Player Matchup

Artio
Artio
Digital__krak
Artio
Level 159
God Stats
10W - 8L
1,438 SR
Queue Stats
799W - 775L
1,622 Elo+
Party 1
Loki
Loki
vicecityXsnow
Loki
Level 149
God Stats
9W - 3L
1,634 SR
Queue Stats
137W - 88L
1,658 Elo+
Party 1
Izanami
Izanami
Τemplar
Izanami
Level 159
God Stats
9W - 4L
1,845 SR
Queue Stats
196W - 118L
1,673 Elo+
Solo
Team Averages
Level 156
1,639 SR
1,651 Elo+

VS

Team Averages
Level 77
1,558 SR
1,555 Elo+
Neith
Neith
MY OLD CRACK
Neith
Level 62
God Stats
17W - 26L
1,450 SR
Queue Stats
35W - 41L
1,460 Elo+
Party 2
Chronos
Chronos
Rullly
Chronos
Level 104
God Stats
24W - 23L
1,578 SR
Queue Stats
118W - 147L
1,376 Elo+
Party 2
Thanatos
Thanatos
Sasquatch_WENT02
Thanatos
Level 65
God Stats
0W - 1L
1,645 SR
Queue Stats
3W - 1L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 13
6,961
870
2,585
7,519
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
12 / 2 / 4
8,288
1,036
10,052
7,010
2,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Τemplar
Izanami
12
5 / 1 / 6
7,546
943
7,025
4,702
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,992
749
5,866
6,847
1,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Rullly
Chronos
9
1 / 6 / 2
5,750
719
4,212
9,692
2,408
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 7 / 3
5,287
661
2,459
7,173
1,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
3
3
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
L
2
4
1
0.63
L
Chronos
Rullly
Chronos
1
6
2
0.33
L
0
7
3
0.21
W
12
2
4
7
W
Izanami
Τemplar
Izanami
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,662
Damage
12,537
19,231
Taken
23,712
10,883
Mitigated
5,147
7,898
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,585
276
838
4,063
7,519
6,512
168
1,617
5,902
11,715
0
L
5,866
1,996
85
1,309
6,847
1,546
0
1,132
5,715
0
18,606
L
Chronos
Rullly
Chronos
4,212
1,370
132
1,473
9,692
2,408
0
1,564
8,128
12,338
0
L
2,459
748
0
1,710
7,173
1,193
0
277
6,896
0
6,350
W
10,052
2,960
0
1,209
7,010
2,372
558
1,661
5,349
0
16,035
W
Izanami
Τemplar
Izanami
7,025
4,471
0
1,788
4,702
1,999
1,435
1,440
3,262
0
39,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,795
Gold Earned
17,029
102
Minions Killed
66
7
Camps Cleared
2
461,985
Distance Traveled
334,564
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,961
870
16
2
1
145,349
2
L
Neith
5,992
749
30
4
1
142,192
2
L
Chronos
5,750
719
31
4
1
119,725
2
L
Thanatos
5,287
661
5
1
0
72,647
2
W
Loki
8,288
1,036
14
2
0
171,331
1
W
Izanami
7,546
943
72
9
6
145,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role