Player Matchup

Zeus
Zeus
Masters
ItzzzJay
Zeus
Masters
Level 156
God Stats
18W - 2L
1,936 SR
Queue Stats
822W - 199L
2,793 MMR
Party 1
Artemis
Artemis
Masters
Not Mishta
Artemis
Masters
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 216L
2,337 MMR
Party 1
Fenrir
Fenrir
Masters
UVVProtein
Fenrir
Masters
Level 159
God Stats
6W - 4L
1,629 SR
Queue Stats
565W - 224L
3,007 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 133
1,688 SR
2,713 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 122
1,804 SR
2,711 MMR
Discordia
Discordia
Masters
FraauD
Discordia
Masters
Level 147
God Stats
14W - 9L
1,912 SR
Queue Stats
119W - 60L
2,982 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Gm everyspliT
Gilgamesh
Masters
Level 95
God Stats
4W - 2L
1,851 SR
Queue Stats
232W - 154L
2,592 MMR
Solo
Mulan
Mulan
Diamond I
Zyzzbrah7119036
Mulan
Diamond I
Level 124
God Stats
4W - 3L
1,649 SR
Queue Stats
144W - 144L
2,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
11 / 4 / 9
20,457
639
57,217
33,672
22,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Not Mishta
Artemis
20
4 / 6 / 14
18,904
591
35,463
33,681
32,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
UVVProtein
Fenrir
20
7 / 7 / 13
19,985
625
39,273
59,607
93,999
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeGebSolArtioHel

VS

Bans
OdinGaneshaKuzenboAresXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FraauD
Discordia
20
7 / 5 / 9
19,632
614
52,437
26,784
17,520
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Gm everyspliT
Gilgamesh
20
6 / 10 / 7
19,988
625
29,405
60,582
58,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 7 / 12
18,892
590
28,121
64,860
68,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
22
Kills
17
17
Deaths
22
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
FraauD
Discordia
7
5
9
2.3
L
Gilgamesh
Gm everyspliT
Gilgamesh
6
10
7
0.95
W
Zeus
11
4
9
3.88
W
Artemis
Not Mishta
Artemis
4
6
14
1.83
W
Fenrir
UVVProtein
Fenrir
7
7
13
1.93
L
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,953
Damage
109,963
126,960
Taken
152,226
148,701
Mitigated
144,628
47,240
Healing
42,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FraauD
Discordia
52,437
2,077
216
7,540
26,784
17,520
1,690
7,064
17,962
153,227
0
L
Gilgamesh
Gm everyspliT
Gilgamesh
29,405
10,607
859
8,578
60,582
58,973
647
27,796
28,797
0
97,709
W
Zeus
57,217
6,666
600
19,458
33,672
22,252
1,002
14,728
18,944
164,587
0
W
Artemis
Not Mishta
Artemis
35,463
14,540
0
9,124
33,681
32,450
3,283
16,330
17,351
0
78,030
W
Fenrir
UVVProtein
Fenrir
39,273
11,041
0
18,058
59,607
93,999
349
21,982
37,625
2,510
53,241
L
28,121
2,569
0
24,808
64,860
68,135
1,562
24,655
35,947
0
72,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,346
Gold Earned
58,512
333
Minions Killed
362
8
Camps Cleared
18
1,636,867
Distance Traveled
1,697,275
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
19,632
614
210
7
8
565,610
14
L
Gilgamesh
19,988
625
88
3
8
551,809
5
W
Zeus
20,457
639
218
7
5
547,954
2
W
Artemis
18,904
591
75
2
3
500,218
1
W
Fenrir
19,985
625
40
1
0
588,695
6
L
Mulan
18,892
590
64
2
2
579,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role