Player Matchup

Cthulhu
Cthulhu
Frodobaginns420
Cthulhu
Level 123
God Stats
5W - 1L
1,376 SR
Queue Stats
274W - 430L
1,206 Elo+
Solo
Zeus
Zeus
GODLYGIFTED9
Zeus
Level 66
God Stats
26W - 28L
1,440 SR
Queue Stats
156W - 187L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
KeyWinter494649
Danzaburou
Level 89
God Stats
121W - 102L
1,609 SR
Queue Stats
495W - 554L
1,489 Elo+
Party 1
Team Averages
Level 93
1,475 SR
1,368 Elo+

VS

Team Averages
Level 84
1,335 SR
1,325 Elo+
Merlin
Merlin
LiquiSauce
Merlin
Level 102
God Stats
5W - 6L
1,501 SR
Queue Stats
177W - 201L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
adam0241
Ah Muzen Cab
Level 89
God Stats
17W - 38L
1,278 SR
Queue Stats
49W - 74L
1,298 Elo+
Party 2
Mulan
Mulan
hellsing619
Mulan
Level 62
God Stats
8W - 17L
1,225 SR
Queue Stats
229W - 355L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 7
10,600
707
10,012
16,028
15,360
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 11
10,134
676
14,583
10,220
3,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KeyWinter494649
Danzaburou
15
8 / 2 / 5
11,472
765
13,754
12,809
5,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LiquiSauce
Merlin
13
0 / 5 / 7
8,856
590
10,970
11,613
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
adam0241
Ah Muzen Cab
12
0 / 7 / 5
8,363
558
5,559
11,631
4,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 3 / 1
9,792
653
8,450
19,084
21,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
7
8
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
6
7
1.42
W
2
0
11
7.5
W
Danzaburou
KeyWinter494649
Danzaburou
8
2
5
5.25
L
Merlin
LiquiSauce
Merlin
0
5
7
0.7
L
Ah Muzen Cab
adam0241
Ah Muzen Cab
0
7
5
0.36
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
24,979
39,057
Taken
42,328
24,318
Mitigated
29,688
14,551
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,012
608
682
3,287
16,028
15,360
78
3,110
12,522
24,841
0
W
14,583
909
180
3,167
10,220
3,798
954
3,979
5,885
44,745
0
W
Danzaburou
KeyWinter494649
Danzaburou
13,754
7,648
204
7,031
12,809
5,160
1,763
3,015
9,588
0
37,535
L
Merlin
LiquiSauce
Merlin
10,970
381
0
2,250
11,613
4,180
0
7,930
3,683
45,189
0
L
Ah Muzen Cab
adam0241
Ah Muzen Cab
5,559
1,366
590
1,279
11,631
4,052
0
8,222
3,409
0
23,221
L
8,450
826
137
3,437
19,084
21,456
0
9,445
9,639
0
16,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,206
Gold Earned
27,011
186
Minions Killed
152
2
Camps Cleared
8
789,204
Distance Traveled
721,934
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,600
707
41
3
1
265,067
0
W
Zeus
10,134
676
86
6
1
250,680
0
W
Danzaburou
11,472
765
59
4
0
273,457
1
L
Merlin
8,856
590
91
6
6
234,502
2
L
Ah Muzen Cab
8,363
558
48
3
2
239,635
2
L
Mulan
9,792
653
13
1
0
247,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role