Player Matchup

Sobek
Sobek
HenttaiiSenpai69
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,386 Elo+
Party 1
Loki
Loki
TsukiyamaSenpaii
Loki
Level 24
God Stats
4W - 6L
1,710 SR
Queue Stats
27W - 25L
1,446 Elo+
Party 1
Agni
Agni
gabibs2277
Agni
Level 18
God Stats
13W - 15L
1,539 SR
Queue Stats
37W - 35L
1,554 Elo+
Solo
Neith
Neith
iRashed007
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Serqet
Serqet
iamayah
Serqet
Level 119
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 36
1,514 SR
1,477 Elo+

VS

Team Averages
Level 17
1,541 SR
1,552 Elo+
Neith
Neith
MeraLunaX
Neith
Level 18
God Stats
1W - 1L
1,302 SR
Queue Stats
38W - 59L
1,335 Elo+
Solo
Vulcan
Vulcan
Rl_NahoOx_Rl
Vulcan
Level 25
God Stats
4W - 2L
1,834 SR
Queue Stats
56W - 30L
1,627 Elo+
Party 2
Bellona
Bellona
ScrappyWings121
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
iTp_Psycopathe
Ra
Level 13
God Stats
3W - 0L
1,569 SR
Queue Stats
20W - 5L
1,695 Elo+
Party 2
Pele
Pele
maaz_Ochiste
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,075
405
3,204
13,325
13,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 3 / 1
8,230
549
7,341
10,751
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 8 / 4
5,654
377
3,018
11,805
3,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
8
1 / 8 / 2
6,070
405
3,255
7,874
2,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
iamayah
Serqet
7
3 / 12 / 0
5,611
374
5,133
13,704
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MeraLunaX
Neith
13
0 / 3 / 2
7,766
518
2,338
6,204
1,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
15
1 / 0 / 7
9,252
617
9,214
3,551
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 12
7,104
474
6,609
9,528
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
14 / 1 / 8
9,577
638
12,425
8,347
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
15 / 2 / 6
10,111
674
12,704
10,035
3,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
11
Kills
31
32
Deaths
11
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Neith
MeraLunaX
Neith
0
3
2
0.33
W
Vulcan
1
0
7
4.5
W
1
5
12
1.4
L
6
3
1
2.17
L
1
8
4
0.38
L
Neith
1
8
2
0.25
W
14
1
8
18
L
Serqet
iamayah
Serqet
3
12
0
0.25
W
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
43,290
57,459
Taken
37,665
25,782
Mitigated
17,125
11,751
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,204
334
0
3,808
13,325
13,264
0
6,394
6,429
29,322
0
W
Neith
MeraLunaX
Neith
2,338
936
0
2,110
6,204
1,816
1,486
396
5,764
0
40,450
W
Vulcan
9,214
3,869
0
1,452
3,551
1,242
1,451
911
2,323
58,489
0
W
6,609
1,054
0
138
9,528
7,629
359
2,155
6,960
4,287
10,424
L
7,341
721
0
2,947
10,751
3,441
297
2,190
8,425
0
50,770
L
3,018
437
0
2,727
11,805
3,028
0
5,586
5,821
15,014
0
L
Neith
3,255
2,250
0
774
7,874
2,019
0
1,952
5,774
0
18,064
W
12,425
1,614
1,279
3,665
8,347
2,876
951
1,107
7,060
55,931
0
L
Serqet
iamayah
Serqet
5,133
1,747
48
1,447
13,704
4,030
0
5,890
7,496
0
10,796
W
12,704
2,409
0
587
10,035
3,562
707
1,113
8,715
0
72,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
43,810
233
Minions Killed
432
0
Camps Cleared
0
1,200,792
Distance Traveled
1,495,147
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,075
405
46
3
0
291,238
2
W
Neith
7,766
518
77
5
0
271,131
4
W
Vulcan
9,252
617
120
8
0
301,503
1
W
Bellona
7,104
474
21
1
0
303,001
0
L
Loki
8,230
549
105
7
0
291,726
3
L
Agni
5,654
377
22
1
0
176,234
1
L
Neith
6,070
405
47
3
0
178,893
2
W
Ra
9,577
638
95
6
0
298,376
0
L
Serqet
5,611
374
13
1
0
262,701
0
W
Pele
10,111
674
119
8
0
321,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role