Player Matchup

Guan Yu
Guan Yu
Masters
SomeHotRocks
Guan Yu
Masters
Level 143
God Stats
23W - 25L
1,681 SR
Queue Stats
378W - 402L
2,460 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond II
Trentster4114
Erlang Shen
Diamond II
Level 138
God Stats
1W - 1L
1,695 SR
Queue Stats
135W - 112L
2,233 MMR
Party 1
Chronos
Chronos
Diamond II
ninjafatcat
Chronos
Diamond II
Level 142
God Stats
0W - 1L
1,357 SR
Queue Stats
99W - 85L
2,373 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,578 SR
2,355 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,697 SR
2,206 MMR
Cerberus
Cerberus
Platinum I
DrNkGaMbLa
Cerberus
Platinum I
Level 160
God Stats
51W - 55L
1,654 SR
Queue Stats
325W - 399L
2,026 MMR
Solo
Hou Yi
Hou Yi
Masters
Gm everyspliT
Hou Yi
Masters
Level 95
God Stats
62W - 24L
1,808 SR
Queue Stats
232W - 154L
2,570 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
StudioPonoc
Cabrakan
Platinum IV
Level 107
God Stats
14W - 6L
1,630 SR
Queue Stats
93W - 84L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SomeHotRocks
Guan Yu
13
1 / 5 / 2
9,973
554
11,995
22,259
18,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
Trentster4114
Erlang Shen
13
1 / 7 / 3
10,275
571
9,269
29,523
20,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
ninjafatcat
Chronos
15
3 / 6 / 2
11,544
641
18,591
19,193
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThothFenrirSolGilgamesh

VS

Bans
Morgan Le FayOdinPersephoneTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrNkGaMbLa
Cerberus
16
2 / 0 / 14
11,655
648
13,862
25,814
31,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 4 / 7
11,923
662
28,672
19,564
10,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
StudioPonoc
Cabrakan
18
10 / 1 / 6
12,918
718
20,759
14,591
10,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
18
18
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DrNkGaMbLa
Cerberus
2
0
14
9
W
6
4
7
2.38
L
Guan Yu
SomeHotRocks
Guan Yu
1
5
2
0.4
W
Cabrakan
StudioPonoc
Cabrakan
10
1
6
13
L
Erlang Shen
Trentster4114
Erlang Shen
1
7
3
0.36
L
Chronos
ninjafatcat
Chronos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,855
Damage
63,293
70,975
Taken
59,969
46,542
Mitigated
51,888
13,346
Healing
26,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DrNkGaMbLa
Cerberus
13,862
846
0
12,185
25,814
31,118
84
7,787
17,430
48,160
0
W
28,672
12,531
0
9,293
19,564
10,081
2,084
6,960
12,253
0
86,902
L
Guan Yu
SomeHotRocks
Guan Yu
11,995
2,182
1,784
4,869
22,259
18,678
0
10,671
11,040
0
28,692
W
Cabrakan
StudioPonoc
Cabrakan
20,759
2,776
0
4,996
14,591
10,689
819
3,604
10,533
45,269
0
L
Erlang Shen
Trentster4114
Erlang Shen
9,269
4,554
0
3,815
29,523
20,952
0
12,038
16,809
0
30,286
L
Chronos
ninjafatcat
Chronos
18,591
5,795
0
2,878
19,193
6,912
0
11,244
7,707
52,441
3,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
36,496
191
Minions Killed
256
6
Camps Cleared
11
953,649
Distance Traveled
950,376
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,655
648
93
5
1
337,717
7
W
Hou Yi
11,923
662
91
5
7
298,812
6
L
Guan Yu
9,973
554
56
3
3
347,092
3
W
Cabrakan
12,918
718
72
4
3
313,847
3
L
Erlang Shen
10,275
571
53
3
1
322,535
3
L
Chronos
11,544
641
82
5
2
284,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role