Player Matchup

Izanami
Izanami
SunnySyn
Izanami
Level 107
God Stats
130W - 103L
1,630 SR
Queue Stats
661W - 671L
1,590 Elo+
Solo
Sobek
Sobek
TheCoolChill
Sobek
Level 126
God Stats
3W - 2L
1,444 SR
Queue Stats
224W - 221L
1,517 Elo+
Party 2
Vulcan
Vulcan
brotherlypyro
Vulcan
Level 119
God Stats
47W - 47L
1,558 SR
Queue Stats
275W - 262L
1,538 Elo+
Party 2
Bastet
Bastet
kinger15
Bastet
Level 63
God Stats
3W - 0L
1,709 SR
Queue Stats
308W - 287L
1,512 Elo+
Solo
Nox
Nox
red_queeph
Nox
Level 101
God Stats
51W - 65L
1,471 SR
Queue Stats
356W - 359L
1,513 Elo+
Solo
Team Averages
Level 103
1,562 SR
1,534 Elo+

VS

Team Averages
Level 116
1,540 SR
1,519 Elo+
Apollo
Apollo
BGxBicHo07
Apollo
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,432 Elo+
Solo
Pele
Pele
Dilla000x2
Pele
Level 113
God Stats
3W - 4L
1,732 SR
Queue Stats
195W - 175L
1,528 Elo+
Party 1
Sol
Sol
ncbsmoke
Sol
Level 113
God Stats
11W - 21L
1,409 SR
Queue Stats
654W - 607L
1,537 Elo+
Party 1
Cerberus
Cerberus
rkallday14
Cerberus
Level 122
God Stats
9W - 8L
1,545 SR
Queue Stats
302W - 271L
1,554 Elo+
Party 1
Artemis
Artemis
superninjafy
Artemis
Level 139
God Stats
3W - 4L
1,515 SR
Queue Stats
581W - 519L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SunnySyn
Izanami
16
5 / 1 / 5
10,025
590
10,430
11,001
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 0 / 10
9,245
544
6,058
10,514
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 2 / 8
9,710
571
9,555
6,093
2,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
kinger15
Bastet
16
11 / 1 / 8
10,166
598
13,293
11,159
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 0 / 7
10,324
607
7,377
8,437
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BGxBicHo07
Apollo
12
1 / 9 / 0
7,710
454
6,090
16,944
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
8,352
491
3,499
11,981
5,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 4 / 1
8,629
508
5,761
8,321
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
rkallday14
Cerberus
12
1 / 4 / 2
7,615
448
6,161
16,495
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
superninjafy
Artemis
13
1 / 6 / 0
8,051
474
7,777
14,053
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
27
Kills
4
4
Deaths
27
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
BGxBicHo07
Apollo
1
9
0
0.11
L
0
4
0
0
W
Izanami
SunnySyn
Izanami
5
1
5
7.5
W
4
0
10
9
W
3
2
8
3.5
W
Bastet
kinger15
Bastet
11
1
8
15
L
1
4
1
0.38
W
4
0
7
7.5
L
Cerberus
rkallday14
Cerberus
1
4
2
0.5
L
Artemis
superninjafy
Artemis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,713
Damage
29,288
47,204
Taken
67,794
29,959
Mitigated
29,925
15,920
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BGxBicHo07
Apollo
6,090
3,832
0
2,647
16,944
5,597
0
6,503
10,225
0
52,189
L
3,499
632
0
1,852
11,981
5,125
988
2,538
9,241
3,376
56,178
W
Izanami
SunnySyn
Izanami
10,430
6,292
0
4,613
11,001
4,687
1,460
2,251
8,750
0
77,180
W
6,058
702
1,503
3,813
10,514
11,751
0
2,978
7,474
23,202
0
W
9,555
2,859
0
1,908
6,093
2,571
381
2,481
3,456
65,625
0
W
Bastet
kinger15
Bastet
13,293
4,225
0
3,223
11,159
4,242
6
2,999
8,030
0
56,293
L
5,761
1,155
0
2,221
8,321
2,795
0
4,029
4,208
50,758
0
W
7,377
1,103
0
860
8,437
6,708
869
1,276
7,107
59,298
0
L
Cerberus
rkallday14
Cerberus
6,161
257
0
2,407
16,495
12,338
0
6,777
9,656
25,434
0
L
Artemis
superninjafy
Artemis
7,777
3,915
0
4,298
14,053
4,070
0
2,579
11,474
0
49,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,470
Gold Earned
40,357
484
Minions Killed
491
0
Camps Cleared
0
1,751,832
Distance Traveled
1,535,498
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,710
454
105
6
0
297,602
1
L
Pele
8,352
491
128
8
0
289,124
3
W
Izanami
10,025
590
135
8
0
322,270
11
W
Sobek
9,245
544
25
1
0
360,347
5
W
Vulcan
9,710
571
125
7
0
342,473
3
W
Bastet
10,166
598
74
4
0
397,075
4
L
Sol
8,629
508
118
7
0
327,076
3
W
Nox
10,324
607
125
7
0
329,667
5
L
Cerberus
7,615
448
46
3
0
338,060
7
L
Artemis
8,051
474
94
6
0
283,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role