Player Matchup

Pele
Pele
MrTrzhard
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,266 Elo+
Party 1
Fenrir
Fenrir
YoungRReia
Fenrir
Level 29
God Stats
4W - 4L
1,528 SR
Queue Stats
41W - 54L
1,404 Elo+
Solo
Ganesha
Ganesha
vIDeMoNz
Ganesha
Level 138
God Stats
7W - 3L
1,754 SR
Queue Stats
68W - 70L
1,523 Elo+
Party 1
Team Averages
Level 58
1,594 SR
1,398 Elo+

VS

Team Averages
Level 71
1,347 SR
1,354 Elo+
Ymir
Ymir
AlphaPharoah
Ymir
Level 49
God Stats
1W - 0L
1,230 SR
Queue Stats
7W - 15L
1,113 Elo+
Solo
Chiron
Chiron
CrimbleKing
Chiron
Level 29
God Stats
1W - 0L
1,253 SR
Queue Stats
41W - 59L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
DarkEcho28
Baron Samedi
Level 136
God Stats
18W - 14L
1,559 SR
Queue Stats
601W - 662L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
11 / 4 / 5
13,795
726
21,109
17,763
14,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
YoungRReia
Fenrir
16
9 / 8 / 6
13,405
706
16,658
23,867
20,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
vIDeMoNz
Ganesha
16
0 / 8 / 16
11,523
606
17,611
27,071
40,060
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 12
12,519
659
9,993
26,747
15,315
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
19
14 / 6 / 6
15,929
838
29,340
19,928
6,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
DarkEcho28
Baron Samedi
18
3 / 4 / 14
13,709
722
20,233
20,014
11,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
20
Kills
20
20
Deaths
20
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
10
12
0.9
W
Chiron
14
6
6
2.83
W
Baron Samedi
DarkEcho28
Baron Samedi
3
4
14
2.5
L
Pele
11
4
5
3.38
L
Fenrir
YoungRReia
Fenrir
9
8
6
1.5
L
Ganesha
vIDeMoNz
Ganesha
0
8
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,378
Damage
59,566
68,701
Taken
66,689
75,309
Mitigated
33,627
8,420
Healing
20,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,993
1,908
0
1,524
26,747
15,315
201
7,654
19,093
23,443
0
W
Chiron
29,340
16,173
1,610
5,525
19,928
6,536
1,796
4,601
15,303
0
67,074
W
Baron Samedi
DarkEcho28
Baron Samedi
20,233
1,224
4,871
7,018
20,014
11,776
656
5,858
14,156
58,539
0
L
Pele
21,109
4,542
0
1,739
17,763
14,717
0
8,444
9,319
0
58,613
L
Fenrir
YoungRReia
Fenrir
16,658
3,230
360
3,445
23,867
20,532
298
9,174
14,693
0
46,130
L
Ganesha
vIDeMoNz
Ganesha
17,611
1,203
0
2,876
27,071
40,060
118
13,175
13,896
47,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,723
Gold Earned
42,157
191
Minions Killed
189
8
Camps Cleared
6
1,014,818
Distance Traveled
883,620
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,519
659
29
2
0
268,059
5
W
Chiron
15,929
838
76
4
2
281,654
1
W
Baron Samedi
13,709
722
84
4
4
333,907
1
L
Pele
13,795
726
103
5
2
389,616
1
L
Fenrir
13,405
706
73
4
6
308,973
3
L
Ganesha
11,523
606
15
1
0
316,229
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role