Player Matchup

King Arthur
King Arthur
Fiesh
King Arthur
Level 124
God Stats
0W - 3L
1,536 SR
Queue Stats
28W - 30L
1,492 Elo+
Party 1
Terra
Terra
Hskythecat
Terra
Level 104
God Stats
0W - 1L
1,950 SR
Queue Stats
17W - 23L
1,440 Elo+
Party 1
Scylla
Scylla
SwineDad
Scylla
Level 87
God Stats
3W - 7L
1,484 SR
Queue Stats
10W - 16L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
mjg103
Xbalanque
Level 99
God Stats
2W - 6L
1,659 SR
Queue Stats
29W - 29L
1,543 Elo+
Party 1
Team Averages
Level 104
1,657 SR
1,486 Elo+

VS

Team Averages
Level 141
1,543 SR
1,510 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kuro no saber
Sylvanus
Level 148
God Stats
3W - 1L
1,565 SR
Queue Stats
127W - 111L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
Ziltoid360
Gilgamesh
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Solo
Chronos
Chronos
xlDarKoz
Chronos
Level 142
God Stats
1W - 1L
1,605 SR
Queue Stats
18W - 12L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fiesh
King Arthur
14
2 / 8 / 1
8,920
686
8,506
15,686
10,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
14
1 / 3 / 1
9,188
707
7,215
21,669
12,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Scylla
SwineDad
Scylla
16
0 / 4 / 2
9,366
720
7,434
7,827
2,641
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
mjg103
Xbalanque
14
0 / 4 / 1
9,002
692
7,053
9,606
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
10 / 0 / 7
11,621
894
12,643
11,369
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Sylvanus
Kuro no saber
Sylvanus
16
3 / 1 / 10
10,760
828
9,880
14,961
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Ziltoid360
Gilgamesh
15
1 / 1 / 10
9,644
742
5,542
15,367
9,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
xlDarKoz
Chronos
17
5 / 1 / 12
11,146
857
18,340
8,385
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
3
Kills
19
19
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
0
7
13.5
L
King Arthur
Fiesh
King Arthur
2
8
1
0.31
L
Terra
1
3
1
0.5
W
Sylvanus
Kuro no saber
Sylvanus
3
1
10
8
L
Scylla
SwineDad
Scylla
0
4
2
0.25
W
Gilgamesh
Ziltoid360
Gilgamesh
1
1
10
6
L
Xbalanque
mjg103
Xbalanque
0
4
1
0.13
W
Chronos
xlDarKoz
Chronos
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,208
Damage
46,405
54,788
Taken
50,082
29,495
Mitigated
43,337
13,304
Healing
25,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,643
3,699
0
6,127
11,369
9,580
1,650
1,782
9,587
0
32,898
L
King Arthur
Fiesh
King Arthur
8,506
1,320
0
1,415
15,686
10,540
342
8,617
6,466
0
25,533
L
Terra
7,215
1,113
2,258
7,198
21,669
12,907
48
11,538
9,465
21,945
0
W
Sylvanus
Kuro no saber
Sylvanus
9,880
1,685
4,974
6,343
14,961
20,266
524
4,875
10,086
22,762
0
L
Scylla
SwineDad
Scylla
7,434
409
0
1,144
7,827
2,641
0
4,170
3,294
44,414
0
W
Gilgamesh
Ziltoid360
Gilgamesh
5,542
891
854
5,010
15,367
9,872
908
6,443
8,924
0
23,433
L
Xbalanque
mjg103
Xbalanque
7,053
2,875
0
1,289
9,606
3,407
1,366
3,584
5,584
0
34,934
W
Chronos
xlDarKoz
Chronos
18,340
5,342
0
2,643
8,385
3,619
5,347
2,194
6,191
52,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
43,171
216
Minions Killed
183
11
Camps Cleared
9
924,150
Distance Traveled
1,151,998
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,621
894
44
3
0
332,970
4
L
King Arthur
8,920
686
37
3
3
230,727
0
L
Terra
9,188
707
28
2
1
249,086
1
W
Sylvanus
10,760
828
28
2
2
264,102
1
L
Scylla
9,366
720
73
6
4
241,802
2
W
Gilgamesh
9,644
742
38
3
2
277,693
0
L
Xbalanque
9,002
692
78
6
3
202,535
1
W
Chronos
11,146
857
73
6
5
277,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role