Player Matchup

Achilles
Achilles
DARK KNIGHT8039
Achilles
Level 29
God Stats
4W - 2L
1,442 SR
Queue Stats
157W - 171L
1,534 Elo+
Solo
Skadi
Skadi
GKILLZ21
Skadi
Level 26
God Stats
5W - 2L
1,625 SR
Queue Stats
5W - 2L
1,541 Elo+
Solo
Jormungandr
Jormungandr
RumCakez
Jormungandr
Level 29
God Stats
11W - 13L
1,489 SR
Queue Stats
63W - 45L
1,569 Elo+
Solo
Neith
Neith
conman77bruegema
Neith
Level 28
God Stats
18W - 12L
1,508 SR
Queue Stats
92W - 86L
1,455 Elo+
Solo
Persephone
Persephone
raadaaraadaa
Persephone
Level 28
God Stats
16W - 4L
1,546 SR
Queue Stats
51W - 30L
1,535 Elo+
Solo
Team Averages
Level 28
1,522 SR
1,527 Elo+

VS

Team Averages
Level 20
1,481 SR
1,390 Elo+
Set
Set
Charlinsanity
Set
Level 48
God Stats
0W - 3L
1,232 SR
Queue Stats
13W - 32L
1,302 Elo+
Party 1
Neith
Neith
Donkeymumm
Neith
Level 10
God Stats
3W - 5L
1,491 SR
Queue Stats
12W - 18L
1,486 Elo+
Solo
Tyr
Tyr
GrooveGang74
Tyr
Level 16
God Stats
15W - 13L
1,526 SR
Queue Stats
29W - 30L
1,465 Elo+
Solo
Sol
Sol
JM SHOOTER111
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,181 Elo+
Party 1
Hera
Hera
WhateverLoki6
Hera
Level 19
God Stats
3W - 3L
1,655 SR
Queue Stats
129W - 118L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
7 / 1 / 8
12,768
982
16,231
17,929
14,597
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
GKILLZ21
Skadi
18
5 / 6 / 12
12,686
976
17,516
14,635
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RumCakez
Jormungandr
20
2 / 1 / 19
12,825
987
20,919
15,372
13,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 6 / 9
11,957
920
17,237
20,255
7,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
raadaaraadaa
Persephone
19
7 / 4 / 9
13,771
1,059
9,396
10,980
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

213

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 6
12,265
943
14,986
24,790
9,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
17
3 / 2 / 1
10,475
806
3,857
6,205
2,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 6 / 11
12,224
940
13,376
24,486
29,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 4 / 7
11,180
860
12,275
19,321
6,122
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 2 / 7
13,600
1,046
29,789
11,450
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
24
Kills
18
18
Deaths
24
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
10
6
0.8
W
Achilles
7
1
8
11
L
Neith
3
2
1
1.75
W
Skadi
GKILLZ21
Skadi
5
6
12
1.83
L
1
6
11
1.08
L
1
4
7
1.13
W
Jormungandr
RumCakez
Jormungandr
2
1
19
11.5
L
8
2
7
5.75
W
3
6
9
1.25
W
Persephone
raadaaraadaa
Persephone
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,299
Damage
74,283
79,171
Taken
86,252
44,578
Mitigated
50,909
14,855
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,986
5,307
0
1,981
24,790
9,120
0
9,597
15,193
0
25,965
W
Achilles
16,231
7,597
730
1,648
17,929
14,597
0
11,336
6,593
0
32,007
L
Neith
3,857
2,200
0
256
6,205
2,389
0
1,271
4,934
0
5,568
W
Skadi
GKILLZ21
Skadi
17,516
8,193
760
3,298
14,635
5,200
0
6,754
7,881
0
43,448
L
13,376
1,524
0
1,583
24,486
29,555
0
5,974
18,512
11,739
34,504
L
12,275
5,200
0
4,523
19,321
6,122
0
8,730
10,591
28,424
0
W
Jormungandr
RumCakez
Jormungandr
20,919
3,646
0
428
15,372
13,660
0
11,946
3,426
40,533
0
L
29,789
6,092
214
1,360
11,450
3,723
0
4,743
6,707
42,614
0
W
17,237
11,366
79
4,898
20,255
7,455
0
9,912
10,343
0
34,857
W
Persephone
raadaaraadaa
Persephone
9,396
312
188
2,826
10,980
3,666
0
6,262
4,714
47,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,007
Gold Earned
59,744
249
Minions Killed
164
12
Camps Cleared
4
1,114,606
Distance Traveled
983,385
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,265
943
20
2
0
221,373
0
W
Achilles
12,768
982
22
2
3
252,575
0
L
Neith
10,475
806
7
1
0
48,080
0
W
Skadi
12,686
976
40
3
3
180,191
0
L
Tyr
12,224
940
61
5
3
232,247
0
L
Sol
11,180
860
42
3
0
216,389
2
W
Jormungandr
12,825
987
38
3
2
268,347
1
L
Hera
13,600
1,046
34
3
1
265,296
0
W
Neith
11,957
920
40
3
0
197,143
0
W
Persephone
13,771
1,059
109
8
4
216,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role