Player Matchup

Hel
Hel
Medcrafter
Hel
Level 64
God Stats
5W - 12L
1,387 SR
Queue Stats
62W - 81L
1,269 Elo+
Party 1
Ares
Ares
slamdancinpsycho
Ares
Level 28
God Stats
2W - 3L
1,307 SR
Queue Stats
10W - 15L
1,266 Elo+
Party 1
Fenrir
Fenrir
thisisanamee
Fenrir
Level 58
God Stats
18W - 20L
1,436 SR
Queue Stats
58W - 68L
1,368 Elo+
Party 1
Team Averages
Level 50
1,377 SR
1,301 Elo+

VS

Team Averages
Level 55
1,548 SR
1,311 Elo+
Bacchus
Bacchus
Itztayder
Bacchus
Level 46
God Stats
0W - 1L
1,870 SR
Queue Stats
8W - 14L
1,280 Elo+
Solo
Cupid
Cupid
Lazlo_hn
Cupid
Level 85
God Stats
0W - 5L
1,265 SR
Queue Stats
26W - 35L
1,395 Elo+
Solo
Hades
Hades
TheFoxz22
Hades
Level 33
God Stats
4W - 3L
1,510 SR
Queue Stats
41W - 74L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 8
10,815
676
7,636
12,175
4,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 13
10,740
671
6,489
18,741
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
15
10 / 2 / 2
12,496
781
15,803
13,871
9,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Itztayder
Bacchus
14
6 / 4 / 8
11,286
705
9,892
19,861
21,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Lazlo_hn
Cupid
10
0 / 3 / 7
8,790
549
1,712
4,018
913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hades
TheFoxz22
Hades
15
8 / 7 / 3
11,518
720
10,030
19,093
10,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
14
Kills
14
14
Deaths
14
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Itztayder
Bacchus
6
4
8
2.5
L
Cupid
Lazlo_hn
Cupid
0
3
7
1.17
W
4
7
8
1.14
L
Hades
TheFoxz22
Hades
8
7
3
1.36
W
0
5
13
1.3
W
Fenrir
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,928
Damage
21,634
44,787
Taken
42,972
28,512
Mitigated
32,978
10,295
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Itztayder
Bacchus
9,892
1,351
905
2,217
19,861
21,486
108
6,314
13,547
27,515
0
L
Cupid
Lazlo_hn
Cupid
1,712
676
495
637
4,018
913
462
1,717
2,301
0
8,608
W
7,636
1,480
3,135
3,257
12,175
4,975
1,430
7,911
4,264
23,590
0
L
Hades
TheFoxz22
Hades
10,030
1,591
1,380
6,582
19,093
10,579
581
6,723
12,370
36,316
0
W
6,489
548
0
1,499
18,741
13,846
578
7,353
11,388
22,725
0
W
Fenrir
15,803
4,713
0
2,404
13,871
9,691
1,109
6,365
7,506
781
53,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
31,594
120
Minions Killed
85
9
Camps Cleared
1
772,612
Distance Traveled
600,722
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,286
705
19
1
1
275,705
3
L
Cupid
8,790
549
17
1
0
114,224
0
W
Hel
10,815
676
33
2
1
259,421
4
L
Hades
11,518
720
49
3
0
210,793
0
W
Ares
10,740
671
26
2
0
253,470
1
W
Fenrir
12,496
781
61
4
8
259,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role