Player Matchup

Kukulkan
Kukulkan
DovaChief-117
Kukulkan
Level 27
God Stats
21W - 36L
1,470 SR
Queue Stats
105W - 111L
1,416 Elo+
Party 1
Skadi
Skadi
DovahChief
Skadi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 430L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
MERK904
Gilgamesh
Level 24
God Stats
18W - 25L
1,438 SR
Queue Stats
88W - 131L
1,374 Elo+
Party 1
Team Averages
Level 41
1,469 SR
1,386 Elo+

VS

Team Averages
Level 78
1,500 SR
1,388 Elo+
Arachne
Arachne
 
Arachne
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DonkeyC0ck
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,448 Elo+
Party 2
King Arthur
King Arthur
Supaboat
King Arthur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DovaChief-117
Kukulkan
11
1 / 3 / 4
8,170
628
6,156
8,331
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
11
2 / 8 / 3
8,160
628
13,269
12,243
3,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MERK904
Gilgamesh
12
3 / 3 / 0
8,616
663
8,630
17,727
13,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 0 / 6
9,644
742
9,978
9,118
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
5 / 3 / 6
9,782
752
14,098
8,410
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Supaboat
King Arthur
13
3 / 3 / 7
8,888
684
9,944
19,878
16,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
14
14
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
6
9
W
Nu Wa
5
3
6
2.67
L
Kukulkan
DovaChief-117
Kukulkan
1
3
4
1
L
Skadi
2
8
3
0.44
L
Gilgamesh
MERK904
Gilgamesh
3
3
0
1
W
King Arthur
Supaboat
King Arthur
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,055
Damage
34,020
38,301
Taken
37,406
20,198
Mitigated
23,347
5,228
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,978
7,059
0
2,859
9,118
3,701
960
1,079
8,039
0
33,213
W
Nu Wa
14,098
4,682
268
2,793
8,410
2,966
569
2,015
6,395
41,049
0
L
Kukulkan
DovaChief-117
Kukulkan
6,156
1,090
110
875
8,331
3,170
0
3,133
5,198
26,511
0
L
Skadi
13,269
5,792
0
147
12,243
3,896
0
4,430
7,813
0
40,296
L
Gilgamesh
MERK904
Gilgamesh
8,630
1,832
0
4,096
17,727
13,132
0
7,512
10,215
6,745
19,488
W
King Arthur
Supaboat
King Arthur
9,944
1,860
88
4,272
19,878
16,680
150
5,313
13,957
355
28,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,946
Gold Earned
28,314
161
Minions Killed
150
2
Camps Cleared
9
697,987
Distance Traveled
784,961
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,644
742
50
4
6
310,974
2
W
Nu Wa
9,782
752
61
5
2
216,937
3
L
Kukulkan
8,170
628
64
5
0
232,085
1
L
Skadi
8,160
628
64
5
1
204,385
3
L
Gilgamesh
8,616
663
33
3
1
261,517
2
W
King Arthur
8,888
684
39
3
1
257,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role