Player Matchup

Serqet
Serqet
PapiLelo22
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 36L
1,674 Elo+
Party 1
Ares
Ares
PapiMora1603
Ares
Level 123
God Stats
3W - 5L
1,270 SR
Queue Stats
406W - 372L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
Shimminalque
Hou Yi
Level 147
God Stats
1W - 3L
1,325 SR
Queue Stats
151W - 156L
1,608 Elo+
Solo
Neith
Neith
jungle_or_troll_
Neith
Level 89
God Stats
1W - 1L
1,506 SR
Queue Stats
71W - 41L
1,669 Elo+
Solo
Loki
Loki
mudeto
Loki
Level 109
God Stats
0W - 1L
1,311 SR
Queue Stats
22W - 9L
1,626 Elo+
Party 1
Team Averages
Level 119
1,382 SR
1,644 Elo+

VS

Team Averages
Level 142
1,622 SR
1,534 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Burgagle
Medusa
Level 160
God Stats
5W - 4L
1,519 SR
Queue Stats
433W - 426L
1,519 Elo+
Party 3
Sobek
Sobek
OkNepo
Sobek
Level 158
God Stats
3W - 1L
1,799 SR
Queue Stats
210W - 208L
1,570 Elo+
Party 3
Mulan
Mulan
OptimumOutlaw
Mulan
Level 146
God Stats
1W - 0L
1,756 SR
Queue Stats
10W - 9L
1,604 Elo+
Party 2
Loki
Loki
javisantrax
Loki
Level 116
God Stats
28W - 27L
1,538 SR
Queue Stats
413W - 384L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
PapiLelo22
Serqet
12
1 / 2 / 0
6,821
487
3,186
8,492
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 2 / 1
7,084
506
8,573
10,372
9,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
14
5 / 1 / 1
8,555
611
7,666
8,092
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 0
7,428
531
2,428
3,933
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
mudeto
Loki
11
1 / 4 / 6
6,742
482
5,724
7,579
3,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 1 / 2
7,822
559
5,540
5,947
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Burgagle
Medusa
13
0 / 4 / 1
7,556
540
3,961
9,844
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
OkNepo
Sobek
11
0 / 3 / 4
6,538
467
3,484
8,833
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 3
7,066
505
6,193
12,131
7,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 0 / 2
8,116
580
5,026
7,842
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
9
9
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
2
4
W
Medusa
Burgagle
Medusa
0
4
1
0.13
W
Sobek
OkNepo
Sobek
0
3
4
0.67
W
0
2
3
0.75
L
Serqet
PapiLelo22
Serqet
1
2
0
0.5
L
2
2
1
1.25
L
Hou Yi
5
1
1
5.5
W
6
0
2
7
L
1
0
0
1
L
Loki
mudeto
Loki
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,577
Damage
24,204
38,468
Taken
44,597
21,858
Mitigated
24,673
7,450
Healing
18,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,540
256
306
2,647
5,947
2,351
51
278
5,549
48,798
0
W
Medusa
Burgagle
Medusa
3,961
1,291
0
2,543
9,844
4,797
0
0
9,844
4,733
49,580
W
Sobek
OkNepo
Sobek
3,484
906
0
2,997
8,833
7,169
28
1,426
7,269
13,115
0
W
6,193
439
0
6,209
12,131
7,943
349
6,414
5,341
0
42,704
L
Serqet
PapiLelo22
Serqet
3,186
648
0
1,376
8,492
3,785
0
1,274
7,036
0
42,402
L
8,573
338
0
1,066
10,372
9,436
0
2,871
6,868
34,559
0
L
Hou Yi
7,666
3,538
0
2,942
8,092
3,373
0
1,259
6,833
0
66,138
W
5,026
1,555
0
4,244
7,842
2,413
0
455
7,387
0
48,424
L
2,428
944
0
1,721
3,933
1,454
0
2,468
1,465
0
49,032
L
Loki
mudeto
Loki
5,724
1,196
0
345
7,579
3,810
0
1,683
5,770
0
32,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
37,098
428
Minions Killed
414
0
Camps Cleared
0
1,377,073
Distance Traveled
1,441,678
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,822
559
105
8
0
287,804
1
W
Medusa
7,556
540
110
8
0
261,536
3
W
Sobek
6,538
467
15
1
0
305,472
4
W
Mulan
7,066
505
90
6
0
264,680
2
L
Serqet
6,821
487
80
6
0
306,267
4
L
Ares
7,084
506
61
4
0
286,072
6
L
Hou Yi
8,555
611
124
9
0
261,048
3
W
Loki
8,116
580
94
7
0
322,186
3
L
Neith
7,428
531
116
8
0
223,925
4
L
Loki
6,742
482
47
3
0
299,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role