Player Matchup

Sun Wukong
Sun Wukong
Bonchez
Sun Wukong
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 91L
1,397 Elo+
Party 1
Khepri
Khepri
DangerBigfoot
Khepri
Level 8
God Stats
7W - 1L
1,904 SR
Queue Stats
10W - 2L
1,768 Elo+
Party 3
Zeus
Zeus
Lovable Hero
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
V3rTiG0371
Nemesis
Level 9
God Stats
13W - 16L
1,393 SR
Queue Stats
71W - 68L
1,397 Elo+
Party 1
Vulcan
Vulcan
sSILENTCHAOSss
Vulcan
Level 28
God Stats
5W - 8L
1,388 SR
Queue Stats
216W - 227L
1,568 Elo+
Solo
Team Averages
Level 32
1,537 SR
1,526 Elo+

VS

Team Averages
Level 16
1,475 SR
1,510 Elo+
Artemis
Artemis
BestHJs
Artemis
Level 14
God Stats
15W - 10L
1,665 SR
Queue Stats
22W - 15L
1,611 Elo+
Solo
Cupid
Cupid
GaM3 oone
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gooberlala
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 45L
1,471 Elo+
Party 2
King Arthur
King Arthur
Oxybleach
King Arthur
Level 18
God Stats
9W - 8L
1,211 SR
Queue Stats
99W - 78L
1,450 Elo+
Party 2
Hades
Hades
Toastercrew
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bonchez
Sun Wukong
17
7 / 3 / 14
10,966
1,097
10,597
12,517
13,736
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
3 / 0 / 21
10,758
1,076
4,330
8,180
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
16 / 0 / 14
12,328
1,233
31,876
7,830
4,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
V3rTiG0371
Nemesis
17
4 / 2 / 19
10,167
1,017
7,111
12,801
6,005
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 2 / 22
10,274
1,027
16,270
6,344
2,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

276

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BestHJs
Artemis
15
4 / 3 / 2
10,007
1,001
10,967
10,269
3,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
GaM3 oone
Cupid
15
1 / 11 / 3
9,240
924
5,617
15,518
4,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Gooberlala
Jormungandr
15
0 / 6 / 6
8,830
883
7,055
14,976
12,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Oxybleach
King Arthur
15
2 / 11 / 4
9,135
914
8,969
22,275
20,625
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 4 / 5
8,950
895
11,714
13,427
6,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
27
35
Kills
7
7
Deaths
35
90
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
BestHJs
Artemis
4
3
2
1.67
W
Sun Wukong
Bonchez
Sun Wukong
7
3
14
4.67
W
3
0
21
13.5
L
Cupid
GaM3 oone
Cupid
1
11
3
0.23
L
Jormungandr
Gooberlala
Jormungandr
0
6
6
0.5
W
16
0
14
23
L
King Arthur
Oxybleach
King Arthur
2
11
4
0.36
L
0
4
5
0.63
W
Nemesis
V3rTiG0371
Nemesis
4
2
19
6.75
W
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,184
Damage
44,322
47,672
Taken
76,465
37,175
Mitigated
47,119
4,477
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BestHJs
Artemis
10,967
7,576
0
2,190
10,269
3,427
0
6,829
3,440
0
35,103
W
Sun Wukong
Bonchez
Sun Wukong
10,597
2,015
0
2,134
12,517
13,736
0
4,871
7,646
5,866
23,094
W
4,330
714
0
467
8,180
10,348
0
2,644
5,536
7,425
0
L
Cupid
GaM3 oone
Cupid
5,617
2,274
287
1,056
15,518
4,900
0
12,439
3,079
0
31,346
L
Jormungandr
Gooberlala
Jormungandr
7,055
1,495
304
1,539
14,976
12,026
0
10,839
4,137
24,577
0
W
31,876
3,576
0
1,043
7,830
4,189
0
2,832
4,998
57,020
0
L
King Arthur
Oxybleach
King Arthur
8,969
1,573
0
250
22,275
20,625
0
14,619
7,102
0
16,660
L
11,714
2,226
824
2,590
13,427
6,141
0
9,983
3,444
32,166
0
W
Nemesis
V3rTiG0371
Nemesis
7,111
3,997
0
486
12,801
6,005
0
5,764
7,037
0
22,449
W
16,270
9,074
0
347
6,344
2,897
0
2,658
3,686
32,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
46,162
189
Minions Killed
178
8
Camps Cleared
6
989,649
Distance Traveled
881,306
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,007
1,001
45
5
3
178,034
0
W
Sun Wukong
10,966
1,097
52
5
2
178,708
0
W
Khepri
10,758
1,076
5
1
0
204,381
0
L
Cupid
9,240
924
51
5
1
153,917
0
L
Jormungandr
8,830
883
27
3
1
173,936
0
W
Zeus
12,328
1,233
65
7
2
172,337
0
L
King Arthur
9,135
914
9
1
0
197,323
0
L
Hades
8,950
895
46
5
1
178,096
0
W
Nemesis
10,167
1,017
25
3
4
232,721
1
W
Vulcan
10,274
1,027
42
4
0
201,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role