Player Matchup

King Arthur
King Arthur
Barry Hatman
King Arthur
Level 58
God Stats
6W - 6L
1,368 SR
Queue Stats
134W - 182L
1,377 Elo+
Party 3
Athena
Athena
HackSeeker02
Athena
Level 29
God Stats
4W - 8L
1,615 SR
Queue Stats
59W - 81L
1,343 Elo+
Party 3
Arachne
Arachne
JPC2209
Arachne
Level 67
God Stats
9W - 4L
1,647 SR
Queue Stats
125W - 154L
1,393 Elo+
Party 3
Nu Wa
Nu Wa
LivvvyQuinn
Nu Wa
Level 47
God Stats
23W - 36L
1,415 SR
Queue Stats
124W - 186L
1,362 Elo+
Party 3
Jing Wei
Jing Wei
Swag yeti
Jing Wei
Level 21
God Stats
9W - 9L
1,492 SR
Queue Stats
17W - 31L
1,318 Elo+
Party 3
Team Averages
Level 44
1,507 SR
1,359 Elo+

VS

Team Averages
Level 48
1,729 SR
1,555 Elo+
Geb
Geb
C-louise04
Geb
Level 28
God Stats
21W - 11L
1,728 SR
Queue Stats
31W - 20L
1,632 Elo+
Party 2
Mulan
Mulan
Demon-_-Jester
Mulan
Level 29
God Stats
5W - 3L
1,758 SR
Queue Stats
134W - 169L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
Discovery_R
Zhong Kui
Level 101
God Stats
11W - 6L
1,617 SR
Queue Stats
576W - 596L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
FlopMasterAth
Cliodhna
Level 63
God Stats
20W - 11L
1,698 SR
Queue Stats
92W - 89L
1,547 Elo+
Party 2
Izanami
Izanami
itzLordPrime2u
Izanami
Level 19
God Stats
6W - 1L
1,843 SR
Queue Stats
30W - 17L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Barry Hatman
King Arthur
14
2 / 3 / 2
7,899
494
9,563
12,159
8,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
10
2 / 3 / 1
6,735
421
2,252
11,553
6,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
JPC2209
Arachne
15
5 / 2 / 2
8,532
533
7,234
8,714
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 5
6,859
429
5,567
5,797
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Swag yeti
Jing Wei
11
0 / 3 / 2
6,933
433
2,051
7,906
1,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,453
528
4,180
7,436
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 4 / 2
8,316
520
7,262
15,016
12,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Discovery_R
Zhong Kui
15
2 / 2 / 1
8,953
560
5,259
5,943
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
FlopMasterAth
Cliodhna
16
6 / 1 / 1
9,519
595
4,528
9,091
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 5
8,959
560
9,300
10,817
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
14
14
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Barry Hatman
King Arthur
2
3
2
1
W
3
0
3
4.5
W
1
4
2
0.5
W
Zhong Kui
Discovery_R
Zhong Kui
2
2
1
1.25
W
Cliodhna
FlopMasterAth
Cliodhna
6
1
1
6.5
L
Athena
2
3
1
0.83
L
Arachne
JPC2209
Arachne
5
2
2
3
L
0
3
5
0.83
L
Jing Wei
Swag yeti
Jing Wei
0
3
2
0.33
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
30,529
46,129
Taken
48,303
20,590
Mitigated
29,858
11,991
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Barry Hatman
King Arthur
9,563
678
0
3,059
12,159
8,047
0
1,091
10,155
475
45,791
W
4,180
571
408
3,645
7,436
5,965
152
1,141
5,965
41,801
0
W
7,262
893
0
6,360
15,016
12,107
0
1,016
13,856
0
38,429
W
Zhong Kui
Discovery_R
Zhong Kui
5,259
829
281
2,458
5,943
4,613
176
1,979
3,688
51,959
10,445
W
Cliodhna
FlopMasterAth
Cliodhna
4,528
60
0
4,064
9,091
3,565
0
1,293
7,628
0
67,579
L
Athena
2,252
279
1,297
2,093
11,553
6,226
0
2,568
8,937
18,856
0
L
Arachne
JPC2209
Arachne
7,234
4,356
0
3,946
8,714
3,474
0
1,943
6,677
0
52,938
L
5,567
396
11
764
5,797
1,743
351
3,005
2,792
30,062
0
L
Jing Wei
Swag yeti
Jing Wei
2,051
953
0
821
7,906
1,100
0
689
7,217
0
37,175
W
9,300
6,920
0
4,534
10,817
3,608
4,953
1,370
9,291
0
73,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,958
Gold Earned
44,200
332
Minions Killed
548
0
Camps Cleared
0
1,582,303
Distance Traveled
1,494,139
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,899
494
85
5
0
298,480
4
W
Geb
8,453
528
64
4
0
304,247
6
W
Mulan
8,316
520
105
7
0
279,948
3
W
Zhong Kui
8,953
560
123
8
0
304,743
2
W
Cliodhna
9,519
595
115
7
0
349,914
2
L
Athena
6,735
421
27
2
0
335,417
0
L
Arachne
8,532
533
89
6
0
378,446
2
L
Nu Wa
6,859
429
58
4
0
306,228
1
L
Jing Wei
6,933
433
73
5
0
263,732
0
W
Izanami
8,959
560
141
9
0
255,287
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role