Player Matchup

Merlin
Merlin
Malvablue15
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,543 Elo+
Solo
Horus
Horus
PrimordIal0
Horus
Level 30
God Stats
78W - 69L
1,642 SR
Queue Stats
362W - 334L
1,599 Elo+
Solo
Bellona
Bellona
Qchris0393
Bellona
Level 25
God Stats
15W - 12L
1,848 SR
Queue Stats
222W - 224L
1,570 Elo+
Solo
Neith
Neith
Redbow52
Neith
Level 6
God Stats
0W - 1L
1,186 SR
Queue Stats
2W - 1L
1,788 Elo+
Solo
Kuzenbo
Kuzenbo
hauntvvs
Kuzenbo
Level 26
God Stats
10W - 11L
1,568 SR
Queue Stats
156W - 134L
1,590 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,618 Elo+

VS

Team Averages
Level 38
1,484 SR
1,647 Elo+
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BackwoodsxOni
Cabrakan
Level 28
God Stats
26W - 15L
1,699 SR
Queue Stats
62W - 47L
1,549 Elo+
Solo
Zeus
Zeus
CoolFrog081
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 25L
1,744 Elo+
Party 1
Hun Batz
Hun Batz
Gimme V Buck
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,835 Elo+
Party 1
Hercules
Hercules
I AQE I
Hercules
Level 125
God Stats
2W - 3L
1,219 SR
Queue Stats
302W - 276L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 2 / 0
4,826
483
1,445
3,217
814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 2 / 0
4,170
417
1,508
3,047
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Qchris0393
Bellona
10
2 / 1 / 0
5,694
569
4,953
4,966
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Redbow52
Neith
5
0 / 3 / 0
3,952
395
71
3,651
1,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
hauntvvs
Kuzenbo
6
0 / 0 / 0
4,211
421
700
2,396
2,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 2 / 1
6,451
645
2,572
5,549
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
BackwoodsxOni
Cabrakan
9
1 / 0 / 4
5,469
547
2,499
4,366
2,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 0
6,812
681
2,125
3,626
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Gimme V Buck
Hun Batz
12
1 / 0 / 0
6,630
663
1,683
3,844
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
I AQE I
Hercules
11
2 / 0 / 1
6,121
612
1,213
3,622
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
1
0.75
W
Cabrakan
BackwoodsxOni
Cabrakan
1
0
4
3
W
3
0
0
3
W
Hun Batz
Gimme V Buck
Hun Batz
1
0
0
1
W
Hercules
I AQE I
Hercules
2
0
1
2.5
L
Merlin
0
2
0
0
L
0
2
0
0
L
Bellona
Qchris0393
Bellona
2
1
0
2
L
Neith
Redbow52
Neith
0
3
0
0
L
Kuzenbo
hauntvvs
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,677
Damage
10,092
17,277
Taken
21,007
9,954
Mitigated
9,168
3,028
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,572
1,144
0
1,355
5,549
1,742
733
0
5,549
0
39,308
W
Cabrakan
BackwoodsxOni
Cabrakan
2,499
311
0
2,528
4,366
2,594
331
145
4,221
21,843
0
W
2,125
814
0
716
3,626
1,996
396
1,184
2,442
44,341
0
W
Hun Batz
Gimme V Buck
Hun Batz
1,683
712
0
1,362
3,844
1,588
0
700
3,144
0
45,557
W
Hercules
I AQE I
Hercules
1,213
769
0
3,011
3,622
1,248
0
160
3,462
0
35,442
L
Merlin
1,445
113
0
624
3,217
814
0
1,514
1,703
27,629
0
L
1,508
735
50
1,029
3,047
1,136
0
1,038
2,009
0
13,236
L
Bellona
Qchris0393
Bellona
4,953
1,792
0
1,251
4,966
4,286
0
927
4,039
0
34,400
L
Neith
Redbow52
Neith
71
27
0
14
3,651
1,708
144
926
2,725
2,620
6,271
L
Kuzenbo
hauntvvs
Kuzenbo
700
268
0
60
2,396
2,010
0
219
2,177
9,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
31,483
205
Minions Killed
417
0
Camps Cleared
0
832,198
Distance Traveled
994,248
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,451
645
94
9
0
180,343
2
W
Cabrakan
5,469
547
37
4
0
185,311
1
W
Zeus
6,812
681
103
10
0
190,661
3
W
Hun Batz
6,630
663
101
10
0
206,891
1
W
Hercules
6,121
612
82
8
0
231,042
3
L
Merlin
4,826
483
43
4
0
173,104
2
L
Horus
4,170
417
33
3
0
180,887
0
L
Bellona
5,694
569
82
8
0
167,670
7
L
Neith
3,952
395
26
3
0
181,542
0
L
Kuzenbo
4,211
421
21
2
0
128,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role