Player Matchup

Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
SewuhaS
Geb
Level 147
God Stats
140W - 65L
1,754 SR
Queue Stats
1,342W - 934L
1,633 Elo+
Party 1
Ullr
Ullr
ВладиSlаve
Ullr
Level 143
God Stats
34W - 34L
1,580 SR
Queue Stats
1,128W - 733L
1,660 Elo+
Party 1
Team Averages
Level 144
1,611 SR
1,598 Elo+

VS

Team Averages
Level 67
1,456 SR
1,315 Elo+
Izanami
Izanami
Addams144
Izanami
Level 52
God Stats
2W - 7L
1,537 SR
Queue Stats
43W - 51L
1,376 Elo+
Solo
Cthulhu
Cthulhu
DeathBlade300
Cthulhu
Level 112
God Stats
8W - 14L
1,352 SR
Queue Stats
47W - 54L
1,409 Elo+
Solo
Ah Puch
Ah Puch
RakijaFAV
Ah Puch
Level 36
God Stats
0W - 3L
1,480 SR
Queue Stats
7W - 22L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 0 / 6
7,819
782
6,547
4,988
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
11
0 / 0 / 12
7,996
800
5,538
7,904
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 1 / 2
8,531
853
10,124
5,942
2,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Addams144
Izanami
9
0 / 4 / 1
5,964
596
2,247
6,588
2,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
9
1 / 3 / 0
6,165
617
3,465
13,353
9,960
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
RakijaFAV
Ah Puch
9
0 / 5 / 1
6,096
610
6,529
7,882
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
6
7
L
Izanami
Addams144
Izanami
0
4
1
0.13
L
Cthulhu
1
3
0
0.33
L
Ah Puch
RakijaFAV
Ah Puch
0
5
1
0.1
W
Geb
0
0
12
6
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
12,241
18,834
Taken
27,823
12,006
Mitigated
14,434
8,468
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,547
714
3,643
3,221
4,988
1,977
665
2,460
2,320
27,845
0
L
Izanami
Addams144
Izanami
2,247
1,359
0
250
6,588
2,047
0
3,254
3,334
0
16,478
L
Cthulhu
3,465
433
510
1,341
13,353
9,960
0
5,381
7,972
8,626
0
L
Ah Puch
RakijaFAV
Ah Puch
6,529
294
0
594
7,882
2,427
0
3,494
4,388
18,920
0
W
Geb
5,538
429
0
1,194
7,904
7,676
453
3,757
3,517
13,412
0
W
10,124
4,087
0
410
5,942
2,353
1,264
3,232
2,478
0
31,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,346
Gold Earned
18,225
130
Minions Killed
82
6
Camps Cleared
2
638,214
Distance Traveled
514,779
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,819
782
58
6
1
225,003
4
L
Izanami
5,964
596
40
4
1
166,134
0
L
Cthulhu
6,165
617
11
1
0
178,717
2
L
Ah Puch
6,096
610
31
3
1
169,928
1
W
Geb
7,996
800
10
1
1
206,417
1
W
Ullr
8,531
853
62
6
4
206,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role