Player Matchup

Fenrir
Fenrir
CivilHorse46710
Fenrir
Level 91
God Stats
13W - 13L
1,594 SR
Queue Stats
231W - 242L
1,483 Elo+
Solo
Mulan
Mulan
Deadpool9685
Mulan
Level 63
God Stats
18W - 11L
1,458 SR
Queue Stats
142W - 128L
1,476 Elo+
Solo
Anubis
Anubis
Midnite_Jester
Anubis
Level 127
God Stats
4W - 2L
1,866 SR
Queue Stats
155W - 150L
1,486 Elo+
Party 1
Discordia
Discordia
Sinister_Splicer
Discordia
Level 114
God Stats
1W - 7L
1,272 SR
Queue Stats
122W - 128L
1,476 Elo+
Party 1
Skadi
Skadi
x Danger Dogg x
Skadi
Level 120
God Stats
0W - 3L
1,238 SR
Queue Stats
186W - 246L
1,412 Elo+
Solo
Team Averages
Level 103
1,486 SR
1,467 Elo+

VS

Team Averages
Level 84
1,502 SR
1,573 Elo+
Artemis
Artemis
Jgood1217
Artemis
Level 103
God Stats
20W - 8L
1,624 SR
Queue Stats
108W - 85L
1,498 Elo+
Party 2
Thoth
Thoth
Rukasu200503
Thoth
Level 49
God Stats
10W - 4L
1,723 SR
Queue Stats
254W - 130L
1,681 Elo+
Party 3
Fenrir
Fenrir
Rynmatt
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,476 Elo+
Solo
Raijin
Raijin
SavageMass
Raijin
Level 97
God Stats
8W - 4L
1,322 SR
Queue Stats
87W - 74L
1,485 Elo+
Party 2
Horus
Horus
gspargo04
Horus
Level 44
God Stats
1W - 1L
1,343 SR
Queue Stats
216W - 81L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
9,822
893
6,687
14,174
6,462
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 2 / 2
10,951
996
12,114
16,766
15,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 8 / 4
10,374
943
7,435
13,763
5,425
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
16
1 / 3 / 4
9,990
908
8,587
6,741
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 8
10,490
954
8,345
14,822
10,886
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

164

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jgood1217
Artemis
17
4 / 3 / 11
11,095
1,009
17,803
9,742
3,139
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 2 / 8
10,631
966
13,723
8,206
2,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Rynmatt
Fenrir
17
5 / 4 / 8
10,525
957
9,242
13,763
8,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
SavageMass
Raijin
17
2 / 1 / 5
10,203
928
8,062
3,972
1,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
gspargo04
Horus
18
8 / 1 / 12
12,223
1,111
13,031
11,385
4,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
11
Kills
22
22
Deaths
11
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
5
2
2
3
W
Artemis
Jgood1217
Artemis
4
3
11
3.17
L
3
8
4
0.63
W
3
2
8
3.5
W
Fenrir
Rynmatt
Fenrir
5
4
8
2.25
W
Raijin
SavageMass
Raijin
2
1
5
4.5
L
Discordia
1
3
4
1
W
Horus
gspargo04
Horus
8
1
12
14
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,168
Damage
61,861
66,266
Taken
47,068
39,848
Mitigated
20,391
6,668
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,687
1,109
0
461
14,174
6,462
0
5,649
8,525
0
11,352
L
12,114
2,493
0
3,461
16,766
15,135
0
3,831
12,935
5,132
25,871
W
Artemis
Jgood1217
Artemis
17,803
11,471
0
1,112
9,742
3,139
0
4,965
4,490
0
40,526
L
7,435
42
0
186
13,763
5,425
0
6,708
7,055
20,553
0
W
13,723
106
0
809
8,206
2,692
0
1,914
5,907
32,213
0
W
Fenrir
Rynmatt
Fenrir
9,242
3,284
0
1,780
13,763
8,337
0
4,017
9,189
0
18,753
W
Raijin
SavageMass
Raijin
8,062
315
639
1,086
3,972
1,230
0
654
3,152
26,624
0
L
Discordia
8,587
596
0
706
6,741
1,940
0
1,451
5,290
40,556
0
W
Horus
gspargo04
Horus
13,031
5,550
1,548
3,139
11,385
4,993
0
5,098
5,860
0
24,798
L
8,345
1,973
0
1,854
14,822
10,886
0
4,146
10,676
0
21,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
54,677
189
Minions Killed
193
7
Camps Cleared
10
961,312
Distance Traveled
976,188
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,822
893
8
1
1
197,077
0
L
Mulan
10,951
996
48
4
2
214,106
0
W
Artemis
11,095
1,009
63
6
4
185,217
0
L
Anubis
10,374
943
36
3
2
166,318
0
W
Thoth
10,631
966
35
3
2
215,328
0
W
Fenrir
10,525
957
20
2
1
193,860
0
W
Raijin
10,203
928
50
5
2
163,184
3
L
Discordia
9,990
908
85
8
2
197,362
1
W
Horus
12,223
1,111
25
2
1
218,599
0
L
Skadi
10,490
954
12
1
0
186,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role