Player Matchup

Osiris
Osiris
AmATeRaSu_X__X
Osiris
Level 102
God Stats
11W - 8L
1,572 SR
Queue Stats
440W - 466L
1,532 Elo+
Solo
Yemoja
Yemoja
B7axtonian
Yemoja
Level 62
God Stats
1W - 6L
1,352 SR
Queue Stats
7W - 13L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TobitoTheLegend
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,730 SR
Queue Stats
6W - 11L
1,456 Elo+
Solo
Olorun
Olorun
Trånce
Olorun
Level 148
God Stats
4W - 7L
1,489 SR
Queue Stats
388W - 372L
1,544 Elo+
Party 1
Mulan
Mulan
xExPoSeD_uRfAtCh
Mulan
Level 103
God Stats
18W - 16L
1,300 SR
Queue Stats
399W - 364L
1,455 Elo+
Solo
Team Averages
Level 97
1,489 SR
1,473 Elo+

VS

Team Averages
Level 121
1,570 SR
1,500 Elo+
Bellona
Bellona
BIGBODYBURKE986
Bellona
Level 62
God Stats
4W - 2L
1,631 SR
Queue Stats
322W - 327L
1,500 Elo+
Party 2
Athena
Athena
ClaspMyGoose
Athena
Level 123
God Stats
1W - 1L
1,342 SR
Queue Stats
214W - 206L
1,472 Elo+
Party 3
Achilles
Achilles
saintgucci69
Achilles
Level 108
God Stats
10W - 10L
1,685 SR
Queue Stats
585W - 549L
1,557 Elo+
Party 2
Heimdallr
Heimdallr
xFoXstRoLogY
Heimdallr
Level 157
God Stats
30W - 32L
1,560 SR
Queue Stats
328W - 310L
1,454 Elo+
Party 3
Ra
Ra
xNbKx xBecKx
Ra
Level 155
God Stats
8W - 2L
1,634 SR
Queue Stats
157W - 145L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 1
9,301
443
9,612
20,660
10,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
B7axtonian
Yemoja
12
0 / 6 / 5
8,168
389
3,209
10,979
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
TobitoTheLegend
Morgan Le Fay
15
1 / 7 / 5
9,111
434
12,121
15,864
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Trånce
Olorun
16
4 / 5 / 0
10,609
505
13,958
17,226
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 4 / 2
12,133
578
11,863
16,072
15,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 8
12,231
582
9,513
12,638
13,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
15
3 / 2 / 12
9,617
458
10,732
20,491
19,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
saintgucci69
Achilles
20
17 / 4 / 7
13,622
649
19,166
18,192
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
xFoXstRoLogY
Heimdallr
18
4 / 0 / 6
11,593
552
8,777
12,912
5,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 3 / 14
12,387
590
15,319
15,540
9,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
11
Kills
33
33
Deaths
11
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
L
Yemoja
B7axtonian
Yemoja
0
6
5
0.42
W
4
2
8
4
W
Athena
3
2
12
4.5
L
Morgan Le Fay
TobitoTheLegend
Morgan Le Fay
1
7
5
0.5
L
Olorun
Trånce
Olorun
4
5
0
0.8
W
Achilles
saintgucci69
Achilles
17
4
7
5.13
L
4
4
2
1.25
W
Heimdallr
xFoXstRoLogY
Heimdallr
4
0
6
7
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,763
Damage
63,507
80,801
Taken
79,773
43,407
Mitigated
57,579
17,596
Healing
26,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,612
2,691
0
2,646
20,660
10,778
0
9,511
10,661
0
57,201
L
Yemoja
B7axtonian
Yemoja
3,209
618
861
1,271
10,979
5,930
0
4,391
6,212
14,633
0
W
9,513
1,967
0
2,465
12,638
13,964
1,036
2,835
9,696
15,218
61,727
W
Athena
10,732
2,463
0
1,284
20,491
19,023
231
6,551
13,582
28,848
0
L
Morgan Le Fay
TobitoTheLegend
Morgan Le Fay
12,121
686
0
1,410
15,864
5,426
0
5,497
9,880
47,907
0
L
Olorun
Trånce
Olorun
13,958
4,791
156
6,425
17,226
5,981
0
2,458
14,576
59,420
6,819
W
Achilles
saintgucci69
Achilles
19,166
7,389
0
4,701
18,192
9,061
2,961
6,073
11,908
0
99,509
L
11,863
2,903
0
4,827
16,072
15,292
54
6,222
9,560
1,418
83,523
W
Heimdallr
xFoXstRoLogY
Heimdallr
8,777
3,982
0
6,858
12,912
5,756
2,706
6,683
6,165
0
84,142
W
15,319
726
3,358
7,389
15,540
9,775
1,005
6,296
8,882
102,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,322
Gold Earned
59,450
481
Minions Killed
667
0
Camps Cleared
0
1,868,064
Distance Traveled
2,016,572
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,301
443
95
5
0
404,542
6
L
Yemoja
8,168
389
19
1
0
346,169
1
W
Bellona
12,231
582
169
8
0
349,178
1
W
Athena
9,617
458
29
1
0
421,029
6
L
Morgan Le Fay
9,111
434
81
4
0
358,636
5
L
Olorun
10,609
505
108
5
0
395,296
6
W
Achilles
13,622
649
155
7
0
437,447
2
L
Mulan
12,133
578
178
8
0
363,421
7
W
Heimdallr
11,593
552
128
6
0
388,603
3
W
Ra
12,387
590
186
9
0
420,315
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role