Player Matchup

Fenrir
Fenrir
LeGromp33
Fenrir
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 2
Aphrodite
Aphrodite
Maison2345
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ManiacOG
Morgan Le Fay
Level 16
God Stats
4W - 4L
1,417 SR
Queue Stats
11W - 8L
1,526 Elo+
Solo
Pele
Pele
Okaigh
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,377 Elo+
Solo
Jing Wei
Jing Wei
ПукПукЗюкЗюк
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,530 Elo+
Party 2
Team Averages
Level 8
1,439 SR
1,478 Elo+

VS

Team Averages
Level 23
1,543 SR
1,488 Elo+
Athena
Athena
Esthiru
Athena
Level 35
God Stats
3W - 1L
1,677 SR
Queue Stats
6W - 3L
1,576 Elo+
Party 3
Sun Wukong
Sun Wukong
Ibeefy
Sun Wukong
Level 21
God Stats
9W - 12L
1,302 SR
Queue Stats
120W - 159L
1,351 Elo+
Party 1
Thanatos
Thanatos
LaughableLofty
Thanatos
Level 26
God Stats
15W - 11L
1,673 SR
Queue Stats
115W - 118L
1,458 Elo+
Solo
Olorun
Olorun
Rototh
Olorun
Level 23
God Stats
43W - 34L
1,561 SR
Queue Stats
118W - 137L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
Svanhild
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LeGromp33
Fenrir
11
1 / 9 / 3
7,868
393
5,984
16,162
6,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Maison2345
Aphrodite
11
0 / 7 / 3
7,733
387
2,993
12,251
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
ManiacOG
Morgan Le Fay
14
3 / 8 / 0
9,157
458
6,688
14,134
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Okaigh
Pele
11
0 / 6 / 1
7,416
371
2,644
13,883
8,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 3
8,323
416
8,438
15,126
4,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Esthiru
Athena
13
2 / 1 / 18
9,403
470
7,074
17,723
17,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Ibeefy
Sun Wukong
17
4 / 0 / 7
10,690
535
9,233
9,954
5,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
19
16 / 1 / 11
12,280
614
16,311
11,998
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Rototh
Olorun
15
6 / 1 / 10
9,998
500
10,265
9,526
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Svanhild
Kukulkan
15
7 / 3 / 14
10,442
522
11,825
6,686
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
5
Kills
35
35
Deaths
6
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Athena
Esthiru
Athena
2
1
18
11
W
Sun Wukong
Ibeefy
Sun Wukong
4
0
7
7.5
W
Thanatos
16
1
11
21.5
L
Fenrir
LeGromp33
Fenrir
1
9
3
0.28
L
Aphrodite
Maison2345
Aphrodite
0
7
3
0.21
L
Morgan Le Fay
ManiacOG
Morgan Le Fay
3
8
0
0.38
L
Pele
Okaigh
Pele
0
6
1
0.08
W
Olorun
Rototh
Olorun
6
1
10
11
W
Kukulkan
Svanhild
Kukulkan
7
3
14
4.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,747
Damage
54,708
71,556
Taken
55,887
32,462
Mitigated
36,131
12,577
Healing
28,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Esthiru
Athena
7,074
1,175
0
1,964
17,723
17,803
438
3,628
14,095
15,695
0
W
Sun Wukong
Ibeefy
Sun Wukong
9,233
1,408
0
4,574
9,954
5,696
1,470
968
8,986
0
64,301
W
Thanatos
16,311
3,269
0
15,273
11,998
5,957
1,207
2,201
9,797
0
102,783
L
Fenrir
LeGromp33
Fenrir
5,984
2,127
0
2,261
16,162
6,723
2,074
4,492
11,602
0
41,842
L
Aphrodite
Maison2345
Aphrodite
2,993
868
3,104
3,229
12,251
8,250
0
7,003
5,134
12,220
0
L
Morgan Le Fay
ManiacOG
Morgan Le Fay
6,688
781
0
998
14,134
3,927
120
5,380
8,556
47,982
0
L
Pele
Okaigh
Pele
2,644
113
0
703
13,883
8,805
913
3,513
10,278
0
29,275
W
Olorun
Rototh
Olorun
10,265
3,882
854
5,435
9,526
3,980
4,161
896
8,630
57,859
0
W
Kukulkan
Svanhild
Kukulkan
11,825
1,483
0
826
6,686
2,695
1,973
1,988
4,698
50,378
0
L
8,438
5,049
0
2,282
15,126
4,757
0
8,204
6,822
0
51,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
52,813
328
Minions Killed
474
0
Camps Cleared
0
1,830,732
Distance Traveled
1,997,736
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,403
470
21
1
0
399,353
1
W
Sun Wukong
10,690
535
108
5
0
427,810
2
W
Thanatos
12,280
614
140
7
0
439,622
5
L
Fenrir
7,868
393
76
4
0
384,009
1
L
Aphrodite
7,733
387
25
1
0
376,510
4
L
Morgan Le Fay
9,157
458
81
4
0
318,240
3
L
Pele
7,416
371
54
3
0
340,108
0
W
Olorun
9,998
500
93
5
0
344,073
5
W
Kukulkan
10,442
522
112
6
0
386,878
6
L
Jing Wei
8,323
416
92
5
0
411,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role