Player Matchup

Yemoja
Yemoja
CHASE4x4
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Heimdallr
Heimdallr
VanquishtheW01F
Heimdallr
Level 18
God Stats
1W - 5L
1,287 SR
Queue Stats
45W - 74L
1,361 Elo+
Solo
King Arthur
King Arthur
WillyB44
King Arthur
Level 23
God Stats
6W - 7L
1,500 SR
Queue Stats
137W - 170L
1,398 Elo+
Solo
Nemesis
Nemesis
Xirow
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
katherineminmin
Kukulkan
Level 17
God Stats
1W - 3L
1,461 SR
Queue Stats
21W - 23L
1,385 Elo+
Solo
Team Averages
Level 13
1,450 SR
1,429 Elo+

VS

Team Averages
Level 6
1,610 SR
1,500 Elo+
Hou Yi
Hou Yi
Bastichh
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GoDSHHL
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LokiSpider
Thanatos
Level 4
God Stats
5W - 3L
1,719 SR
Queue Stats
47W - 39L
1,498 Elo+
Solo
Eset
Eset
iRicchezza
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
天雷无妄
Mulan
Level 14
God Stats
5W - 5L
1,831 SR
Queue Stats
25W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CHASE4x4
Yemoja
10
0 / 3 / 3
7,374
434
4,313
9,683
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
VanquishtheW01F
Heimdallr
13
1 / 4 / 0
8,278
487
4,330
9,643
1,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
WillyB44
King Arthur
13
3 / 7 / 2
8,112
477
6,877
14,866
10,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Xirow
Nemesis
11
8 / 7 / 1
8,169
481
6,785
10,974
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
12
1 / 6 / 1
7,801
459
3,983
7,011
1,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bastichh
Hou Yi
12
5 / 2 / 3
8,007
471
6,748
6,731
2,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
GoDSHHL
Yemoja
12
1 / 3 / 5
7,943
467
2,106
9,587
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
LokiSpider
Thanatos
20
18 / 0 / 7
12,125
713
21,585
13,830
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 4 / 3
6,232
367
2,665
4,097
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 1
8,331
490
5,402
15,237
6,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
13
Kills
27
27
Deaths
13
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bastichh
Hou Yi
5
2
3
3.25
L
Yemoja
CHASE4x4
Yemoja
0
3
3
0.5
W
Yemoja
GoDSHHL
Yemoja
1
3
5
1.17
W
Thanatos
LokiSpider
Thanatos
18
0
7
21.5
L
Heimdallr
VanquishtheW01F
Heimdallr
1
4
0
0.25
L
King Arthur
WillyB44
King Arthur
3
7
2
0.57
L
Nemesis
Xirow
Nemesis
8
7
1
1.21
W
0
4
3
0.38
L
Kukulkan
1
6
1
0.25
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
38,506
52,177
Taken
49,482
23,145
Mitigated
24,182
8,213
Healing
25,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bastichh
Hou Yi
6,748
3,012
0
469
6,731
2,053
2,631
644
6,087
0
29,808
L
Yemoja
CHASE4x4
Yemoja
4,313
1,752
841
928
9,683
4,635
553
640
8,999
25,348
0
W
Yemoja
GoDSHHL
Yemoja
2,106
874
1,349
1,187
9,587
8,267
676
3,647
5,940
23,262
0
W
Thanatos
LokiSpider
Thanatos
21,585
8,415
0
17,059
13,830
6,751
905
3,424
10,406
0
104,999
L
Heimdallr
VanquishtheW01F
Heimdallr
4,330
2,029
0
1,693
9,643
1,952
3,901
238
9,405
0
43,052
L
King Arthur
WillyB44
King Arthur
6,877
1,043
0
2,833
14,866
10,469
0
1,785
12,948
7,973
30,141
L
Nemesis
Xirow
Nemesis
6,785
3,278
0
1,036
10,974
4,890
400
1,393
9,473
0
26,775
W
2,665
440
0
250
4,097
824
0
458
3,639
9,887
0
L
Kukulkan
3,983
919
165
717
7,011
1,199
130
509
6,462
35,190
0
W
5,402
1,289
0
5,536
15,237
6,287
1,113
2,000
13,237
192
46,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,734
Gold Earned
42,638
321
Minions Killed
360
0
Camps Cleared
0
1,427,367
Distance Traveled
1,450,472
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,007
471
46
3
0
320,467
0
L
Yemoja
7,374
434
35
2
0
272,597
3
W
Yemoja
7,943
467
43
3
0
235,361
3
W
Thanatos
12,125
713
163
10
0
404,531
0
L
Heimdallr
8,278
487
85
5
0
284,339
0
L
King Arthur
8,112
477
78
5
0
285,195
4
L
Nemesis
8,169
481
43
3
0
305,764
2
W
Eset
6,232
367
19
1
0
168,722
1
L
Kukulkan
7,801
459
80
5
0
279,472
0
W
Mulan
8,331
490
89
5
0
321,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role