Player Matchup

Xing Tian
Xing Tian
CrucialSai
Xing Tian
Level 126
God Stats
1W - 1L
1,218 SR
Queue Stats
354W - 384L
1,413 Elo+
Party 2
Artemis
Artemis
CrucialVixenX
Artemis
Level 69
God Stats
19W - 23L
1,461 SR
Queue Stats
95W - 125L
1,359 Elo+
Party 2
Ymir
Ymir
Hreivax925
Ymir
Level 68
God Stats
11W - 8L
1,645 SR
Queue Stats
407W - 480L
1,420 Elo+
Solo
Janus
Janus
Reign_Hav0ic
Janus
Level 28
God Stats
4W - 3L
1,478 SR
Queue Stats
35W - 50L
1,388 Elo+
Party 2
Bellona
Bellona
SkiimZ1
Bellona
Level 74
God Stats
8W - 9L
1,331 SR
Queue Stats
306W - 357L
1,394 Elo+
Solo
Team Averages
Level 73
1,427 SR
1,395 Elo+

VS

Team Averages
Level 69
1,466 SR
1,383 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CEOofSeagulls
Chang'e
Level 41
God Stats
1W - 1L
1,203 SR
Queue Stats
140W - 132L
1,417 Elo+
Solo
Aphrodite
Aphrodite
LaHanti
Aphrodite
Level 69
God Stats
13W - 11L
1,602 SR
Queue Stats
25W - 33L
1,404 Elo+
Solo
Medusa
Medusa
SgtBlaster
Medusa
Level 83
God Stats
6W - 6L
1,368 SR
Queue Stats
128W - 149L
1,329 Elo+
Party 1
Sylvanus
Sylvanus
WiltingWillow
Sylvanus
Level 26
God Stats
11W - 14L
1,658 SR
Queue Stats
93W - 106L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrucialSai
Xing Tian
14
4 / 1 / 1
8,150
543
4,402
8,101
5,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
14
2 / 1 / 3
7,950
530
6,049
8,122
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 4
8,022
535
2,559
5,235
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 2 / 2
7,527
502
2,181
5,395
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
SkiimZ1
Bellona
13
5 / 2 / 5
7,937
529
9,081
10,213
5,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 6 / 2
7,349
490
6,687
12,670
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
11
0 / 5 / 2
6,760
451
3,560
9,922
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
LaHanti
Aphrodite
3
0 / 0 / 0
4,588
306
0
383
111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SgtBlaster
Medusa
14
3 / 2 / 1
7,989
533
5,997
8,951
2,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
WiltingWillow
Sylvanus
11
1 / 3 / 2
6,550
437
1,505
8,415
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
7
7
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
6
2
0.67
L
Chang'e
0
5
2
0.2
W
Xing Tian
CrucialSai
Xing Tian
4
1
1
4.5
W
Artemis
2
1
3
3.5
W
3
1
4
5
L
Aphrodite
LaHanti
Aphrodite
0
0
0
0
W
2
2
2
1.5
L
Medusa
SgtBlaster
Medusa
3
2
1
1.75
W
Bellona
SkiimZ1
Bellona
5
2
5
3.75
L
Sylvanus
WiltingWillow
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,272
Damage
17,749
37,066
Taken
40,341
19,617
Mitigated
14,786
7,676
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,687
3,468
0
3,793
12,670
3,896
0
2,018
10,652
0
37,528
L
Chang'e
3,560
190
0
3,681
9,922
3,100
0
4,095
5,827
32,817
0
W
Xing Tian
CrucialSai
Xing Tian
4,402
144
0
769
8,101
5,481
0
2,321
5,780
43,618
0
W
Artemis
6,049
3,061
0
2,646
8,122
3,270
0
517
7,605
0
53,758
W
2,559
615
0
790
5,235
4,322
0
845
4,390
27,088
0
L
Aphrodite
LaHanti
Aphrodite
0
0
0
283
383
111
0
239
144
3,671
0
W
2,181
133
0
491
5,395
1,334
408
370
5,025
38,503
0
L
Medusa
SgtBlaster
Medusa
5,997
1,906
0
1,857
8,951
2,744
0
1,574
7,377
0
57,453
W
Bellona
SkiimZ1
Bellona
9,081
3,021
0
2,980
10,213
5,210
0
845
9,368
0
49,890
L
Sylvanus
WiltingWillow
Sylvanus
1,505
631
226
1,370
8,415
4,935
0
1,216
7,199
17,923
6,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
33,236
411
Minions Killed
326
0
Camps Cleared
0
1,407,170
Distance Traveled
1,130,052
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,349
490
72
5
0
285,812
2
L
Chang'e
6,760
451
77
5
0
239,595
1
W
Xing Tian
8,150
543
101
7
0
302,619
5
W
Artemis
7,950
530
95
6
0
257,646
2
W
Ymir
8,022
535
53
4
0
263,989
1
L
Aphrodite
4,588
306
5
0
0
35,663
1
W
Janus
7,527
502
81
5
0
269,161
1
L
Medusa
7,989
533
111
7
0
283,941
4
W
Bellona
7,937
529
81
5
0
313,755
0
L
Sylvanus
6,550
437
61
4
0
285,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role