Player Matchup

Bellona
Bellona
AgentRice
Bellona
Level 32
God Stats
8W - 2L
1,688 SR
Queue Stats
237W - 193L
1,579 Elo+
Party 1
Zhong Kui
Zhong Kui
CongenialKahuna
Zhong Kui
Level 127
God Stats
9W - 10L
1,559 SR
Queue Stats
756W - 684L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Dem0nix
Sylvanus
Level 120
God Stats
4W - 1L
1,329 SR
Queue Stats
240W - 225L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
GrayHarp99
Erlang Shen
Level 122
God Stats
7W - 5L
1,555 SR
Queue Stats
752W - 589L
1,576 Elo+
Party 1
Ullr
Ullr
IAMMRBURGER
Ullr
Level 97
God Stats
19W - 17L
1,617 SR
Queue Stats
368W - 371L
1,528 Elo+
Party 1
Team Averages
Level 100
1,550 SR
1,551 Elo+

VS

Team Averages
Level 101
1,551 SR
1,536 Elo+
Loki
Loki
SutikkyiFingazu
Loki
Level 63
God Stats
5W - 6L
1,412 SR
Queue Stats
286W - 285L
1,525 Elo+
Party 2
Sol
Sol
Vestaa
Sol
Level 157
God Stats
2W - 3L
1,788 SR
Queue Stats
141W - 138L
1,556 Elo+
Party 2
Skadi
Skadi
benzza3001
Skadi
Level 28
God Stats
6W - 6L
1,661 SR
Queue Stats
128W - 125L
1,510 Elo+
Party 2
Yemoja
Yemoja
boysee
Yemoja
Level 146
God Stats
8W - 5L
1,408 SR
Queue Stats
151W - 117L
1,570 Elo+
Solo
Ravana
Ravana
yourdeadthomi
Ravana
Level 109
God Stats
7W - 10L
1,483 SR
Queue Stats
75W - 64L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgentRice
Bellona
12
2 / 2 / 0
6,407
641
3,922
6,652
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
CongenialKahuna
Zhong Kui
10
5 / 1 / 1
6,291
629
5,589
6,139
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Dem0nix
Sylvanus
9
1 / 1 / 3
5,351
535
2,236
5,264
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
GrayHarp99
Erlang Shen
10
2 / 0 / 2
5,926
593
2,607
5,124
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 2 / 2
6,514
651
3,926
5,998
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,865
487
3,155
5,387
3,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sol
Vestaa
Sol
9
1 / 3 / 2
5,531
553
5,527
7,219
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
5
0 / 6 / 0
3,805
381
1,755
4,800
1,232
Yemoja
boysee
Yemoja
8
1 / 0 / 1
5,158
516
1,143
5,191
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 3 / 1
6,014
601
4,309
5,636
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
6
6
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
AgentRice
Bellona
2
2
0
1
W
Zhong Kui
CongenialKahuna
Zhong Kui
5
1
1
5.5
W
Sylvanus
Dem0nix
Sylvanus
1
1
3
2.5
W
Erlang Shen
GrayHarp99
Erlang Shen
2
0
2
3
W
4
2
2
2.5
L
1
2
1
0.75
L
Sol
Vestaa
Sol
1
3
2
0.67
L
Skadi
0
6
0
0
L
Yemoja
boysee
Yemoja
1
0
1
1.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,280
Damage
15,889
29,177
Taken
28,233
17,123
Mitigated
10,642
13,022
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AgentRice
Bellona
3,922
1,785
0
2,902
6,652
5,652
0
0
6,652
149
38,644
W
Zhong Kui
CongenialKahuna
Zhong Kui
5,589
1,661
0
3,620
6,139
3,281
648
833
5,306
36,642
0
W
Sylvanus
Dem0nix
Sylvanus
2,236
975
903
2,178
5,264
3,744
392
2,212
3,052
13,993
6,348
W
Erlang Shen
GrayHarp99
Erlang Shen
2,607
1,461
0
2,319
5,124
2,519
0
830
4,294
0
33,305
W
3,926
1,171
0
1,100
5,998
1,927
19
2,980
3,018
0
32,755
L
3,155
802
0
500
5,387
3,415
0
0
5,387
0
20,272
L
Sol
Vestaa
Sol
5,527
3,417
0
3,376
7,219
1,658
0
1,197
6,022
32,399
0
L
Skadi
1,755
1,057
0
120
4,800
1,232
0
2,480
2,320
0
9,198
L
Yemoja
boysee
Yemoja
1,143
597
121
1,699
5,191
2,578
0
3,198
1,993
14,242
0
L
4,309
1,039
0
1,798
5,636
1,759
0
539
5,097
0
28,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,489
Gold Earned
25,373
328
Minions Killed
215
0
Camps Cleared
0
923,413
Distance Traveled
900,455
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,407
641
78
8
0
181,806
3
W
Zhong Kui
6,291
629
79
8
0
157,428
0
W
Sylvanus
5,351
535
41
4
0
166,290
0
W
Erlang Shen
5,926
593
72
7
0
231,818
3
W
Ullr
6,514
651
58
6
0
186,071
1
L
Loki
4,865
487
40
4
0
218,974
0
L
Sol
5,531
553
58
6
0
172,279
3
L
Skadi
3,805
381
17
2
0
128,089
0
L
Yemoja
5,158
516
34
3
0
179,828
2
L
Ravana
6,014
601
66
7
0
201,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role