Player Matchup

Danzaburou
Danzaburou
DanielKiller29
Danzaburou
Level 66
God Stats
8W - 8L
1,518 SR
Queue Stats
100W - 169L
1,315 Elo+
Solo
Hel
Hel
Gims974
Hel
Level 124
God Stats
4W - 9L
1,440 SR
Queue Stats
163W - 281L
1,276 Elo+
Solo
Artio
Artio
Sousrosey
Artio
Level 47
God Stats
2W - 0L
1,625 SR
Queue Stats
62W - 66L
1,423 Elo+
Solo
Team Averages
Level 79
1,528 SR
1,338 Elo+

VS

Team Averages
Level 93
1,400 SR
1,422 Elo+
Cernunnos
Cernunnos
Fable Hydra
Cernunnos
Level 127
God Stats
1W - 2L
1,494 SR
Queue Stats
74W - 81L
1,452 Elo+
Party 1
Sol
Sol
Higgs boson 92
Sol
Level 137
God Stats
2W - 7L
1,411 SR
Queue Stats
587W - 687L
1,449 Elo+
Party 1
Poseidon
Poseidon
deblv60
Poseidon
Level 16
God Stats
0W - 3L
1,294 SR
Queue Stats
18W - 27L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanielKiller29
Danzaburou
17
10 / 3 / 2
12,536
784
12,168
14,206
5,764
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
13
0 / 1 / 9
9,522
595
7,684
10,410
5,478
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Sousrosey
Artio
14
3 / 3 / 9
10,116
632
7,996
19,284
19,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fable Hydra
Cernunnos
14
4 / 3 / 3
10,918
682
17,198
13,867
4,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 5 / 3
10,319
645
11,549
11,509
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
deblv60
Poseidon
12
0 / 5 / 4
9,194
575
5,075
9,592
2,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
7
7
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DanielKiller29
Danzaburou
10
3
2
3.67
L
Cernunnos
Fable Hydra
Cernunnos
4
3
3
1.83
W
Hel
0
1
9
4.5
L
3
5
3
0.9
W
Artio
Sousrosey
Artio
3
3
9
2.5
L
Poseidon
deblv60
Poseidon
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
33,822
43,900
Taken
34,968
30,949
Mitigated
11,730
19,857
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DanielKiller29
Danzaburou
12,168
5,752
820
2,433
14,206
5,764
2,303
6,932
7,274
0
46,955
L
Cernunnos
Fable Hydra
Cernunnos
17,198
6,519
263
3,633
13,867
4,887
862
7,143
6,724
0
51,382
W
Hel
7,684
919
7,955
4,391
10,410
5,478
249
3,011
7,399
36,463
0
L
11,549
4,041
407
2,560
11,509
4,258
1,601
4,966
6,543
30,246
3,362
W
Artio
Sousrosey
Artio
7,996
1,212
1,166
3,092
19,284
19,707
561
5,753
13,531
15,887
0
L
Poseidon
deblv60
Poseidon
5,075
1,155
78
757
9,592
2,585
74
4,392
5,200
16,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
30,431
142
Minions Killed
155
6
Camps Cleared
7
893,262
Distance Traveled
759,569
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,536
784
81
5
6
268,074
6
L
Cernunnos
10,918
682
80
5
4
253,334
8
W
Hel
9,522
595
48
3
0
314,519
0
L
Sol
10,319
645
46
3
3
268,003
3
W
Artio
10,116
632
13
1
0
310,669
4
L
Poseidon
9,194
575
29
2
0
238,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role