Player Matchup

Izanami
Izanami
ChibiGamerkitten
Izanami
Level 50
God Stats
1W - 4L
1,482 SR
Queue Stats
4W - 18L
1,007 Elo+
Party 2
Baron Samedi
Baron Samedi
Mindlessbertan
Baron Samedi
Level 39
God Stats
0W - 3L
1,536 SR
Queue Stats
2W - 6L
1,159 Elo+
Party 2
King Arthur
King Arthur
dyrejohn
King Arthur
Level 17
God Stats
0W - 2L
1,449 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2
Chang'e
Chang'e
illumi7007
Chang'e
Level 84
God Stats
16W - 31L
1,234 SR
Queue Stats
404W - 550L
1,475 Elo+
Solo
Team Averages
Level 48
1,425 SR
1,222 Elo+

VS

Team Averages
Level 142
1,542 SR
1,463 Elo+
Osiris
Osiris
BintBlunderbuss
Osiris
Level 144
God Stats
2W - 0L
1,590 SR
Queue Stats
28W - 62L
1,292 Elo+
Party 3
Sylvanus
Sylvanus
Majin Soundwave
Sylvanus
Level 160
God Stats
5W - 3L
1,509 SR
Queue Stats
29W - 62L
1,297 Elo+
Party 3
Ares
Ares
SurfingTheCotton
Ares
Level 127
God Stats
3W - 4L
1,420 SR
Queue Stats
91W - 68L
1,622 Elo+
Party 1
Anhur
Anhur
YoGirlsSenpaii
Anhur
Level 136
God Stats
7W - 8L
1,649 SR
Queue Stats
139W - 105L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,400
640
3,430
7,212
2,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Mindlessbertan
Baron Samedi
12
0 / 2 / 0
6,601
660
5,512
5,896
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
dyrejohn
King Arthur
12
0 / 0 / 0
6,517
652
2,122
6,000
5,325
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
illumi7007
Chang'e
12
0 / 0 / 0
6,626
663
6,458
5,662
3,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,227
723
2,647
9,621
7,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
0 / 0 / 3
7,619
762
4,551
8,541
8,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 4
8,388
839
5,414
6,103
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 0 / 3
8,339
834
7,316
6,155
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
5
0
0
W
Sylvanus
0
0
3
1.5
L
Baron Samedi
Mindlessbertan
Baron Samedi
0
2
0
0
W
3
0
4
5
W
4
0
3
5.5
L
King Arthur
dyrejohn
King Arthur
0
0
0
0
L
Chang'e
illumi7007
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,522
Damage
19,928
24,770
Taken
30,420
13,313
Mitigated
25,176
5,946
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,647
894
0
2,883
9,621
7,462
1,339
3,211
6,410
0
21,024
L
3,430
1,199
206
500
7,212
2,199
864
2,670
4,542
0
17,664
W
Sylvanus
4,551
509
3,322
3,503
8,541
8,307
350
3,935
4,606
18,207
0
L
Baron Samedi
Mindlessbertan
Baron Samedi
5,512
0
639
1,953
5,896
2,586
54
2,543
3,353
20,209
0
W
5,414
38
0
1,455
6,103
6,351
755
3,191
2,912
15,364
0
W
7,316
1,956
0
2,433
6,155
3,056
1,310
2,240
3,915
0
35,627
L
King Arthur
dyrejohn
King Arthur
2,122
447
0
0
6,000
5,325
0
2,248
3,752
0
8,713
L
Chang'e
illumi7007
Chang'e
6,458
673
964
1,684
5,662
3,203
64
2,962
2,700
27,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
31,573
150
Minions Killed
144
6
Camps Cleared
9
695,415
Distance Traveled
682,766
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,227
723
37
4
2
172,365
0
L
Izanami
6,400
640
39
4
2
150,387
1
W
Sylvanus
7,619
762
38
4
2
167,334
0
L
Baron Samedi
6,601
660
37
4
0
171,403
2
W
Ares
8,388
839
16
2
3
163,260
1
W
Anhur
8,339
834
53
5
2
179,807
2
L
King Arthur
6,517
652
24
2
1
184,073
1
L
Chang'e
6,626
663
50
5
3
189,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role