Player Matchup

Mulan
Mulan
FortniteDL4272
Mulan
Level 29
God Stats
27W - 25L
1,669 SR
Queue Stats
77W - 90L
1,516 Elo+
Solo
Guan Yu
Guan Yu
GargleMyLoads
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,631 Elo+
Party 1
Rama
Rama
GobbleMyLoads
Rama
Level 7
God Stats
3W - 2L
1,699 SR
Queue Stats
10W - 5L
1,744 Elo+
Party 1
Apollo
Apollo
GuzzleMyLoads
Apollo
Level 17
God Stats
3W - 0L
1,848 SR
Queue Stats
18W - 8L
1,728 Elo+
Party 1
Ra
Ra
Xplosive MoNkY
Ra
Level 10
God Stats
3W - 3L
1,411 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Team Averages
Level 14
1,626 SR
1,623 Elo+

VS

Team Averages
Level 8
1,614 SR
1,527 Elo+
Ares
Ares
Chris916312
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Solo
Jormungandr
Jormungandr
McGoofDOOF
Jormungandr
Level 5
God Stats
6W - 3L
1,776 SR
Queue Stats
7W - 4L
1,720 Elo+
Solo
Olorun
Olorun
Mr_StickyIckyIck
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,461 Elo+
Solo
Bakasura
Bakasura
RhinoSmith22
Bakasura
Level 5
God Stats
2W - 1L
1,792 SR
Queue Stats
6W - 4L
1,463 Elo+
Solo
Chernobog
Chernobog
halIow_sky
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,261
626
4,620
7,973
4,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
9
3 / 2 / 7
6,301
630
2,243
6,540
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 0 / 0
7,158
716
4,029
4,488
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
9 / 0 / 3
8,127
813
7,377
7,239
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 5
5,214
521
4,087
4,655
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 3
4,757
476
3,960
10,451
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
McGoofDOOF
Jormungandr
10
1 / 2 / 3
5,896
590
6,177
7,145
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

5
3 / 3 / 0
4,626
463
2,171
3,477
922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
RhinoSmith22
Bakasura
10
4 / 2 / 0
6,263
626
3,573
6,990
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
halIow_sky
Chernobog
8
0 / 4 / 0
4,782
478
1,839
6,253
1,489
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
8
8
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
3
2
1
1.75
W
Guan Yu
3
2
7
3.25
W
4
0
0
4
W
9
0
3
10.5
L
Jormungandr
McGoofDOOF
Jormungandr
1
2
3
1.25
L
3
3
0
1
L
Bakasura
RhinoSmith22
Bakasura
4
2
0
2
W
0
4
5
0.63
L
Chernobog
halIow_sky
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,356
Damage
17,720
30,895
Taken
34,316
13,224
Mitigated
16,816
8,769
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,960
876
0
330
10,451
6,424
169
2,990
7,065
11,590
0
W
4,620
465
0
1,244
7,973
4,079
175
4,528
3,251
0
30,299
W
Guan Yu
2,243
656
350
2,222
6,540
3,889
38
3,065
3,420
0
9,958
W
4,029
3,271
0
939
4,488
1,336
0
0
4,488
0
48,660
W
7,377
4,265
0
3,052
7,239
2,513
0
2,385
4,784
0
50,006
L
Jormungandr
McGoofDOOF
Jormungandr
6,177
2,375
0
2,000
7,145
5,199
780
0
7,145
31,324
0
L
2,171
956
125
1,013
3,477
922
0
645
2,776
12,213
0
L
Bakasura
RhinoSmith22
Bakasura
3,573
2,416
0
2,364
6,990
2,782
287
0
6,990
0
32,135
W
4,087
1,475
51
911
4,655
1,407
880
2,330
2,325
18,767
0
L
Chernobog
halIow_sky
Chernobog
1,839
894
0
1,132
6,253
1,489
0
0
6,253
0
19,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
26,324
333
Minions Killed
204
0
Camps Cleared
0
1,019,308
Distance Traveled
836,995
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,757
476
9
1
0
173,366
1
W
Mulan
6,261
626
70
7
0
205,687
2
W
Guan Yu
6,301
630
18
2
0
235,396
0
W
Rama
7,158
716
100
10
0
199,285
2
W
Apollo
8,127
813
111
11
0
211,365
0
L
Jormungandr
5,896
590
55
6
0
188,230
0
L
Olorun
4,626
463
23
2
0
93,478
0
L
Bakasura
6,263
626
79
8
0
194,125
3
W
Ra
5,214
521
34
3
0
167,575
1
L
Chernobog
4,782
478
38
4
0
187,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role