Player Matchup

Medusa
Medusa
GameStress7326
Medusa
Level 7
God Stats
1W - 1L
1,338 SR
Queue Stats
11W - 9L
1,598 Elo+
Solo
Khepri
Khepri
GetSchifty2001
Khepri
Level 26
God Stats
1W - 2L
1,262 SR
Queue Stats
49W - 41L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Mjolnir y
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,732 Elo+
Party 2
Kali
Kali
StylezzXO
Kali
Level 28
God Stats
11W - 1L
1,955 SR
Queue Stats
66W - 49L
1,544 Elo+
Solo
Loki
Loki
eeyalrahc
Loki
Level 18
God Stats
2W - 0L
1,779 SR
Queue Stats
22W - 16L
1,564 Elo+
Party 2
Team Averages
Level 21
1,567 SR
1,590 Elo+

VS

Team Averages
Level 23
1,618 SR
1,585 Elo+
Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
KamisHeart
Heimdallr
Level 29
God Stats
3W - 4L
1,530 SR
Queue Stats
82W - 71L
1,560 Elo+
Solo
Chang'e
Chang'e
Kinsleigh
Chang'e
Level 27
God Stats
6W - 3L
1,498 SR
Queue Stats
64W - 42L
1,569 Elo+
Party 1
Ra
Ra
ReeeeeBug
Ra
Level 11
God Stats
8W - 4L
2,063 SR
Queue Stats
19W - 10L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
10,546
586
10,232
10,024
3,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 17
9,854
547
2,997
10,996
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Mjolnir y
Gilgamesh
19
6 / 1 / 6
11,754
653
15,934
13,244
13,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
17
8 / 2 / 10
11,272
626
8,000
19,653
8,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
18
14 / 2 / 6
12,082
671
13,296
9,699
3,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 8 / 1
8,024
446
3,271
15,030
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
 
Scylla
13
1 / 6 / 0
7,743
430
3,738
9,959
2,517
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
KamisHeart
Heimdallr
12
1 / 9 / 3
7,792
433
8,447
14,048
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Kinsleigh
Chang'e
9
2 / 7 / 0
6,566
365
5,916
10,199
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 5 / 1
11,149
619
10,903
13,660
7,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
35
Kills
9
9
Deaths
35
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
8
1
0.19
L
Scylla
 
Scylla
1
6
0
0.17
W
7
2
6
5
W
0
2
17
4.25
L
Heimdallr
KamisHeart
Heimdallr
1
9
3
0.28
L
Chang'e
Kinsleigh
Chang'e
2
7
0
0.29
W
Gilgamesh
Mjolnir y
Gilgamesh
6
1
6
9
L
4
5
1
0.9
W
Kali
8
2
10
6.5
W
Loki
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,459
Damage
32,275
63,616
Taken
62,896
41,860
Mitigated
21,047
19,023
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,271
1,888
0
2,997
15,030
3,673
0
495
14,535
0
40,447
L
Scylla
 
Scylla
3,738
675
0
1,097
9,959
2,517
0
675
9,284
27,730
0
W
10,232
4,484
0
2,422
10,024
3,672
2,215
3,154
6,838
0
84,453
W
2,997
176
0
2,493
10,996
12,562
848
2,961
7,967
22,179
0
L
Heimdallr
KamisHeart
Heimdallr
8,447
3,197
0
2,104
14,048
3,936
78
1,331
12,717
0
50,756
L
Chang'e
Kinsleigh
Chang'e
5,916
979
1,169
2,389
10,199
3,070
93
1,450
8,749
18,538
0
W
Gilgamesh
Mjolnir y
Gilgamesh
15,934
4,430
0
2,637
13,244
13,505
88
5,946
7,198
6,125
75,584
L
10,903
823
21
4,759
13,660
7,851
0
573
13,087
87,229
0
W
Kali
8,000
2,705
0
10,655
19,653
8,274
1,654
4,035
15,376
0
68,201
W
Loki
13,296
4,825
0
816
9,699
3,847
0
3,840
5,680
0
78,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,508
Gold Earned
41,274
563
Minions Killed
454
0
Camps Cleared
0
2,004,136
Distance Traveled
1,616,371
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,024
446
101
6
0
302,161
0
L
Scylla
7,743
430
63
4
0
322,182
3
W
Medusa
10,546
586
131
7
0
382,576
4
W
Khepri
9,854
547
29
2
0
416,800
1
L
Heimdallr
7,792
433
99
6
0
305,354
5
L
Chang'e
6,566
365
19
1
0
339,821
5
W
Gilgamesh
11,754
653
159
9
0
361,991
0
L
Ra
11,149
619
172
10
0
346,853
6
W
Kali
11,272
626
119
7
0
414,894
2
W
Loki
12,082
671
125
7
0
427,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role