Player Matchup

Cthulhu
Cthulhu
Bojangles954
Cthulhu
Level 40
God Stats
1W - 2L
1,595 SR
Queue Stats
51W - 43L
1,467 Elo+
Party 3
Thor
Thor
Clockwork27TH
Thor
Level 44
God Stats
1W - 2L
1,392 SR
Queue Stats
95W - 103L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
DJ CHRONOS X
Baron Samedi
Level 23
God Stats
8W - 7L
1,598 SR
Queue Stats
58W - 75L
1,361 Elo+
Party 2
Athena
Athena
SisterFisterr
Athena
Level 57
God Stats
19W - 21L
1,498 SR
Queue Stats
79W - 91L
1,398 Elo+
Party 3
Izanami
Izanami
iFuc
Izanami
Level 20
God Stats
4W - 4L
1,595 SR
Queue Stats
19W - 15L
1,509 Elo+
Party 3
Team Averages
Level 37
1,536 SR
1,423 Elo+

VS

Team Averages
Level 64
1,546 SR
1,484 Elo+
Charybdis
Charybdis
 
Charybdis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ADAMKINGKONG31
King Arthur
Level 96
God Stats
21W - 20L
1,536 SR
Queue Stats
314W - 322L
1,523 Elo+
Party 1
Cerberus
Cerberus
JvCapalot
Cerberus
Level 66
God Stats
10W - 6L
1,608 SR
Queue Stats
324W - 350L
1,466 Elo+
Party 1
Thanatos
Thanatos
Sexavier9536
Thanatos
Level 64
God Stats
28W - 27L
1,493 SR
Queue Stats
175W - 213L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
SubxSoul
Cthulhu
Level 47
God Stats
23W - 20L
1,595 SR
Queue Stats
81W - 79L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bojangles954
Cthulhu
8
0 / 2 / 0
4,468
447
2,518
5,076
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,800
480
1,744
7,830
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DJ CHRONOS X
Baron Samedi
8
0 / 5 / 0
4,831
483
1,930
5,877
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
2 / 3 / 0
5,061
506
1,235
6,443
2,431
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
iFuc
Izanami
7
0 / 2 / 0
4,305
431
2,154
4,350
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
3 / 1 / 1
5,626
563
5,129
5,123
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ADAMKINGKONG31
King Arthur
10
3 / 0 / 0
6,103
610
4,369
6,202
2,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
JvCapalot
Cerberus
7
2 / 1 / 3
4,924
492
2,234
4,024
2,384
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
Sexavier9536
Thanatos
7
2 / 0 / 1
4,836
484
1,943
2,580
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SubxSoul
Cthulhu
10
4 / 0 / 1
6,273
627
4,923
4,766
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
14
14
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
1
3.5
W
King Arthur
ADAMKINGKONG31
King Arthur
3
0
0
3
L
Cthulhu
Bojangles954
Cthulhu
0
2
0
0
L
0
2
0
0
L
Baron Samedi
DJ CHRONOS X
Baron Samedi
0
5
0
0
W
Cerberus
JvCapalot
Cerberus
2
1
3
3.5
W
Thanatos
Sexavier9536
Thanatos
2
0
1
2.5
L
2
3
0
0.67
W
Cthulhu
SubxSoul
Cthulhu
4
0
1
4.5
L
Izanami
iFuc
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,581
Damage
18,598
29,576
Taken
22,695
11,426
Mitigated
8,366
8,519
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,129
2,386
0
2,143
5,123
1,158
71
706
4,417
0
32,269
W
King Arthur
ADAMKINGKONG31
King Arthur
4,369
171
0
2,167
6,202
2,157
0
2,012
3,798
0
35,421
L
Cthulhu
Bojangles954
Cthulhu
2,518
596
0
1,867
5,076
3,940
0
0
5,076
16,315
0
L
1,744
524
0
3,327
7,830
2,166
0
1,131
6,699
0
23,597
L
Baron Samedi
DJ CHRONOS X
Baron Samedi
1,930
304
0
1,165
5,877
2,106
0
3,792
2,085
18,279
0
W
Cerberus
JvCapalot
Cerberus
2,234
276
0
431
4,024
2,384
0
529
3,495
7,544
0
W
Thanatos
Sexavier9536
Thanatos
1,943
102
0
2,578
2,580
915
0
76
2,466
0
17,337
L
1,235
243
0
1,001
6,443
2,431
162
1,137
5,306
7,093
0
W
Cthulhu
SubxSoul
Cthulhu
4,923
374
0
1,512
4,766
1,752
622
1,709
2,836
27,959
0
L
Izanami
iFuc
Izanami
2,154
1,206
0
1,159
4,350
783
310
1,097
3,253
0
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,465
Gold Earned
27,762
198
Minions Killed
246
0
Camps Cleared
0
904,101
Distance Traveled
982,929
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,626
563
64
6
0
179,292
3
W
King Arthur
6,103
610
75
8
0
197,167
2
L
Cthulhu
4,468
447
34
3
0
184,747
0
L
Thor
4,800
480
62
6
0
193,547
2
L
Baron Samedi
4,831
483
44
4
0
164,650
0
W
Cerberus
4,924
492
13
1
0
186,932
1
W
Thanatos
4,836
484
35
4
0
209,538
2
L
Athena
5,061
506
13
1
0
174,747
5
W
Cthulhu
6,273
627
59
6
0
210,000
1
L
Izanami
4,305
431
45
5
0
186,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role