Player Matchup

Chaac
Chaac
HardKoreMuffin
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,708 Elo+
Party 1
Fafnir
Fafnir
HardkoreHotdog
Fafnir
Level 128
God Stats
1W - 0L
1,303 SR
Queue Stats
9W - 5L
1,543 Elo+
Party 1
Chronos
Chronos
RichHomieEllis
Chronos
Level 122
God Stats
3W - 0L
1,694 SR
Queue Stats
8W - 2L
1,699 Elo+
Party 1
Team Averages
Level 118
1,499 SR
1,650 Elo+

VS

Team Averages
Level 103
1,492 SR
1,543 Elo+
Discordia
Discordia
Broim
Discordia
Level 79
God Stats
11W - 8L
1,583 SR
Queue Stats
322W - 352L
1,480 Elo+
Solo
Da Ji
Da Ji
FierceShadow321
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,615 Elo+
Solo
Odin
Odin
PandaFistMonkey
Odin
Level 104
God Stats
3W - 6L
1,394 SR
Queue Stats
190W - 167L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
7,575
689
8,642
7,738
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

12
2 / 1 / 9
7,882
717
3,675
7,071
8,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 3 / 3
8,336
758
8,057
8,595
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Broim
Discordia
11
2 / 4 / 3
7,411
674
5,756
6,289
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 4
6,955
632
5,666
8,008
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 4 / 3
7,685
699
3,646
12,160
9,035
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
6
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Broim
Discordia
2
4
3
0.88
L
1
4
4
0.75
W
3
2
7
3.25
W
2
1
9
6.5
L
3
4
3
1.13
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,374
Damage
15,068
23,404
Taken
26,457
17,457
Mitigated
14,399
9,897
Healing
1,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Broim
Discordia
5,756
534
0
906
6,289
2,044
392
1,412
4,553
22,706
0
L
5,666
1,605
0
111
8,008
3,320
588
3,492
4,254
0
15,231
W
8,642
967
0
3,178
7,738
5,196
175
1,936
5,529
0
27,164
W
3,675
804
0
4,570
7,071
8,666
66
1,431
5,436
11,589
0
L
3,646
1,253
0
116
12,160
9,035
91
5,932
5,849
0
11,748
W
8,057
3,784
0
2,149
8,595
3,595
1,844
2,108
6,187
28,424
4,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,793
Gold Earned
22,051
108
Minions Killed
98
5
Camps Cleared
4
620,112
Distance Traveled
586,259
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,411
674
56
5
1
192,926
5
L
Da Ji
6,955
632
22
2
2
192,606
1
W
Chaac
7,575
689
40
4
0
220,758
1
W
Fafnir
7,882
717
15
1
1
197,331
3
L
Odin
7,685
699
20
2
1
200,727
0
W
Chronos
8,336
758
53
5
4
202,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role