Player Matchup

Bakasura
Bakasura
BootyWarrior499
Bakasura
Level 4
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 2L
1,673 Elo+
Solo
Neith
Neith
D4RK8968
Neith
Level 14
God Stats
0W - 2L
1,255 SR
Queue Stats
11W - 9L
1,545 Elo+
Party 1
Thanatos
Thanatos
ImDanDaDude
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,591 Elo+
Solo
Ymir
Ymir
TSM Requiss
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 83L
1,551 Elo+
Party 1
Cerberus
Cerberus
TSM Tyronee
Cerberus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 74L
1,510 Elo+
Party 1
Team Averages
Level 7
1,492 SR
1,574 Elo+

VS

Team Averages
Level 39
1,593 SR
1,556 Elo+
Medusa
Medusa
CPrezV2
Medusa
Level 17
God Stats
6W - 1L
1,659 SR
Queue Stats
59W - 49L
1,551 Elo+
Solo
Chang'e
Chang'e
Chillout948006
Chang'e
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,672 Elo+
Party 2
Sylvanus
Sylvanus
Flexmonkey1
Sylvanus
Level 22
God Stats
6W - 1L
1,743 SR
Queue Stats
41W - 29L
1,529 Elo+
Solo
Thoth
Thoth
ironmanctc
Thoth
Level 139
God Stats
59W - 59L
1,574 SR
Queue Stats
359W - 352L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
isaiaah
Gilgamesh
Level 16
God Stats
3W - 2L
1,488 SR
Queue Stats
28W - 32L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
0 / 3 / 0
4,573
457
2,266
7,330
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
D4RK8968
Neith
9
1 / 5 / 2
5,415
542
5,437
7,702
2,086
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ImDanDaDude
Thanatos
9
3 / 6 / 0
5,686
569
3,886
9,512
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 3 / 0
4,316
432
425
6,364
2,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
TSM Tyronee
Cerberus
6
1 / 4 / 1
4,736
474
452
7,012
2,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CPrezV2
Medusa
10
4 / 0 / 2
6,337
634
2,918
3,719
898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
6 / 2 / 0
6,468
647
7,653
6,493
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Flexmonkey1
Sylvanus
10
4 / 1 / 4
6,654
665
5,360
5,683
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
11
4 / 0 / 1
6,775
678
4,528
5,145
1,445
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
isaiaah
Gilgamesh
9
3 / 2 / 4
6,012
601
4,505
5,641
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
21
21
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
3
0
0
W
Medusa
CPrezV2
Medusa
4
0
2
5
W
6
2
0
3
L
Neith
D4RK8968
Neith
1
5
2
0.4
W
Sylvanus
Flexmonkey1
Sylvanus
4
1
4
6
L
Thanatos
ImDanDaDude
Thanatos
3
6
0
0.5
L
0
3
0
0
L
Cerberus
TSM Tyronee
Cerberus
1
4
1
0.38
W
Thoth
4
0
1
4.5
W
Gilgamesh
isaiaah
Gilgamesh
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,466
Damage
24,964
37,920
Taken
26,681
12,392
Mitigated
8,774
10,015
Healing
11,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,266
1,255
0
1,675
7,330
2,502
0
1,983
5,289
0
17,420
W
Medusa
CPrezV2
Medusa
2,918
1,914
0
1,593
3,719
898
0
157
3,562
0
30,963
W
7,653
578
109
2,777
6,493
1,654
572
172
6,321
34,649
0
L
Neith
D4RK8968
Neith
5,437
2,620
0
1,597
7,702
2,086
332
4,304
3,204
0
31,602
W
Sylvanus
Flexmonkey1
Sylvanus
5,360
1,854
385
2,748
5,683
2,649
96
449
4,994
29,521
7,348
L
Thanatos
ImDanDaDude
Thanatos
3,886
1,156
0
4,994
9,512
3,215
0
4,718
4,706
0
24,085
L
425
186
133
531
6,364
2,084
48
1,782
4,486
11,452
0
L
Cerberus
TSM Tyronee
Cerberus
452
66
636
449
7,012
2,505
0
3,614
3,326
5,070
0
W
Thoth
4,528
327
0
2,239
5,145
1,445
712
0
5,025
34,604
0
W
Gilgamesh
isaiaah
Gilgamesh
4,505
1,550
0
1,651
5,641
2,128
0
256
5,245
0
27,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
32,246
179
Minions Killed
324
0
Camps Cleared
0
919,659
Distance Traveled
962,479
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,573
457
42
4
0
227,800
2
W
Medusa
6,337
634
58
6
0
201,448
1
W
Chang'e
6,468
647
61
6
0
184,554
1
L
Neith
5,415
542
67
7
0
192,018
0
W
Sylvanus
6,654
665
71
7
0
176,276
0
L
Thanatos
5,686
569
47
5
0
177,227
0
L
Ymir
4,316
432
16
2
0
156,397
0
L
Cerberus
4,736
474
7
1
0
166,217
0
W
Thoth
6,775
678
77
8
0
177,949
1
W
Gilgamesh
6,012
601
57
6
0
222,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role