Player Matchup

Ymir
Ymir
J_tumbaco
Ymir
Level 29
God Stats
4W - 6L
1,468 SR
Queue Stats
108W - 101L
1,378 Elo+
Solo
Sol
Sol
Smite-LRT
Sol
Level 29
God Stats
1W - 1L
1,735 SR
Queue Stats
112W - 124L
1,332 Elo+
Solo
Susano
Susano
TTV-pRo_SnIpEs
Susano
Level 19
God Stats
22W - 25L
1,560 SR
Queue Stats
54W - 58L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Zen_deslinde
Aphrodite
Level 24
God Stats
4W - 8L
1,416 SR
Queue Stats
72W - 88L
1,616 Elo+
Solo
Medusa
Medusa
mekhij02
Medusa
Level 22
God Stats
1W - 5L
1,347 SR
Queue Stats
100W - 93L
1,525 Elo+
Solo
Team Averages
Level 25
1,505 SR
1,474 Elo+

VS

Team Averages
Level 23
1,543 SR
1,493 Elo+
Zeus
Zeus
BIVI DRANDON
Zeus
Level 27
God Stats
31W - 21L
1,752 SR
Queue Stats
165W - 155L
1,639 Elo+
Solo
Thor
Thor
Blood_Sport_973
Thor
Level 29
God Stats
1W - 3L
1,242 SR
Queue Stats
312W - 373L
1,385 Elo+
Solo
Bellona
Bellona
MsNightshde
Bellona
Level 24
God Stats
4W - 2L
1,533 SR
Queue Stats
20W - 23L
1,321 Elo+
Solo
Olorun
Olorun
Tragic07Vicious
Olorun
Level 8
God Stats
4W - 5L
1,580 SR
Queue Stats
5W - 5L
1,552 Elo+
Solo
Neith
Neith
celeli5
Neith
Level 26
God Stats
13W - 9L
1,610 SR
Queue Stats
136W - 121L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 5 / 2
9,155
436
4,376
18,048
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

2
0 / 1 / 0
5,703
272
148
678
208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 5 / 1
11,815
563
15,069
18,316
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Zen_deslinde
Aphrodite
16
2 / 9 / 0
10,017
477
5,453
19,154
7,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
mekhij02
Medusa
8
1 / 1 / 1
6,942
331
3,212
2,797
594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 1
14,821
706
10,053
15,000
6,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 1
11,091
528
1,117
16,011
8,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MsNightshde
Bellona
13
1 / 1 / 5
9,248
440
2,337
7,460
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 7
11,831
563
10,185
15,808
8,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
celeli5
Neith
18
4 / 4 / 7
11,999
571
18,737
14,742
5,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
10
Kills
21
21
Deaths
12
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
1
4.75
W
2
2
1
1.25
L
Ymir
2
5
2
0.6
W
Bellona
MsNightshde
Bellona
1
1
5
3.5
L
0
1
0
0
L
5
5
1
1.1
W
5
3
7
2.83
L
Aphrodite
Zen_deslinde
Aphrodite
2
9
0
0.22
W
Neith
celeli5
Neith
4
4
7
1.88
L
Medusa
mekhij02
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
42,429
58,993
Taken
69,021
35,712
Mitigated
35,263
15,418
Healing
25,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,053
419
0
8,972
15,000
6,824
6,560
1,448
13,552
115,460
0
W
1,117
484
0
6,613
16,011
8,079
469
2,084
13,927
0
64,791
L
Ymir
4,376
1,232
208
2,878
18,048
19,087
0
3,999
14,049
34,933
0
W
Bellona
MsNightshde
Bellona
2,337
757
0
223
7,460
5,876
1,480
819
6,641
0
12,921
L
148
58
0
107
678
208
0
466
212
1,637
422
L
15,069
4,213
0
3,763
18,316
8,136
0
6,464
11,852
0
89,818
W
10,185
5,885
0
5,790
15,808
8,570
2,465
1,993
13,815
54,052
6,639
L
Aphrodite
Zen_deslinde
Aphrodite
5,453
358
864
6,837
19,154
7,687
660
7,208
11,946
69,662
0
W
Neith
celeli5
Neith
18,737
9,234
0
4,358
14,742
5,914
5,986
4,188
10,554
0
93,618
L
Medusa
mekhij02
Medusa
3,212
1,603
0
761
2,797
594
0
787
2,010
0
21,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
58,990
370
Minions Killed
599
0
Camps Cleared
0
1,421,272
Distance Traveled
1,903,798
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,821
706
210
10
0
378,018
0
W
Thor
11,091
528
106
5
0
327,695
0
L
Ymir
9,155
436
41
2
0
335,179
3
W
Bellona
9,248
440
33
2
0
456,906
0
L
Sol
5,703
272
5
0
0
19,159
0
L
Susano
11,815
563
158
8
0
410,964
5
W
Olorun
11,831
563
105
5
0
384,802
4
L
Aphrodite
10,017
477
130
6
0
339,067
0
W
Neith
11,999
571
145
7
0
356,377
4
L
Medusa
6,942
331
36
2
0
316,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role