Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fc_B00mm3r
Morgan Le Fay
Level 31
God Stats
6W - 3L
1,857 SR
Queue Stats
195W - 26L
1,889 Elo+
Party 1
Hercules
Hercules
TheFrench_Dude
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 32L
1,734 Elo+
Party 1
Team Averages
Level 80
1,619 SR
1,708 Elo+

VS

Team Averages
Level 85
1,485 SR
1,474 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DejviSs0097
Kukulkan
Level 67
God Stats
15W - 19L
1,429 SR
Queue Stats
48W - 59L
1,363 Elo+
Party 2
Achilles
Achilles
Rlyeh Calls
Achilles
Level 123
God Stats
9W - 8L
1,527 SR
Queue Stats
430W - 410L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 4 / 5
7,294
608
5,163
7,232
2,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Fc_B00mm3r
Morgan Le Fay
13
6 / 4 / 0
8,777
731
13,387
8,673
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
11
0 / 6 / 4
7,669
639
3,016
13,958
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 2 / 10
8,721
727
6,206
9,944
5,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
DejviSs0097
Kukulkan
12
3 / 2 / 7
8,079
673
6,074
5,495
1,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Rlyeh Calls
Achilles
14
7 / 2 / 5
9,157
763
13,132
10,877
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
5
0.63
W
Cthulhu
 
Cthulhu
4
2
10
4.5
W
Kukulkan
DejviSs0097
Kukulkan
3
2
7
3.25
L
Morgan Le Fay
Fc_B00mm3r
Morgan Le Fay
6
4
0
1.5
W
Achilles
Rlyeh Calls
Achilles
7
2
5
4.75
L
Hercules
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,566
Damage
25,412
29,863
Taken
26,316
16,100
Mitigated
14,976
5,471
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,163
465
0
250
7,232
2,383
0
2,787
4,325
0
27,043
W
Cthulhu
 
Cthulhu
6,206
126
58
1,194
9,944
5,444
0
6,602
3,342
14,861
0
W
Kukulkan
DejviSs0097
Kukulkan
6,074
363
60
320
5,495
1,956
25
2,708
2,787
31,975
0
L
Morgan Le Fay
Fc_B00mm3r
Morgan Le Fay
13,387
1,264
0
1,351
8,673
3,013
0
5,239
3,302
33,589
0
W
Achilles
Rlyeh Calls
Achilles
13,132
4,452
0
2,678
10,877
7,576
61
4,385
6,492
0
36,098
L
Hercules
3,016
473
0
3,870
13,958
10,704
0
4,440
8,918
0
10,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,740
Gold Earned
25,957
119
Minions Killed
139
4
Camps Cleared
7
662,836
Distance Traveled
686,052
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,294
608
52
4
2
224,260
1
W
Cthulhu
8,721
727
17
1
0
230,873
0
W
Kukulkan
8,079
673
64
5
1
214,377
4
L
Morgan Le Fay
8,777
731
55
5
2
202,476
1
W
Achilles
9,157
763
58
5
6
240,802
4
L
Hercules
7,669
639
12
1
0
236,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role