Player Matchup

Thoth
Thoth
Ioooptime
Thoth
Level 125
God Stats
3W - 2L
1,482 SR
Queue Stats
193W - 173L
1,602 Elo+
Party 2
Mulan
Mulan
PrincePatato
Mulan
Level 106
God Stats
4W - 4L
1,615 SR
Queue Stats
155W - 142L
1,548 Elo+
Party 2
Bacchus
Bacchus
SecretUnderdog
Bacchus
Level 146
God Stats
3W - 2L
1,771 SR
Queue Stats
392W - 344L
1,566 Elo+
Party 2
Charybdis
Charybdis
SmokinSusanoPack
Charybdis
Level 36
God Stats
8W - 6L
1,789 SR
Queue Stats
119W - 110L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
riv9r
Erlang Shen
Level 106
God Stats
8W - 2L
1,849 SR
Queue Stats
249W - 208L
1,551 Elo+
Party 2
Team Averages
Level 104
1,701 SR
1,561 Elo+

VS

Team Averages
Level 81
1,565 SR
1,539 Elo+
Neith
Neith
CanYouWriteCode
Neith
Level 46
God Stats
52W - 39L
1,587 SR
Queue Stats
141W - 130L
1,439 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Codanger14
Kumbhakarna
Level 43
God Stats
19W - 17L
1,386 SR
Queue Stats
147W - 175L
1,378 Elo+
Party 1
Loki
Loki
EJcooI12B
Loki
Level 158
God Stats
79W - 36L
1,745 SR
Queue Stats
365W - 225L
1,688 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sasuke3640
Tsukuyomi
Level 139
God Stats
27W - 16L
1,605 SR
Queue Stats
300W - 233L
1,613 Elo+
Party 1
Sol
Sol
eulisces
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ioooptime
Thoth
13
3 / 5 / 0
7,763
518
6,549
8,428
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
7,560
504
7,815
12,557
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 4 / 0
8,422
561
6,455
11,269
10,712
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
12
3 / 2 / 0
7,109
474
4,476
9,328
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
riv9r
Erlang Shen
11
0 / 2 / 6
7,484
499
4,382
12,387
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,647
576
6,015
6,445
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Codanger14
Kumbhakarna
13
2 / 1 / 5
7,720
515
2,996
12,207
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
9 / 2 / 3
9,741
649
15,795
11,512
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Sasuke3640
Tsukuyomi
16
2 / 2 / 3
9,272
618
8,633
10,885
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 3
8,736
582
5,443
9,878
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
18
18
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Kumbhakarna
Codanger14
Kumbhakarna
2
1
5
4.5
W
Loki
9
2
3
5.25
L
Thoth
Ioooptime
Thoth
3
5
0
0.6
L
1
5
4
0.6
W
Tsukuyomi
Sasuke3640
Tsukuyomi
2
2
3
1.75
L
2
4
0
0.5
L
Charybdis
3
2
0
1.5
W
3
3
3
1.5
L
Erlang Shen
riv9r
Erlang Shen
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,677
Damage
38,882
53,969
Taken
50,927
25,871
Mitigated
26,531
14,227
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,015
2,277
0
3,109
6,445
1,909
2,276
0
6,445
0
61,151
W
Kumbhakarna
Codanger14
Kumbhakarna
2,996
188
0
2,080
12,207
9,778
0
2,424
9,783
9,972
0
W
Loki
15,795
5,591
0
3,234
11,512
4,160
29
1,265
10,247
0
64,786
L
Thoth
Ioooptime
Thoth
6,549
306
75
801
8,428
1,983
0
2,206
6,222
53,774
0
L
7,815
1,235
0
4,130
12,557
4,822
0
2,639
9,877
0
41,554
W
Tsukuyomi
Sasuke3640
Tsukuyomi
8,633
2,296
0
4,346
10,885
6,414
404
6,308
4,577
0
58,351
L
6,455
789
0
2,897
11,269
10,712
0
0
10,217
50,082
0
L
Charybdis
4,476
2,884
0
3,163
9,328
2,873
0
1,516
7,812
0
39,613
W
5,443
1,760
0
1,826
9,878
4,270
750
3,007
6,871
58,809
4,754
L
Erlang Shen
riv9r
Erlang Shen
4,382
1,208
0
3,161
12,387
5,481
0
1,693
10,694
0
26,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
44,116
435
Minions Killed
471
0
Camps Cleared
0
1,470,119
Distance Traveled
1,539,001
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,647
576
122
8
0
254,697
5
W
Kumbhakarna
7,720
515
15
1
0
299,943
0
W
Loki
9,741
649
94
6
0
353,521
0
L
Thoth
7,763
518
105
7
0
286,280
2
L
Mulan
7,560
504
79
5
0
322,345
0
W
Tsukuyomi
9,272
618
114
8
0
343,522
3
L
Bacchus
8,422
561
124
8
0
278,880
0
L
Charybdis
7,109
474
86
6
0
279,652
1
W
Sol
8,736
582
126
8
0
287,318
7
L
Erlang Shen
7,484
499
41
3
0
302,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role