Player Matchup

Fenrir
Fenrir
martincv456
Fenrir
Level 105
God Stats
20W - 26L
1,513 SR
Queue Stats
374W - 382L
1,491 Elo+
Party 1
Ymir
Ymir
shejaskills
Ymir
Level 69
God Stats
4W - 8L
1,491 SR
Queue Stats
87W - 97L
1,522 Elo+
Party 1
Chronos
Chronos
ziMr_Beans
Chronos
Level 85
God Stats
2W - 6L
1,482 SR
Queue Stats
205W - 228L
1,430 Elo+
Party 1
Anubis
Anubis
ziNachoKillss
Anubis
Level 45
God Stats
3W - 2L
1,566 SR
Queue Stats
100W - 113L
1,459 Elo+
Party 1
Izanami
Izanami
ziPanchox_
Izanami
Level 107
God Stats
15W - 13L
1,552 SR
Queue Stats
414W - 416L
1,506 Elo+
Party 1
Team Averages
Level 82
1,521 SR
1,482 Elo+

VS

Team Averages
Level 94
1,543 SR
1,541 Elo+
Nu Wa
Nu Wa
SHARKBOYZAO
Nu Wa
Level 26
God Stats
1W - 0L
1,679 SR
Queue Stats
2W - 2L
1,532 Elo+
Party 2
Ao Kuang
Ao Kuang
TitianCartoon93
Ao Kuang
Level 157
God Stats
19W - 20L
1,397 SR
Queue Stats
289W - 279L
1,591 Elo+
Party 2
Jing Wei
Jing Wei
Vinny Swan
Jing Wei
Level 141
God Stats
2W - 0L
1,496 SR
Queue Stats
40W - 32L
1,532 Elo+
Party 2
Vamana
Vamana
beScrehzy
Vamana
Level 46
God Stats
4W - 2L
1,645 SR
Queue Stats
128W - 103L
1,483 Elo+
Solo
Aphrodite
Aphrodite
yNix5828
Aphrodite
Level 99
God Stats
7W - 6L
1,496 SR
Queue Stats
122W - 105L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 7 / 7
14,689
525
22,826
24,465
10,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 4 / 6
12,669
452
8,111
27,432
37,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
ziMr_Beans
Chronos
19
5 / 7 / 6
13,525
483
16,795
21,774
9,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 7 / 4
14,587
521
14,580
25,272
14,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ziPanchox_
Izanami
20
6 / 11 / 2
14,197
507
18,330
24,815
8,751
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 7
12,723
454
10,757
17,349
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
20
16 / 3 / 7
17,412
622
31,356
31,697
17,309
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Vinny Swan
Jing Wei
20
5 / 6 / 6
14,540
519
16,569
25,928
7,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
beScrehzy
Vamana
20
8 / 5 / 5
16,058
574
22,746
33,905
30,542
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
yNix5828
Aphrodite
20
5 / 3 / 16
14,580
521
18,008
20,259
8,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
26
Kills
36
36
Deaths
26
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
9
7
0.61
W
Ao Kuang
16
3
7
6.5
W
Jing Wei
Vinny Swan
Jing Wei
5
6
6
1.33
W
Vamana
beScrehzy
Vamana
8
5
5
2.1
L
Fenrir
9
7
7
1.79
L
2
4
6
1.25
W
Aphrodite
yNix5828
Aphrodite
5
3
16
4.33
L
Chronos
ziMr_Beans
Chronos
5
7
6
1.14
L
4
7
4
0.86
L
Izanami
ziPanchox_
Izanami
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,642
Damage
99,436
123,758
Taken
129,138
80,207
Mitigated
68,963
24,035
Healing
56,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,757
2,476
0
1,359
17,349
4,882
1,498
13,713
3,636
48,993
0
W
Ao Kuang
31,356
7,398
0
16,927
31,697
17,309
3,332
6,114
25,583
112,965
13,737
W
Jing Wei
Vinny Swan
Jing Wei
16,569
12,770
949
7,501
25,928
7,840
7,332
6,599
19,329
0
123,921
W
Vamana
beScrehzy
Vamana
22,746
12,107
0
9,143
33,905
30,542
595
9,769
24,136
0
114,320
L
Fenrir
22,826
5,116
0
7,262
24,465
10,434
0
11,612
12,853
0
94,750
L
8,111
413
299
3,058
27,432
37,582
332
13,962
13,470
68,293
0
W
Aphrodite
yNix5828
Aphrodite
18,008
652
8,243
12,673
20,259
8,390
555
5,638
14,621
80,709
0
L
Chronos
ziMr_Beans
Chronos
16,795
3,307
855
1,767
21,774
9,285
746
12,003
9,771
94,735
0
L
14,580
786
0
10,044
25,272
14,155
281
6,722
18,550
106,411
0
L
Izanami
ziPanchox_
Izanami
18,330
11,493
0
750
24,815
8,751
3,218
13,995
10,820
0
132,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,667
Gold Earned
75,313
811
Minions Killed
704
0
Camps Cleared
0
2,420,486
Distance Traveled
2,674,627
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,723
454
76
3
0
503,290
5
W
Ao Kuang
17,412
622
141
5
0
588,311
3
W
Jing Wei
14,540
519
173
6
0
550,178
1
W
Vamana
16,058
574
185
7
0
448,824
8
L
Fenrir
14,689
525
138
5
0
539,320
4
L
Ymir
12,669
452
98
4
0
511,970
3
W
Aphrodite
14,580
521
129
5
0
584,024
1
L
Chronos
13,525
483
165
6
0
513,298
8
L
Anubis
14,587
521
213
8
0
430,274
2
L
Izanami
14,197
507
197
7
0
425,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role