Player Matchup

King Arthur
King Arthur
AmYourSugarDady
King Arthur
Level 15
God Stats
2W - 0L
1,732 SR
Queue Stats
24W - 27L
1,536 Elo+
Party 3
Set
Set
DrGre_exe
Set
Level 72
God Stats
15W - 11L
1,516 SR
Queue Stats
197W - 186L
1,444 Elo+
Party 1
Chronos
Chronos
YETE21
Chronos
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
285W - 292L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
batranik
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,230 Elo+
Party 1
Achilles
Achilles
the-tiger_0005
Achilles
Level 123
God Stats
71W - 65L
1,630 SR
Queue Stats
487W - 442L
1,505 Elo+
Party 3
Team Averages
Level 61
1,576 SR
1,427 Elo+

VS

Team Averages
Level 60
1,439 SR
1,411 Elo+
Artio
Artio
 
Artio
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AShinySpyro
Zeus
Level 154
God Stats
5W - 9L
1,614 SR
Queue Stats
298W - 291L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
Alec3030
Cliodhna
Level 38
God Stats
21W - 21L
1,566 SR
Queue Stats
114W - 188L
1,359 Elo+
Party 2
Baba Yaga
Baba Yaga
speasik
Baba Yaga
Level 48
God Stats
9W - 13L
1,354 SR
Queue Stats
126W - 153L
1,411 Elo+
Solo
Charybdis
Charybdis
wikidocc01
Charybdis
Level 18
God Stats
0W - 6L
1,160 SR
Queue Stats
19W - 46L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmYourSugarDady
King Arthur
18
3 / 4 / 11
10,848
493
12,845
18,501
17,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 3 / 5
11,534
524
9,309
15,163
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
YETE21
Chronos
17
4 / 4 / 6
10,657
484
13,551
17,835
5,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
batranik
Gilgamesh
18
3 / 1 / 4
10,549
480
10,524
18,379
16,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
17
9 / 4 / 5
11,344
516
14,813
19,635
19,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 7 / 7
9,461
430
7,837
22,337
18,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 7 / 1
10,756
489
17,042
15,355
6,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Alec3030
Cliodhna
17
2 / 4 / 5
10,432
474
10,157
18,118
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
speasik
Baba Yaga
16
0 / 1 / 2
10,002
455
7,950
9,412
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
wikidocc01
Charybdis
16
5 / 8 / 2
10,970
499
13,752
13,654
5,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
27
Kills
15
16
Deaths
27
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
7
7
0.79
L
6
7
1
0.93
L
Cliodhna
Alec3030
Cliodhna
2
4
5
1.13
W
King Arthur
AmYourSugarDady
King Arthur
3
4
11
2.13
W
8
3
5
3.5
W
Chronos
YETE21
Chronos
4
4
6
1.75
W
Gilgamesh
batranik
Gilgamesh
3
1
4
5
L
Baba Yaga
speasik
Baba Yaga
0
1
2
1
W
Achilles
9
4
5
2.88
L
Charybdis
wikidocc01
Charybdis
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,042
Damage
56,738
89,513
Taken
78,876
67,947
Mitigated
41,633
20,403
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,837
593
652
4,959
22,337
18,723
29
7,359
14,132
32,472
0
L
17,042
1,688
0
802
15,355
6,296
570
4,077
11,229
71,480
0
L
Cliodhna
Alec3030
Cliodhna
10,157
1,433
358
4,760
18,118
7,331
355
3,431
14,464
0
76,281
W
King Arthur
AmYourSugarDady
King Arthur
12,845
2,144
0
3,714
18,501
17,847
0
4,672
13,690
13,053
42,601
W
9,309
3,941
0
4,392
15,163
7,873
0
3,515
11,562
0
83,778
W
Chronos
YETE21
Chronos
13,551
5,392
0
4,902
17,835
5,642
5,951
9,874
7,523
67,897
0
W
Gilgamesh
batranik
Gilgamesh
10,524
2,236
0
4,114
18,379
16,898
143
9,015
9,234
0
55,513
L
Baba Yaga
speasik
Baba Yaga
7,950
278
0
3,280
9,412
4,282
45
2,414
6,948
61,555
0
W
Achilles
14,813
2,611
0
3,281
19,635
19,687
660
4,886
14,675
17,507
51,983
L
Charybdis
wikidocc01
Charybdis
13,752
10,730
0
0
13,654
5,001
122
1,831
11,513
0
60,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,932
Gold Earned
51,621
544
Minions Killed
508
0
Camps Cleared
0
2,186,514
Distance Traveled
2,049,209
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,461
430
47
2
0
436,339
0
L
Zeus
10,756
489
132
6
0
357,693
1
L
Cliodhna
10,432
474
127
6
0
460,728
0
W
King Arthur
10,848
493
88
4
0
438,926
3
W
Set
11,534
524
142
6
0
470,254
0
W
Chronos
10,657
484
120
5
0
380,765
4
W
Gilgamesh
10,549
480
93
4
0
474,148
2
L
Baba Yaga
10,002
455
106
5
0
434,954
1
W
Achilles
11,344
516
101
5
0
422,421
9
L
Charybdis
10,970
499
96
4
0
359,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role