Player Matchup

Ymir
Ymir
BruteOfArms
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,192 Elo+
Party 1
Skadi
Skadi
ThE ALmYsTEr221
Skadi
Level 64
God Stats
6W - 9L
1,281 SR
Queue Stats
63W - 76L
1,272 Elo+
Party 1
Hel
Hel
floweyyyy
Hel
Level 23
God Stats
8W - 16L
1,299 SR
Queue Stats
41W - 59L
1,239 Elo+
Solo
Team Averages
Level 30
1,360 SR
1,234 Elo+

VS

Team Averages
Level 61
1,497 SR
1,396 Elo+
Cthulhu
Cthulhu
LeTHaLxDARK
Cthulhu
Level 131
God Stats
7W - 5L
1,595 SR
Queue Stats
100W - 85L
1,565 Elo+
Party 2
Vulcan
Vulcan
captain_hamr8008
Vulcan
Level 24
God Stats
4W - 5L
1,412 SR
Queue Stats
62W - 140L
1,176 Elo+
Solo
Set
Set
setgodlike
Set
Level 28
God Stats
10W - 6L
1,483 SR
Queue Stats
29W - 27L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 2
8,649
618
5,093
19,060
16,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 11 / 3
9,332
667
13,674
14,587
4,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 10 / 2
8,234
588
6,384
12,792
3,342
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeTHaLxDARK
Cthulhu
13
3 / 3 / 22
10,031
717
5,024
14,843
21,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 1 / 23
10,435
745
13,347
4,214
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
25 / 2 / 5
13,039
931
21,717
15,785
7,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
81
6
Kills
31
31
Deaths
6
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
Cthulhu
LeTHaLxDARK
Cthulhu
3
3
22
4.67
L
3
11
3
0.41
W
3
1
23
14.5
L
1
10
2
0.2
W
25
2
5
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
40,088
46,439
Taken
34,842
24,305
Mitigated
30,144
4,564
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,093
1,881
0
0
19,060
16,455
0
9,440
9,152
13,130
0
W
Cthulhu
LeTHaLxDARK
Cthulhu
5,024
3,192
207
2,990
14,843
21,176
52
5,400
9,443
14,190
0
L
13,674
6,461
446
1,081
14,587
4,508
0
4,368
10,105
0
27,734
W
13,347
4,486
417
599
4,214
1,850
1,137
2,101
2,113
33,389
0
L
6,384
662
689
2,348
12,792
3,342
0
3,856
8,746
31,034
0
W
21,717
10,128
0
4,522
15,785
7,118
1,115
4,541
11,244
0
67,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
33,505
102
Minions Killed
146
2
Camps Cleared
9
573,444
Distance Traveled
745,191
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,649
618
14
1
0
204,582
1
W
Cthulhu
10,031
717
16
1
2
215,329
6
L
Skadi
9,332
667
31
2
1
177,440
0
W
Vulcan
10,435
745
53
4
0
249,158
0
L
Hel
8,234
588
57
4
1
191,422
1
W
Set
13,039
931
77
6
7
280,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role