Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AngBones
Chiron
Level 83
God Stats
26W - 29L
1,470 SR
Queue Stats
198W - 202L
1,440 Elo+
Party 1
Chaac
Chaac
YEAH_IM_TEEJAY
Chaac
Level 159
God Stats
106W - 91L
1,688 SR
Queue Stats
733W - 741L
1,522 Elo+
Solo
Team Averages
Level 115
1,553 SR
1,487 Elo+

VS

Team Averages
Level 77
1,507 SR
1,618 Elo+
Vamana
Vamana
GodMaster2959
Vamana
Level 7
God Stats
13W - 6L
1,673 SR
Queue Stats
14W - 8L
1,751 Elo+
Solo
Zeus
Zeus
Yung-Gush
Zeus
Level 121
God Stats
6W - 12L
1,387 SR
Queue Stats
59W - 83L
1,435 Elo+
Party 2
Anhur
Anhur
masonh731
Anhur
Level 102
God Stats
0W - 1L
1,461 SR
Queue Stats
20W - 11L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 2 / 3
4,688
938
1,847
3,658
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
AngBones
Chiron
9
1 / 0 / 4
4,894
979
1,225
2,036
531
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 1 / 2
5,190
1,038
4,276
4,516
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,076
415
0
0
0
Zeus
8
2 / 3 / 1
4,570
914
2,615
4,642
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
masonh731
Anhur
8
1 / 2 / 2
4,662
932
2,856
4,410
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
3
3
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
3
1.25
W
Chiron
AngBones
Chiron
1
0
4
3
L
0
0
0
0
W
3
1
2
4
L
Zeus
2
3
1
0.83
L
Anhur
masonh731
Anhur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,348
Damage
5,471
10,210
Taken
9,052
3,606
Mitigated
2,128
3,880
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,847
38
240
838
3,658
842
249
1,042
2,510
8,843
0
W
Chiron
AngBones
Chiron
1,225
74
335
744
2,036
531
774
293
1,687
0
12,782
L
0
0
0
0
0
0
0
0
0
0
0
W
4,276
513
0
1,723
4,516
2,233
244
1,528
2,832
0
11,403
L
Zeus
2,615
385
0
1,270
4,642
1,024
0
772
3,575
11,147
0
L
Anhur
masonh731
Anhur
2,856
1,036
0
1,000
4,410
1,104
0
1,011
3,027
0
7,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,772
Gold Earned
11,308
73
Minions Killed
37
5
Camps Cleared
1
322,261
Distance Traveled
188,483
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,688
938
21
4
2
104,234
3
W
Chiron
4,894
979
34
7
2
92,962
0
L
Vamana
2,076
415
0
0
0
0
0
W
Chaac
5,190
1,038
18
4
1
125,065
2
L
Zeus
4,570
914
22
4
1
94,943
2
L
Anhur
4,662
932
15
3
0
93,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role