Player Matchup

Set
Set
Boteur09
Set
Level 26
God Stats
0W - 4L
1,177 SR
Queue Stats
29W - 45L
1,281 Elo+
Party 1
Neith
Neith
FormidableMoe
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
SkywilldeX
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,174 Elo+
Party 1
Artemis
Artemis
thirsty-kitten2
Artemis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Eset
Eset
x36AFx
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,435 SR
1,391 Elo+

VS

Team Averages
Level 18
1,479 SR
1,352 Elo+
Guan Yu
Guan Yu
BIG DADDY 20903
Guan Yu
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 13L
1,205 Elo+
Solo
Olorun
Olorun
C4TIV0_xX
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,190 Elo+
Solo
Thor
Thor
EvoIie
Thor
Level 24
God Stats
9W - 9L
1,417 SR
Queue Stats
62W - 41L
1,373 Elo+
Solo
Odin
Odin
Odingudene
Odin
Level 23
God Stats
10W - 10L
1,477 SR
Queue Stats
46W - 45L
1,355 Elo+
Solo
Bakasura
Bakasura
caleb-the-legend
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 5
7,306
430
7,703
13,701
8,337
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
0 / 12 / 1
5,841
344
3,406
10,144
2,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
SkywilldeX
Yemoja
12
4 / 5 / 3
7,959
468
7,390
11,006
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 6 / 7
6,333
373
5,300
7,127
1,610
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
x36AFx
Eset
11
3 / 5 / 1
7,027
413
4,299
10,680
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 7
7,988
470
5,022
10,430
5,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
C4TIV0_xX
Olorun
14
3 / 3 / 6
8,893
523
7,889
12,697
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
EvoIie
Thor
16
18 / 1 / 3
11,062
651
14,895
10,571
4,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 0 / 6
8,471
498
5,549
7,950
5,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 6 / 3
8,081
475
5,639
12,052
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
12
Kills
34
35
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
4
7
5
0.93
W
Olorun
C4TIV0_xX
Olorun
3
3
6
2
W
Thor
EvoIie
Thor
18
1
3
19.5
L
0
12
1
0.04
W
4
0
6
7
L
Yemoja
SkywilldeX
Yemoja
4
5
3
1.1
W
5
6
3
1.08
L
1
6
7
0.75
L
Eset
x36AFx
Eset
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
38,994
52,658
Taken
53,700
23,720
Mitigated
24,996
5,766
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,022
1,078
1,967
1,635
10,430
5,790
532
1,776
8,654
0
19,663
L
7,703
3,241
326
1,023
13,701
8,337
29
2,634
10,933
0
25,878
W
Olorun
C4TIV0_xX
Olorun
7,889
4,692
538
6,071
12,697
4,601
1,435
3,498
9,199
56,700
0
W
Thor
EvoIie
Thor
14,895
4,067
420
2,962
10,571
4,557
5,677
1,087
9,484
0
68,676
L
3,406
2,128
0
556
10,144
2,296
729
0
10,134
0
17,436
W
5,549
801
420
2,359
7,950
5,214
806
1,755
6,195
94
17,806
L
Yemoja
SkywilldeX
Yemoja
7,390
2,445
1,242
600
11,006
8,333
0
2,023
8,723
26,240
0
W
5,639
3,577
0
1,106
12,052
4,834
2,428
3,828
8,224
0
25,216
L
5,300
3,116
0
397
7,127
1,610
0
1,088
6,039
0
17,098
L
Eset
x36AFx
Eset
4,299
1,748
488
1,134
10,680
3,144
1,695
2,238
8,442
31,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
44,495
184
Minions Killed
322
0
Camps Cleared
0
1,273,585
Distance Traveled
1,469,737
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,988
470
32
2
0
308,945
1
L
Set
7,306
430
26
2
0
276,444
2
W
Olorun
8,893
523
88
5
0
259,601
0
W
Thor
11,062
651
125
7
0
307,378
2
L
Neith
5,841
344
37
2
0
215,473
0
W
Odin
8,471
498
29
2
0
277,460
2
L
Yemoja
7,959
468
34
2
0
254,470
0
W
Bakasura
8,081
475
48
3
0
316,353
5
L
Artemis
6,333
373
29
2
0
241,698
1
L
Eset
7,027
413
58
3
0
285,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role