Player Matchup

Medusa
Medusa
SuperiorCart510
Medusa
Level 7
God Stats
0W - 2L
1,447 SR
Queue Stats
3W - 7L
1,180 Elo+
Solo
Jormungandr
Jormungandr
Valeforth
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
harrisonmrprince
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
iiTzKitty
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,199 Elo+
Solo
Achilles
Achilles
tikue-narro1970
Achilles
Level 8
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,498 SR
1,398 Elo+

VS

Team Averages
Level 19
1,397 SR
1,389 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ki-Khaled
Anubis
Level 27
God Stats
4W - 4L
1,174 SR
Queue Stats
264W - 323L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tiddymanx
Tsukuyomi
Level 28
God Stats
4W - 6L
1,311 SR
Queue Stats
84W - 83L
1,448 Elo+
Solo
Ymir
Ymir
korona55
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,097 Elo+
Solo
Ullr
Ullr
samiahb111
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
8,813
464
3,758
10,876
3,823
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Valeforth
Jormungandr
9
1 / 5 / 1
7,453
392
2,509
10,354
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 9 / 1
5,942
313
1,781
10,390
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
iiTzKitty
Yemoja
9
1 / 12 / 2
7,200
379
3,550
17,723
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
14
2 / 10 / 0
8,359
440
5,310
15,546
14,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
12 / 1 / 4
10,214
538
11,162
9,552
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Ki-Khaled
Anubis
14
7 / 3 / 8
9,889
520
12,257
5,335
2,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Tiddymanx
Tsukuyomi
17
13 / 2 / 3
10,704
563
11,287
14,373
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
13
1 / 1 / 5
8,892
468
3,190
9,045
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 2 / 7
7,894
415
5,953
7,842
3,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
7
Kills
36
41
Deaths
9
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
1
4
14
W
Anubis
Ki-Khaled
Anubis
7
3
8
3.67
L
3
5
0
0.6
W
Tsukuyomi
Tiddymanx
Tsukuyomi
13
2
3
7.25
L
Jormungandr
Valeforth
Jormungandr
1
5
1
0.3
L
0
9
1
0.06
L
Yemoja
iiTzKitty
Yemoja
1
12
2
0.17
W
Ymir
1
1
5
3.5
W
3
2
7
3.25
L
Achilles
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,908
Damage
43,849
64,889
Taken
46,147
44,398
Mitigated
30,092
4,038
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,162
3,130
0
3,054
9,552
10,149
86
3,392
6,160
8,536
27,154
W
Anubis
Ki-Khaled
Anubis
12,257
873
0
0
5,335
2,189
2,959
1,774
3,483
49,962
0
L
3,758
1,645
0
2,013
10,876
3,823
3,803
2,387
8,489
0
38,406
W
Tsukuyomi
Tiddymanx
Tsukuyomi
11,287
2,677
211
6,020
14,373
5,645
1,679
2,379
11,922
0
74,199
L
Jormungandr
Valeforth
Jormungandr
2,509
441
0
452
10,354
7,485
60
2,622
7,732
21,382
0
L
1,781
92
0
454
10,390
5,858
12
3,343
7,047
6,688
0
L
Yemoja
iiTzKitty
Yemoja
3,550
2,643
250
363
17,723
12,700
350
4,754
12,969
12,894
0
W
Ymir
3,190
698
0
1,056
9,045
8,185
771
334
8,638
23,781
0
W
5,953
2,850
0
234
7,842
3,924
576
3,086
4,564
0
20,450
L
Achilles
5,310
1,991
0
506
15,546
14,532
950
4,324
11,222
0
32,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,767
Gold Earned
47,593
189
Minions Killed
313
0
Camps Cleared
0
1,396,175
Distance Traveled
1,722,610
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,214
538
40
2
0
392,233
0
W
Anubis
9,889
520
84
4
0
306,882
0
L
Medusa
8,813
464
77
4
0
294,808
0
W
Tsukuyomi
10,704
563
121
6
0
380,112
1
L
Jormungandr
7,453
392
46
2
0
293,961
4
L
Cthulhu
5,942
313
3
0
0
218,299
2
L
Yemoja
7,200
379
19
1
0
298,979
0
W
Ymir
8,892
468
39
2
0
319,135
0
W
Ullr
7,894
415
29
2
0
324,248
0
L
Achilles
8,359
440
44
2
0
290,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role