Player Matchup

Nemesis
Nemesis
CARDIIINAL
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,447 Elo+
Solo
Mercury
Mercury
EsthingBR
Mercury
Level 19
God Stats
4W - 1L
1,503 SR
Queue Stats
18W - 24L
1,423 Elo+
Party 1
Medusa
Medusa
FireyBirb
Medusa
Level 29
God Stats
23W - 12L
1,526 SR
Queue Stats
78W - 63L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
LockOutTagOut
Baron Samedi
Level 13
God Stats
4W - 3L
1,723 SR
Queue Stats
57W - 77L
1,455 Elo+
Solo
Bellona
Bellona
xFuuuryx
Bellona
Level 6
God Stats
3W - 2L
1,791 SR
Queue Stats
3W - 4L
1,437 Elo+
Party 1
Team Averages
Level 14
1,609 SR
1,459 Elo+

VS

Team Averages
Level 17
1,478 SR
1,495 Elo+
Cthulhu
Cthulhu
Niacen
Cthulhu
Level 19
God Stats
0W - 7L
1,089 SR
Queue Stats
36W - 44L
1,488 Elo+
Solo
Ra
Ra
Octavian5862
Ra
Level 5
God Stats
2W - 4L
1,484 SR
Queue Stats
2W - 5L
1,493 Elo+
Solo
Mulan
Mulan
Taleus
Mulan
Level 25
God Stats
6W - 5L
1,591 SR
Queue Stats
33W - 23L
1,555 Elo+
Solo
Bellona
Bellona
Verdin01
Bellona
Level 7
God Stats
4W - 6L
1,759 SR
Queue Stats
9W - 13L
1,570 Elo+
Solo
Apollo
Apollo
murphyreilly979
Apollo
Level 28
God Stats
97W - 112L
1,464 SR
Queue Stats
181W - 206L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CARDIIINAL
Nemesis
20
3 / 5 / 18
13,626
973
20,665
22,511
11,130
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
EsthingBR
Mercury
20
9 / 5 / 16
14,560
1,040
23,262
18,877
10,162
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
FireyBirb
Medusa
20
7 / 1 / 20
14,621
1,044
37,917
21,680
11,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
LockOutTagOut
Baron Samedi
20
10 / 6 / 19
15,551
1,111
28,069
17,076
9,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
xFuuuryx
Bellona
20
4 / 4 / 26
14,937
1,067
15,997
21,349
22,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Niacen
Cthulhu
20
1 / 3 / 14
12,900
921
18,030
31,161
30,961
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 12 / 10
13,235
945
15,589
21,640
8,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Taleus
Mulan
20
8 / 2 / 8
14,153
1,011
20,288
18,084
23,337
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Verdin01
Bellona
20
6 / 8 / 13
14,978
1,070
24,878
35,773
41,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 8 / 10
13,012
929
13,171
27,907
10,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
76
33
Kills
21
21
Deaths
33
99
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CARDIIINAL
Nemesis
3
5
18
2.4
W
Mercury
EsthingBR
Mercury
9
5
16
3.4
W
Medusa
FireyBirb
Medusa
7
1
20
17
W
Baron Samedi
LockOutTagOut
Baron Samedi
10
6
19
3.25
L
Cthulhu
Niacen
Cthulhu
1
3
14
2.67
L
4
12
10
0.75
L
Mulan
Taleus
Mulan
8
2
8
6
L
Bellona
Verdin01
Bellona
6
8
13
1.56
L
2
8
10
0.88
W
Bellona
xFuuuryx
Bellona
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,910
Damage
91,956
101,493
Taken
134,565
65,010
Mitigated
114,778
29,726
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CARDIIINAL
Nemesis
20,665
8,007
0
3,338
22,511
11,130
0
6,681
15,830
0
48,566
W
Mercury
EsthingBR
Mercury
23,262
11,131
0
0
18,877
10,162
0
6,262
12,615
0
42,034
W
Medusa
FireyBirb
Medusa
37,917
24,713
0
8,112
21,680
11,603
0
6,178
15,502
0
77,725
W
Baron Samedi
LockOutTagOut
Baron Samedi
28,069
4,617
9,462
3,595
17,076
9,203
0
6,339
10,737
54,295
0
L
Cthulhu
Niacen
Cthulhu
18,030
1,231
207
0
31,161
30,961
0
5,548
25,613
48,701
0
L
15,589
2,844
693
1,594
21,640
8,595
0
6,453
15,187
31,468
0
L
Mulan
Taleus
Mulan
20,288
3,348
35
1,836
18,084
23,337
0
4,575
13,509
0
28,990
L
Bellona
Verdin01
Bellona
24,878
7,460
1,953
2,109
35,773
41,350
0
6,501
29,272
0
44,159
L
13,171
9,043
0
0
27,907
10,535
0
4,992
22,915
0
48,957
W
Bellona
xFuuuryx
Bellona
15,997
4,782
2,740
2,479
21,349
22,912
0
8,159
13,190
0
27,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,295
Gold Earned
68,278
270
Minions Killed
230
10
Camps Cleared
1
1,366,291
Distance Traveled
1,142,441
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,626
973
47
3
4
279,141
3
W
Mercury
14,560
1,040
41
3
4
301,467
0
W
Medusa
14,621
1,044
93
7
1
263,615
0
W
Baron Samedi
15,551
1,111
61
4
1
233,964
0
L
Cthulhu
12,900
921
55
4
0
248,817
0
L
Ra
13,235
945
49
4
0
190,759
0
L
Mulan
14,153
1,011
21
2
1
194,715
0
L
Bellona
14,978
1,070
37
3
0
281,308
0
L
Apollo
13,012
929
68
5
0
226,842
0
W
Bellona
14,937
1,067
28
2
0
288,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role