Player Matchup

Ymir
Ymir
Darth Wide
Ymir
Level 25
God Stats
28W - 21L
1,545 SR
Queue Stats
43W - 60L
1,381 Elo+
Solo
Charybdis
Charybdis
The SawShot
Charybdis
Level 101
God Stats
2W - 1L
1,669 SR
Queue Stats
12W - 26L
1,335 Elo+
Party 2
Hel
Hel
WadeItOut122699
Hel
Level 29
God Stats
5W - 8L
1,365 SR
Queue Stats
5W - 9L
1,367 Elo+
Party 2
Team Averages
Level 52
1,526 SR
1,361 Elo+

VS

Team Averages
Level 27
1,678 SR
1,536 Elo+
Chernobog
Chernobog
P3Ri_cl3s
Chernobog
Level 49
God Stats
2W - 2L
1,778 SR
Queue Stats
50W - 45L
1,464 Elo+
Party 1
Olorun
Olorun
Tragic07Vicious
Olorun
Level 10
God Stats
3W - 2L
1,610 SR
Queue Stats
4W - 3L
1,698 Elo+
Party 1
Ganesha
Ganesha
knownshawty
Ganesha
Level 22
God Stats
2W - 3L
1,647 SR
Queue Stats
66W - 78L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
10,035
627
5,356
14,405
12,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
The SawShot
Charybdis
15
5 / 4 / 3
11,427
714
21,893
15,546
6,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 2 / 6
11,251
703
8,736
14,617
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
P3Ri_cl3s
Chernobog
15
7 / 4 / 2
10,724
670
12,636
12,639
4,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 7
9,447
590
16,023
15,081
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
knownshawty
Ganesha
11
0 / 0 / 6
9,097
569
4,807
13,479
12,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
11
Kills
8
9
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Chernobog
P3Ri_cl3s
Chernobog
7
4
2
2
W
Charybdis
The SawShot
Charybdis
5
4
3
1.63
L
1
7
7
0.64
W
5
2
6
4
L
Ganesha
knownshawty
Ganesha
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,985
Damage
33,466
44,568
Taken
41,199
25,054
Mitigated
23,064
24,410
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,356
599
0
1,692
14,405
12,706
636
4,820
9,585
28,943
0
L
Chernobog
P3Ri_cl3s
Chernobog
12,636
7,118
0
1,151
12,639
4,684
0
4,941
7,698
0
43,418
W
Charybdis
The SawShot
Charybdis
21,893
12,579
0
5,261
15,546
6,169
1,622
6,889
8,657
0
64,320
L
16,023
8,466
602
2,789
15,081
6,262
0
6,461
8,620
29,962
4,164
W
8,736
43
6,842
10,615
14,617
6,179
285
8,070
6,547
27,627
0
L
Ganesha
knownshawty
Ganesha
4,807
309
1,507
2,409
13,479
12,118
0
2,823
10,656
13,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
29,268
177
Minions Killed
136
9
Camps Cleared
4
884,129
Distance Traveled
700,894
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,035
627
43
3
2
288,754
0
L
Chernobog
10,724
670
83
5
3
284,453
4
W
Charybdis
11,427
714
94
6
3
268,554
1
L
Olorun
9,447
590
49
3
1
215,183
5
W
Hel
11,251
703
40
3
4
326,821
1
L
Ganesha
9,097
569
4
0
0
201,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role