Player Matchup

Heimdallr
Heimdallr
CertifiedJitster
Heimdallr
Level 18
God Stats
11W - 8L
1,595 SR
Queue Stats
117W - 70L
1,460 Elo+
Party 2
Fenrir
Fenrir
Panduhz44
Fenrir
Level 18
God Stats
16W - 6L
1,757 SR
Queue Stats
41W - 17L
1,776 Elo+
Solo
Chronos
Chronos
cubs4dawin72
Chronos
Level 26
God Stats
11W - 12L
1,492 SR
Queue Stats
77W - 90L
1,466 Elo+
Solo
Sol
Sol
fdehsfg
Sol
Level 20
God Stats
0W - 1L
1,703 SR
Queue Stats
89W - 55L
1,592 Elo+
Party 2
Baba Yaga
Baba Yaga
will__sin
Baba Yaga
Level 25
God Stats
13W - 8L
1,641 SR
Queue Stats
43W - 46L
1,445 Elo+
Solo
Team Averages
Level 21
1,638 SR
1,548 Elo+

VS

Team Averages
Level 37
1,433 SR
1,533 Elo+
Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Brskrr
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,587 Elo+
Party 1
Sol
Sol
IGxCriimson
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,685 Elo+
Party 3
Kuzenbo
Kuzenbo
Notpancheezy
Kuzenbo
Level 7
God Stats
1W - 1L
1,311 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
THATSPERTYNEAT
Ne Zha
Level 123
God Stats
2W - 7L
1,351 SR
Queue Stats
428W - 465L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
0 / 5 / 1
6,503
465
6,363
10,501
3,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Panduhz44
Fenrir
9
2 / 7 / 0
6,467
462
4,644
18,092
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
cubs4dawin72
Chronos
10
2 / 7 / 2
6,560
469
5,382
14,133
4,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
13
6 / 5 / 3
8,157
583
11,578
11,952
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
will__sin
Baba Yaga
10
0 / 7 / 3
6,236
445
2,938
9,022
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 5 / 1
8,095
578
7,098
9,556
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Brskrr
Sun Wukong
16
14 / 0 / 1
10,213
730
14,656
9,962
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
7 / 2 / 5
8,537
610
13,760
10,863
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Notpancheezy
Kuzenbo
11
2 / 2 / 5
7,535
538
6,089
13,013
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 3 / 4
8,599
614
4,713
11,124
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
31
31
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
5
1
0.7
W
Sun Wukong
Brskrr
Sun Wukong
14
0
1
14.5
L
Heimdallr
0
5
1
0.1
W
7
2
5
4.75
W
Kuzenbo
Notpancheezy
Kuzenbo
2
2
5
2.25
L
Fenrir
Panduhz44
Fenrir
2
7
0
0.29
W
5
3
4
2.33
L
Chronos
cubs4dawin72
Chronos
2
7
2
0.43
L
Sol
6
5
3
1.5
L
Baba Yaga
will__sin
Baba Yaga
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
46,316
63,700
Taken
54,518
22,212
Mitigated
33,131
15,036
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,098
2,587
0
4,419
9,556
3,842
23
4,830
4,726
44,603
4,866
W
Sun Wukong
Brskrr
Sun Wukong
14,656
2,993
0
4,749
9,962
6,125
0
3,411
6,551
0
68,170
L
Heimdallr
6,363
4,379
0
2,391
10,501
3,391
912
6,280
4,170
0
36,160
W
13,760
5,178
0
5,619
10,863
4,021
795
2,096
8,767
55,333
6,385
W
Kuzenbo
Notpancheezy
Kuzenbo
6,089
2,507
0
1,808
13,013
14,367
132
5,824
7,189
18,098
0
L
Fenrir
Panduhz44
Fenrir
4,644
1,683
0
3,969
18,092
7,521
0
7,644
10,346
0
27,158
W
4,713
2,355
0
3,984
11,124
4,776
0
3,737
7,387
0
58,683
L
Chronos
cubs4dawin72
Chronos
5,382
2,282
0
1,841
14,133
4,454
0
3,481
10,240
28,686
0
L
Sol
11,578
6,802
0
5,764
11,952
3,824
112
5,484
6,318
45,790
0
L
Baba Yaga
will__sin
Baba Yaga
2,938
274
0
1,071
9,022
3,022
96
1,418
7,230
27,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,923
Gold Earned
42,979
310
Minions Killed
424
0
Camps Cleared
0
1,246,546
Distance Traveled
1,463,714
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,095
578
92
7
0
277,679
1
W
Sun Wukong
10,213
730
126
9
0
313,905
2
L
Heimdallr
6,503
465
72
5
0
242,550
0
W
Sol
8,537
610
91
7
0
279,761
7
W
Kuzenbo
7,535
538
25
2
0
282,584
2
L
Fenrir
6,467
462
36
3
0
271,873
5
W
Ne Zha
8,599
614
90
6
0
309,785
5
L
Chronos
6,560
469
56
4
0
253,679
1
L
Sol
8,157
583
85
6
0
243,600
2
L
Baba Yaga
6,236
445
61
4
0
234,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role