Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CPrezV2
Medusa
Level 17
God Stats
6W - 1L
1,714 SR
Queue Stats
59W - 49L
1,579 Elo+
Solo
Cabrakan
Cabrakan
Kilcrazy14
Cabrakan
Level 29
God Stats
0W - 1L
1,546 SR
Queue Stats
8W - 14L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
Level 18
God Stats
14W - 12L
1,638 SR
Queue Stats
37W - 31L
1,597 Elo+
Solo
Loki
Loki
manlygunner
Loki
Level 24
God Stats
2W - 4L
1,592 SR
Queue Stats
87W - 76L
1,539 Elo+
Party 1
Team Averages
Level 23
1,598 SR
1,526 Elo+

VS

Team Averages
Level 23
1,552 SR
1,554 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Celestials-Kiss
Hera
Level 29
God Stats
45W - 34L
1,641 SR
Queue Stats
245W - 237L
1,544 Elo+
Solo
Yemoja
Yemoja
Emeraldhands19
Yemoja
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 44L
1,579 Elo+
Solo
Ymir
Ymir
GoDDESSofZOMBIES
Ymir
Level 18
God Stats
5W - 3L
1,617 SR
Queue Stats
8W - 5L
1,582 Elo+
Solo
Pele
Pele
sikefool913
Pele
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 43L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 4 / 0
7,197
423
4,990
16,237
14,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Medusa
CPrezV2
Medusa
14
1 / 4 / 1
8,293
488
9,160
9,797
3,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Kilcrazy14
Cabrakan
10
0 / 7 / 1
6,742
397
4,013
11,773
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
15
0 / 3 / 1
8,909
524
2,572
6,276
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
3 / 6 / 0
8,985
529
5,359
12,688
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
5 / 2 / 6
8,389
493
6,067
9,575
3,352
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 0 / 4
9,114
536
1,649
3,388
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 0 / 15
8,959
527
5,325
12,400
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
3 / 0 / 2
10,676
628
11,300
9,657
9,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 3 / 1
11,452
674
11,436
12,721
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
24
24
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
W
Jing Wei
 
Jing Wei
5
2
6
4
L
Medusa
CPrezV2
Medusa
1
4
1
0.38
W
1
0
4
3
W
0
0
15
7.5
W
3
0
2
4
L
Cabrakan
Kilcrazy14
Cabrakan
0
7
1
0.07
L
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
0
3
1
0.17
L
3
6
0
0.5
W
15
3
1
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
35,777
56,771
Taken
47,741
33,758
Mitigated
32,244
10,841
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,990
1,348
0
5,150
16,237
14,526
0
10,271
5,966
0
36,942
W
Jing Wei
 
Jing Wei
6,067
5,399
0
2,481
9,575
3,352
93
1,266
8,309
0
43,507
L
Medusa
CPrezV2
Medusa
9,160
3,741
0
830
9,797
3,115
0
2,629
7,168
0
61,645
W
1,649
407
0
2,316
3,388
1,126
748
1,347
2,041
49,211
0
W
5,325
1,453
1,836
3,222
12,400
11,896
11
2,784
9,616
27,868
0
W
11,300
3,245
0
910
9,657
9,630
0
0
9,657
79,923
0
L
Cabrakan
Kilcrazy14
Cabrakan
4,013
1,441
0
697
11,773
8,656
0
2,223
9,550
17,105
0
L
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
2,572
221
0
1,161
6,276
2,347
342
1,351
4,925
59,804
0
L
5,359
1,704
0
3,003
12,688
5,114
0
1,900
10,788
0
58,431
W
11,436
3,143
0
3,721
12,721
6,240
896
1,188
11,533
0
91,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
48,590
446
Minions Killed
506
0
Camps Cleared
0
1,571,725
Distance Traveled
1,644,587
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,197
423
64
4
0
303,862
9
W
Jing Wei
8,389
493
86
5
0
318,476
0
L
Medusa
8,293
488
126
7
0
331,634
4
W
Hera
9,114
536
103
6
0
342,107
4
W
Yemoja
8,959
527
34
2
0
310,435
6
W
Ymir
10,676
628
148
9
0
309,349
2
L
Cabrakan
6,742
397
22
1
0
294,738
0
L
Morgan Le Fay
8,909
524
129
8
0
301,157
4
L
Loki
8,985
529
105
6
0
340,334
1
W
Pele
11,452
674
135
8
0
364,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role