Player Matchup

Terra
Terra
AngeloAx
Terra
Level 47
God Stats
0W - 2L
1,267 SR
Queue Stats
189W - 210L
1,528 Elo+
Solo
Susano
Susano
AresEUA
Susano
Level 122
God Stats
2W - 8L
1,522 SR
Queue Stats
540W - 544L
1,515 Elo+
Solo
Thor
Thor
NERORODY
Thor
Level 27
God Stats
0W - 1L
1,495 SR
Queue Stats
3W - 6L
1,348 Elo+
Solo
Chronos
Chronos
adrieleprosé
Chronos
Level 72
God Stats
1W - 1L
1,575 SR
Queue Stats
55W - 73L
1,415 Elo+
Solo
Hera
Hera
lKonnan
Hera
Level 26
God Stats
0W - 2L
1,273 SR
Queue Stats
131W - 92L
1,599 Elo+
Solo
Team Averages
Level 59
1,426 SR
1,481 Elo+

VS

Team Averages
Level 136
1,568 SR
1,464 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gabriel_Cego
Gilgamesh
Level 157
God Stats
4W - 0L
1,842 SR
Queue Stats
65W - 54L
1,479 Elo+
Solo
Ra
Ra
LeozinhoBN
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,461 Elo+
Solo
Fenrir
Fenrir
guh235
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AngeloAx
Terra
19
1 / 6 / 11
10,602
589
9,310
26,010
39,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
AresEUA
Susano
19
3 / 4 / 10
11,718
651
19,784
18,237
17,269
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
20
6 / 11 / 6
12,769
709
15,342
24,160
12,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
18
1 / 9 / 11
10,279
571
13,073
23,104
13,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
lKonnan
Hera
20
8 / 8 / 6
13,306
739
35,196
18,795
16,553
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
8 / 2 / 27
14,178
788
18,044
38,812
37,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
 
Odin
20
8 / 3 / 18
13,104
728
19,667
20,719
26,739
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Gabriel_Cego
Gilgamesh
20
8 / 5 / 17
13,561
753
20,951
26,533
31,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 4 / 20
12,649
703
25,639
18,400
7,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
guh235
Fenrir
20
9 / 5 / 17
12,974
721
16,346
21,693
17,580
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
137
19
Kills
38
38
Deaths
19
44
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
2
27
10.75
W
Odin
 
Odin
8
3
18
5.67
L
Terra
AngeloAx
Terra
1
6
11
1.08
L
Susano
AresEUA
Susano
3
4
10
2
W
Gilgamesh
Gabriel_Cego
Gilgamesh
8
5
17
3.3
W
5
4
20
3.75
L
Thor
6
11
6
0.82
L
Chronos
1
9
11
0.72
W
Fenrir
guh235
Fenrir
9
5
17
3.5
L
Hera
lKonnan
Hera
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,705
Damage
100,647
110,306
Taken
126,157
99,178
Mitigated
121,331
27,003
Healing
65,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
18,044
1,040
2,661
18,774
38,812
37,217
835
13,870
24,942
0
41,169
W
Odin
 
Odin
19,667
2,314
289
751
20,719
26,739
1,899
9,113
11,606
0
34,185
L
Terra
AngeloAx
Terra
9,310
2,278
8,555
6,707
26,010
39,798
119
10,026
15,310
14,505
0
L
Susano
AresEUA
Susano
19,784
4,259
401
2,754
18,237
17,269
84
4,236
13,760
0
31,127
W
Gilgamesh
Gabriel_Cego
Gilgamesh
20,951
5,042
4,899
4,844
26,533
31,949
780
13,180
13,353
1,759
40,317
W
25,639
2,494
16,129
8,662
18,400
7,846
1,885
13,998
4,402
61,763
0
L
Thor
15,342
2,791
0
250
24,160
12,415
0
5,381
18,429
0
31,105
L
Chronos
13,073
6,015
1,307
3,605
23,104
13,143
252
3,142
19,530
29,321
0
W
Fenrir
guh235
Fenrir
16,346
3,307
2,556
5,618
21,693
17,580
568
7,418
14,275
555
23,849
L
Hera
lKonnan
Hera
35,196
8,747
1,322
2,102
18,795
16,553
0
4,374
14,073
68,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,674
Gold Earned
66,466
175
Minions Killed
177
0
Camps Cleared
0
1,350,201
Distance Traveled
1,743,852
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,178
788
47
3
0
377,743
5
W
Odin
13,104
728
21
1
0
345,792
3
L
Terra
10,602
589
10
1
0
291,832
0
L
Susano
11,718
651
28
2
0
314,121
1
W
Gilgamesh
13,561
753
33
2
0
334,202
4
W
Ra
12,649
703
62
3
0
316,080
1
L
Thor
12,769
709
44
2
0
240,387
1
L
Chronos
10,279
571
24
1
0
259,494
1
W
Fenrir
12,974
721
14
1
0
370,035
4
L
Hera
13,306
739
69
4
0
244,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role