Player Matchup

Sobek
Sobek
CHARLIE Z189
Sobek
Level 29
God Stats
2W - 1L
1,852 SR
Queue Stats
54W - 62L
1,431 Elo+
Solo
Hachiman
Hachiman
R1CExW4RR1OR
Hachiman
Level 18
God Stats
0W - 1L
1,231 SR
Queue Stats
4W - 6L
1,556 Elo+
Solo
Artemis
Artemis
angel601
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 63L
1,609 Elo+
Solo
Susano
Susano
x420ButWhole
Susano
Level 17
God Stats
3W - 1L
1,861 SR
Queue Stats
13W - 11L
1,533 Elo+
Party 2
Nike
Nike
zamiino1
Nike
Level 13
God Stats
7W - 4L
1,909 SR
Queue Stats
16W - 15L
1,522 Elo+
Party 2
Team Averages
Level 21
1,670 SR
1,530 Elo+

VS

Team Averages
Level 24
1,564 SR
1,534 Elo+
Achilles
Achilles
SIMBAAHH
Achilles
Level 27
God Stats
3W - 3L
1,333 SR
Queue Stats
50W - 48L
1,462 Elo+
Solo
Cupid
Cupid
SlowMobiuz
Cupid
Level 27
God Stats
28W - 9L
1,769 SR
Queue Stats
89W - 56L
1,687 Elo+
Party 1
Yemoja
Yemoja
Twoworlds3
Yemoja
Level 22
God Stats
19W - 4L
1,919 SR
Queue Stats
101W - 104L
1,700 Elo+
Party 1
Bellona
Bellona
ZAYSMURFF
Bellona
Level 16
God Stats
1W - 2L
1,300 SR
Queue Stats
56W - 57L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oneforthybeast
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
8,213
391
5,465
13,510
13,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
R1CExW4RR1OR
Hachiman
14
1 / 4 / 1
9,121
434
4,608
12,579
4,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
angel601
Artemis
15
2 / 6 / 2
9,265
441
13,461
13,868
4,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
15
3 / 6 / 2
9,775
465
9,913
17,867
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
14
0 / 2 / 0
8,602
410
5,156
16,182
14,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SIMBAAHH
Achilles
17
3 / 2 / 5
10,503
500
8,608
16,258
7,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
18
5 / 3 / 3
11,736
559
15,309
19,942
7,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Twoworlds3
Yemoja
14
2 / 0 / 7
9,974
475
5,881
11,989
7,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
ZAYSMURFF
Bellona
19
7 / 0 / 2
12,252
583
14,371
17,217
16,590
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
oneforthybeast
Morgan Le Fay
16
4 / 2 / 2
10,128
482
10,914
8,833
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
21
21
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Hachiman
R1CExW4RR1OR
Hachiman
1
4
1
0.38
W
Achilles
SIMBAAHH
Achilles
3
2
5
2.75
W
Cupid
5
3
3
2.17
W
Yemoja
Twoworlds3
Yemoja
2
0
7
5.5
W
Bellona
ZAYSMURFF
Bellona
7
0
2
8
L
Artemis
angel601
Artemis
2
6
2
0.5
W
Morgan Le Fay
oneforthybeast
Morgan Le Fay
4
2
2
2.5
L
Susano
3
6
2
0.67
L
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,603
Damage
55,083
74,006
Taken
74,239
43,157
Mitigated
43,578
16,123
Healing
38,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,465
321
218
3,001
13,510
13,384
189
4,905
8,433
15,554
0
L
Hachiman
R1CExW4RR1OR
Hachiman
4,608
1,437
0
3,202
12,579
4,443
1,304
4,939
7,640
0
39,198
W
Achilles
SIMBAAHH
Achilles
8,608
1,755
933
7,176
16,258
7,418
0
1,115
15,143
0
69,669
W
Cupid
15,309
9,963
215
12,258
19,942
7,761
1,739
1,953
17,989
0
102,945
W
Yemoja
Twoworlds3
Yemoja
5,881
1,152
4,150
4,392
11,989
7,987
765
1,844
10,097
21,247
0
W
Bellona
ZAYSMURFF
Bellona
14,371
3,552
579
6,225
17,217
16,590
0
215
15,873
14,033
75,512
L
Artemis
angel601
Artemis
13,461
5,981
0
1,907
13,868
4,471
1,576
1,684
12,148
0
69,419
W
Morgan Le Fay
oneforthybeast
Morgan Le Fay
10,914
1,231
0
2,120
8,833
3,822
1,381
630
8,203
60,200
0
L
Susano
9,913
1,646
0
4,828
17,867
6,262
110
4,330
13,537
0
68,375
L
Nike
5,156
595
0
2,967
16,182
14,597
176
4,028
12,154
0
41,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,976
Gold Earned
54,593
387
Minions Killed
532
0
Camps Cleared
0
1,908,944
Distance Traveled
2,110,435
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,213
391
20
1
0
355,022
3
L
Hachiman
9,121
434
64
3
0
379,699
2
W
Achilles
10,503
500
110
5
0
478,818
2
W
Cupid
11,736
559
160
8
0
390,143
7
W
Yemoja
9,974
475
21
1
0
429,592
1
W
Bellona
12,252
583
148
7
0
406,544
4
L
Artemis
9,265
441
101
5
0
333,154
5
W
Morgan Le Fay
10,128
482
93
4
0
405,338
3
L
Susano
9,775
465
109
5
0
451,264
2
L
Nike
8,602
410
93
4
0
389,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role