Player Matchup

Charybdis
Charybdis
Fabiscano
Charybdis
Level 13
God Stats
26W - 13L
1,516 SR
Queue Stats
119W - 162L
1,295 Elo+
Party 2
Hel
Hel
FewerRhyme42500
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 53L
1,231 Elo+
Solo
Nemesis
Nemesis
Mael_acr
Nemesis
Level 57
God Stats
2W - 4L
1,272 SR
Queue Stats
258W - 430L
1,272 Elo+
Party 2
Fafnir
Fafnir
b3nja191286
Fafnir
Level 28
God Stats
19W - 23L
1,492 SR
Queue Stats
128W - 182L
1,311 Elo+
Solo
Yemoja
Yemoja
batman_graudo
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,436 Elo+
Party 2
Team Averages
Level 25
1,456 SR
1,309 Elo+

VS

Team Averages
Level 19
1,401 SR
1,326 Elo+
Nemesis
Nemesis
Alcapwn_42O
Nemesis
Level 16
God Stats
1W - 1L
1,203 SR
Queue Stats
30W - 38L
1,288 Elo+
Solo
Gilgamesh
Gilgamesh
RngCrusader
Gilgamesh
Level 68
God Stats
17W - 10L
1,507 SR
Queue Stats
261W - 280L
1,368 Elo+
Party 1
Medusa
Medusa
StankyLeg69
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,179 Elo+
Party 3
Aphrodite
Aphrodite
WilliamHart44
Aphrodite
Level 7
God Stats
3W - 2L
1,294 SR
Queue Stats
6W - 8L
1,296 Elo+
Party 1
Ra
Ra
fatmeatball
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fabiscano
Charybdis
17
4 / 6 / 3
11,895
425
6,910
17,543
5,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 13 / 1
10,531
376
7,484
26,835
10,059
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Mael_acr
Nemesis
20
1 / 4 / 2
12,653
452
5,324
20,125
10,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
15
5 / 5 / 5
11,439
409
7,068
27,024
23,751
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 7 / 0
11,251
402
14,656
28,752
13,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alcapwn_42O
Nemesis
18
2 / 2 / 7
11,689
417
5,826
12,458
7,387
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
RngCrusader
Gilgamesh
20
27 / 0 / 7
16,199
579
55,112
35,034
33,928
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
8
0 / 3 / 1
8,461
302
4,375
5,283
1,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
WilliamHart44
Aphrodite
20
6 / 2 / 17
13,560
484
26,280
16,114
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 6 / 1
8,235
294
3,111
4,762
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
13
Kills
35
35
Deaths
13
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alcapwn_42O
Nemesis
2
2
7
2.75
L
Charybdis
Fabiscano
Charybdis
4
6
3
0.92
L
1
13
1
0.12
L
Nemesis
Mael_acr
Nemesis
1
4
2
0.5
W
Gilgamesh
RngCrusader
Gilgamesh
27
0
7
30.5
W
Medusa
0
3
1
0.17
W
Aphrodite
WilliamHart44
Aphrodite
6
2
17
7.25
L
Fafnir
5
5
5
1.5
L
2
7
0
0.29
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,442
Damage
94,704
120,279
Taken
73,651
63,601
Mitigated
50,602
29,553
Healing
37,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alcapwn_42O
Nemesis
5,826
1,367
0
919
12,458
7,387
1,501
5,287
7,031
0
38,794
L
Charybdis
Fabiscano
Charybdis
6,910
4,916
0
3,150
17,543
5,975
3,468
2,658
14,737
0
63,579
L
7,484
2,479
2,855
2,963
26,835
10,059
2,058
5,497
21,338
41,781
0
L
Nemesis
Mael_acr
Nemesis
5,324
2,154
0
4,917
20,125
10,576
2,750
3,408
16,717
0
96,985
W
Gilgamesh
RngCrusader
Gilgamesh
55,112
18,424
9
9,493
35,034
33,928
5,040
11,320
23,714
0
165,701
W
Medusa
4,375
1,825
0
539
5,283
1,222
0
1,180
4,103
0
16,987
W
Aphrodite
WilliamHart44
Aphrodite
26,280
4,104
13,973
12,267
16,114
7,032
1,831
10,051
5,783
83,134
0
L
Fafnir
7,068
2,725
0
5,441
27,024
23,751
633
9,093
17,715
27,158
0
L
14,656
2,064
2,297
7,930
28,752
13,240
821
8,331
20,381
81,182
0
W
3,111
893
28
252
4,762
1,033
0
1,256
3,506
14,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,769
Gold Earned
58,144
496
Minions Killed
412
0
Camps Cleared
0
2,386,875
Distance Traveled
2,092,869
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,689
417
60
2
0
561,976
0
L
Charybdis
11,895
425
123
4
0
426,329
0
L
Hel
10,531
376
73
3
0
385,228
3
L
Nemesis
12,653
452
147
5
0
602,106
0
W
Gilgamesh
16,199
579
162
6
0
607,949
2
W
Medusa
8,461
302
33
1
0
200,542
0
W
Aphrodite
13,560
484
135
5
0
531,941
0
L
Fafnir
11,439
409
45
2
0
484,586
4
L
Yemoja
11,251
402
108
4
0
488,626
5
W
Ra
8,235
294
22
1
0
190,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role