Player Matchup

Hercules
Hercules
BlueMoonStar
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,436 Elo+
Solo
Loki
Loki
SLaYeR-oFGoD
Loki
Level 106
God Stats
4W - 3L
1,650 SR
Queue Stats
121W - 141L
1,413 Elo+
Solo
Poseidon
Poseidon
SubScorpion187
Poseidon
Level 154
God Stats
5W - 3L
1,823 SR
Queue Stats
377W - 404L
1,491 Elo+
Solo
Khepri
Khepri
Xx4Light1xX
Khepri
Level 125
God Stats
6W - 5L
1,639 SR
Queue Stats
418W - 433L
1,477 Elo+
Solo
Sylvanus
Sylvanus
younghavic11
Sylvanus
Level 159
God Stats
6W - 10L
1,390 SR
Queue Stats
1,552W - 1,680L
1,473 Elo+
Solo
Team Averages
Level 131
1,600 SR
1,458 Elo+

VS

Team Averages
Level 121
1,558 SR
1,606 Elo+
Sylvanus
Sylvanus
AlikeTrack5
Sylvanus
Level 154
God Stats
1W - 2L
1,472 SR
Queue Stats
131W - 113L
1,492 Elo+
Solo
Bellona
Bellona
Dane_14
Bellona
Level 124
God Stats
8W - 17L
1,299 SR
Queue Stats
374W - 372L
1,403 Elo+
Solo
Janus
Janus
SausageCreampie
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
1,796 Elo+
Party 1
Zeus
Zeus
bisousxxx
Zeus
Level 160
God Stats
8W - 2L
1,728 SR
Queue Stats
511W - 334L
1,641 Elo+
Party 1
Vulcan
Vulcan
niskasan
Vulcan
Level 146
God Stats
13W - 2L
1,791 SR
Queue Stats
588W - 374L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueMoonStar
Hercules
15
4 / 7 / 4
8,457
705
8,524
21,104
24,495
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 4
9,375
781
7,986
14,275
12,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
14
2 / 7 / 6
8,399
700
13,839
12,260
8,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
14
0 / 6 / 7
7,968
664
4,912
18,206
26,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
younghavic11
Sylvanus
14
1 / 5 / 5
8,189
682
5,249
15,036
19,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlikeTrack5
Sylvanus
17
2 / 2 / 17
10,212
851
5,374
12,739
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Dane_14
Bellona
16
5 / 3 / 14
10,211
851
11,521
15,225
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 2 / 10
10,179
848
16,100
8,664
3,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
18
8 / 2 / 17
10,542
879
15,643
12,253
12,443
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
niskasan
Vulcan
17
8 / 1 / 15
10,462
872
22,885
9,219
4,702
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
103
9
Kills
30
30
Deaths
10
26
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlikeTrack5
Sylvanus
2
2
17
5.25
L
Hercules
BlueMoonStar
Hercules
4
7
4
0.86
W
Bellona
Dane_14
Bellona
5
3
14
4
L
2
5
4
0.8
W
7
2
10
6
L
Poseidon
2
7
6
0.71
L
Khepri
0
6
7
0.58
W
Zeus
8
2
17
8.25
W
Vulcan
niskasan
Vulcan
8
1
15
15.5
L
Sylvanus
younghavic11
Sylvanus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,510
Damage
71,523
80,881
Taken
58,100
92,015
Mitigated
51,862
28,052
Healing
32,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlikeTrack5
Sylvanus
5,374
1,520
11,365
6,111
12,739
15,503
906
5,755
6,984
13,031
0
L
Hercules
BlueMoonStar
Hercules
8,524
2,356
1,445
5,147
21,104
24,495
50
16,571
4,533
0
14,387
W
Bellona
Dane_14
Bellona
11,521
3,440
1,578
4,655
15,225
15,493
336
7,741
7,484
0
19,041
L
7,986
884
1,911
2,298
14,275
12,942
162
9,074
5,201
0
26,714
W
16,100
1,551
1,197
1,176
8,664
3,721
1,155
2,625
6,039
32,630
0
L
Poseidon
13,839
1,385
1,001
1,820
12,260
8,001
687
8,766
3,494
29,605
0
L
Khepri
4,912
265
1,288
3,008
18,206
26,905
105
12,902
5,304
15,810
0
W
Zeus
15,643
3,626
0
2,081
12,253
12,443
1,672
3,599
8,654
28,491
0
W
Vulcan
niskasan
Vulcan
22,885
8,108
2,380
2,390
9,219
4,702
1,233
4,280
4,939
39,447
0
L
Sylvanus
younghavic11
Sylvanus
5,249
1,132
6,168
3,966
15,036
19,672
567
12,689
2,347
10,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
51,606
138
Minions Killed
134
0
Camps Cleared
0
1,022,624
Distance Traveled
1,122,764
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,212
851
14
1
0
212,362
3
L
Hercules
8,457
705
20
2
0
197,540
1
W
Bellona
10,211
851
19
2
0
230,114
0
L
Loki
9,375
781
34
3
0
227,310
2
W
Janus
10,179
848
43
4
0
214,471
0
L
Poseidon
8,399
700
50
4
0
173,342
0
L
Khepri
7,968
664
20
2
0
220,960
0
W
Zeus
10,542
879
27
2
0
184,048
0
W
Vulcan
10,462
872
31
3
0
281,769
1
L
Sylvanus
8,189
682
14
1
0
203,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role