Player Matchup

Rama
Rama
Antrivers21
Rama
Level 122
God Stats
0W - 2L
1,295 SR
Queue Stats
78W - 77L
1,483 Elo+
Solo
Artio
Artio
Hobbes500
Artio
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,279 Elo+
Solo
Cupid
Cupid
RailSquad
Cupid
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 183L
1,489 Elo+
Party 1
Fenrir
Fenrir
sfarrell88
Fenrir
Level 64
God Stats
1W - 1L
1,683 SR
Queue Stats
69W - 54L
1,523 Elo+
Party 1
Sol
Sol
ummmreally
Sol
Level 155
God Stats
0W - 4L
1,454 SR
Queue Stats
184W - 191L
1,449 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,445 Elo+

VS

Team Averages
Level 121
1,562 SR
1,502 Elo+
King Arthur
King Arthur
Hippykid42
King Arthur
Level 126
God Stats
23W - 13L
1,564 SR
Queue Stats
582W - 567L
1,466 Elo+
Solo
Scylla
Scylla
KILLASIN515
Scylla
Level 159
God Stats
5W - 3L
1,752 SR
Queue Stats
659W - 685L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
The Legend Bun
Gilgamesh
Level 90
God Stats
1W - 3L
1,617 SR
Queue Stats
189W - 186L
1,447 Elo+
Solo
Olorun
Olorun
jktugor1
Olorun
Level 122
God Stats
1W - 0L
1,325 SR
Queue Stats
9W - 5L
1,599 Elo+
Solo
Charybdis
Charybdis
kazo14276
Charybdis
Level 107
God Stats
2W - 0L
1,552 SR
Queue Stats
333W - 323L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
13,685
652
32,708
25,302
13,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Hobbes500
Artio
20
3 / 7 / 16
12,858
612
14,768
37,111
49,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
RailSquad
Cupid
20
3 / 3 / 11
12,888
614
17,633
18,051
9,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
sfarrell88
Fenrir
20
8 / 2 / 9
13,725
654
16,120
19,321
12,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 6 / 15
13,670
651
32,997
25,288
14,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hippykid42
King Arthur
20
2 / 5 / 17
13,123
625
20,700
47,315
49,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
20
5 / 1 / 14
14,397
686
24,738
13,569
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
The Legend Bun
Gilgamesh
18
2 / 6 / 10
11,888
566
15,855
24,863
22,258
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
jktugor1
Olorun
20
2 / 6 / 15
13,222
630
19,201
22,448
14,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
kazo14276
Charybdis
20
11 / 5 / 7
15,428
735
30,762
23,938
11,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
85
23
Kills
22
22
Deaths
23
62
Assists
63
Player
Kills
Deaths
Assists
KDA
L
6
4
11
2.88
W
King Arthur
Hippykid42
King Arthur
2
5
17
2.1
L
Artio
Hobbes500
Artio
3
7
16
1.57
W
Scylla
5
1
14
12
L
Cupid
RailSquad
Cupid
3
3
11
2.83
W
Gilgamesh
The Legend Bun
Gilgamesh
2
6
10
1.17
W
Olorun
jktugor1
Olorun
2
6
15
1.58
W
Charybdis
kazo14276
Charybdis
11
5
7
2.9
L
Fenrir
sfarrell88
Fenrir
8
2
9
6.25
L
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,226
Damage
111,256
125,073
Taken
132,133
99,511
Mitigated
103,876
61,353
Healing
65,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,708
24,735
4,413
9,913
25,302
13,815
2,440
11,758
13,544
0
68,306
W
King Arthur
Hippykid42
King Arthur
20,700
1,540
5,658
19,180
47,315
49,735
165
12,420
34,895
0
39,580
L
Artio
Hobbes500
Artio
14,768
753
5,219
8,630
37,111
49,859
121
8,968
28,143
22,672
0
W
Scylla
24,738
509
4,156
4,621
13,569
5,652
687
6,792
6,777
64,762
0
L
Cupid
RailSquad
Cupid
17,633
4,530
6,079
5,576
18,051
9,568
699
6,871
11,180
0
46,806
W
Gilgamesh
The Legend Bun
Gilgamesh
15,855
2,785
1,837
2,485
24,863
22,258
0
9,835
15,028
0
24,611
W
Olorun
jktugor1
Olorun
19,201
4,431
10,170
9,020
22,448
14,992
1,089
9,515
12,933
45,009
0
W
Charybdis
kazo14276
Charybdis
30,762
14,630
2,900
5,305
23,938
11,239
3,926
9,203
14,735
0
60,316
L
Fenrir
sfarrell88
Fenrir
16,120
2,622
4,437
4,019
19,321
12,117
45
7,317
12,004
0
21,315
L
32,997
4,738
3,261
9,806
25,288
14,152
2,583
9,025
16,263
65,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,826
Gold Earned
68,058
221
Minions Killed
222
0
Camps Cleared
0
1,883,768
Distance Traveled
1,890,627
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,685
652
70
3
0
331,013
5
W
King Arthur
13,123
625
36
2
0
382,296
0
L
Artio
12,858
612
2
0
0
357,872
0
W
Scylla
14,397
686
67
3
0
393,913
5
L
Cupid
12,888
614
61
3
0
394,910
2
W
Gilgamesh
11,888
566
20
1
0
378,563
0
W
Olorun
13,222
630
49
2
0
367,886
0
W
Charybdis
15,428
735
50
2
0
367,969
2
L
Fenrir
13,725
654
14
1
0
461,891
2
L
Sol
13,670
651
74
4
0
338,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role