Player Matchup

Kuzenbo
Kuzenbo
Elavate2k
Kuzenbo
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 61L
1,646 Elo+
Solo
Medusa
Medusa
Rl_NahoOx_Rl
Medusa
Level 25
God Stats
3W - 2L
1,429 SR
Queue Stats
56W - 30L
1,634 Elo+
Party 1
Eset
Eset
iTp_Psycopathe
Eset
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,705 Elo+
Party 1
Arachne
Arachne
maaz_Ochiste
Arachne
Level 24
God Stats
3W - 3L
1,480 SR
Queue Stats
36W - 21L
1,608 Elo+
Party 1
Nike
Nike
soulcollector312
Nike
Level 22
God Stats
3W - 3L
1,587 SR
Queue Stats
77W - 68L
1,580 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,635 Elo+

VS

Team Averages
Level 24
1,489 SR
1,572 Elo+
Fafnir
Fafnir
DemonDeathD
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 171L
1,620 Elo+
Solo
Neith
Neith
Dumpcakes
Neith
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 5L
1,636 Elo+
Party 2
Jormungandr
Jormungandr
Joshypooh123
Jormungandr
Level 27
God Stats
1W - 4L
1,293 SR
Queue Stats
45W - 31L
1,448 Elo+
Party 2
Nemesis
Nemesis
RacewayMoody
Nemesis
Level 26
God Stats
8W - 6L
1,436 SR
Queue Stats
56W - 42L
1,462 Elo+
Party 2
Olorun
Olorun
Smurfaliciously
Olorun
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Elavate2k
Kuzenbo
20
8 / 0 / 12
14,398
576
22,389
22,245
41,425
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
13 / 2 / 3
15,336
613
21,385
16,434
7,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 6 / 5
13,111
524
10,879
17,395
8,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
maaz_Ochiste
Arachne
20
9 / 4 / 10
15,527
621
17,061
24,670
12,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 10 / 7
13,220
529
12,451
25,127
20,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
13 / 5 / 3
14,570
583
24,691
29,686
26,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Dumpcakes
Neith
11
0 / 7 / 1
8,163
327
4,539
14,876
3,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Joshypooh123
Jormungandr
15
0 / 7 / 1
10,114
405
6,732
21,050
17,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
RacewayMoody
Nemesis
17
1 / 6 / 6
11,379
455
10,007
20,799
7,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 10 / 1
13,210
528
26,019
23,651
14,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
35
Kills
22
22
Deaths
35
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
13
5
3
2.9
L
Neith
Dumpcakes
Neith
0
7
1
0.07
W
Kuzenbo
Elavate2k
Kuzenbo
8
0
12
14
L
Jormungandr
Joshypooh123
Jormungandr
0
7
1
0.07
L
Nemesis
RacewayMoody
Nemesis
1
6
6
0.67
W
Medusa
13
2
3
7.25
L
8
10
1
0.85
W
3
6
5
0.92
W
Arachne
maaz_Ochiste
Arachne
9
4
10
3.5
W
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,165
Damage
71,988
105,871
Taken
110,062
89,866
Mitigated
69,193
35,488
Healing
29,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
24,691
9,247
0
15,056
29,686
26,739
2,788
9,660
19,927
97,072
8,167
L
Neith
Dumpcakes
Neith
4,539
2,650
0
1,088
14,876
3,779
0
2,955
11,921
0
30,786
W
Kuzenbo
Elavate2k
Kuzenbo
22,389
5,496
0
4,468
22,245
41,425
157
10,939
11,306
76,079
0
L
Jormungandr
Joshypooh123
Jormungandr
6,732
1,578
0
1,629
21,050
17,017
98
2,416
18,634
54,975
0
L
Nemesis
RacewayMoody
Nemesis
10,007
2,420
0
2,319
20,799
7,577
0
7,687
12,884
0
70,406
W
Medusa
21,385
8,081
0
5,624
16,434
7,226
2,363
8,163
8,271
0
131,811
L
26,019
10,297
424
8,720
23,651
14,081
892
10,888
12,391
97,211
9,930
W
10,879
1,040
3,513
5,314
17,395
8,051
0
9,944
7,451
99,387
0
W
Arachne
maaz_Ochiste
Arachne
17,061
9,470
0
10,860
24,670
12,305
400
12,796
11,874
0
152,856
W
12,451
2,619
0
5,709
25,127
20,859
2,345
11,806
13,321
377
75,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,592
Gold Earned
57,436
759
Minions Killed
589
0
Camps Cleared
0
2,337,298
Distance Traveled
2,198,156
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,570
583
179
7
0
410,602
1
L
Neith
8,163
327
41
2
0
417,816
0
W
Kuzenbo
14,398
576
80
3
0
512,328
3
L
Jormungandr
10,114
405
92
4
0
441,464
0
L
Nemesis
11,379
455
116
5
0
530,182
3
W
Medusa
15,336
613
183
7
0
470,496
0
L
Olorun
13,210
528
161
6
0
398,092
2
W
Eset
13,111
524
170
7
0
425,645
3
W
Arachne
15,527
621
198
8
0
536,940
2
W
Nike
13,220
529
128
5
0
391,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role