Player Matchup

Chaac
Chaac
 
Chaac
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
BigSkinNuru
Awilix
Level 60
God Stats
3W - 3L
1,455 SR
Queue Stats
7W - 16L
1,282 Elo+
Party 1
Geb
Geb
GrottyLK
Geb
Level 92
God Stats
1W - 0L
1,477 SR
Queue Stats
5W - 4L
1,368 Elo+
Solo
Artemis
Artemis
NuruTherapy
Artemis
Level 29
God Stats
1W - 0L
1,510 SR
Queue Stats
10W - 24L
1,203 Elo+
Party 1
Baron Samedi
Baron Samedi
SoNoNuru
Baron Samedi
Level 151
God Stats
1W - 1L
1,459 SR
Queue Stats
11W - 27L
1,163 Elo+
Party 1
Team Averages
Level 78
1,480 SR
1,303 Elo+

VS

Team Averages
Level 74
1,445 SR
1,448 Elo+
Sol
Sol
Anti_Social_uwu_
Sol
Level 128
God Stats
15W - 16L
1,582 SR
Queue Stats
323W - 365L
1,431 Elo+
Party 2
Hercules
Hercules
BearBrawler
Hercules
Level 29
God Stats
0W - 4L
1,012 SR
Queue Stats
5W - 5L
1,484 Elo+
Party 3
Chronos
Chronos
KoalaWalaBear
Chronos
Level 108
God Stats
1W - 2L
1,472 SR
Queue Stats
31W - 24L
1,496 Elo+
Party 3
Ymir
Ymir
Wukaro
Ymir
Level 49
God Stats
3W - 5L
1,562 SR
Queue Stats
34W - 48L
1,416 Elo+
Party 3
Neith
Neith
dan11168
Neith
Level 57
God Stats
13W - 12L
1,593 SR
Queue Stats
279W - 328L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 0 / 10
8,508
773
8,446
9,852
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
15
6 / 1 / 10
9,256
841
8,896
8,240
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 15
8,450
768
6,049
15,486
12,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
NuruTherapy
Artemis
13
1 / 1 / 10
7,764
706
7,869
5,108
1,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
SoNoNuru
Baron Samedi
16
9 / 1 / 7
9,940
904
18,137
9,415
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,465
588
9,560
10,008
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
BearBrawler
Hercules
11
0 / 5 / 0
5,974
543
3,254
16,838
6,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
12
1 / 5 / 2
6,956
632
6,195
10,095
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Wukaro
Ymir
12
0 / 2 / 3
6,529
594
7,208
10,354
9,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
dan11168
Neith
14
3 / 3 / 0
8,137
740
5,905
8,864
3,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
20
Kills
4
4
Deaths
20
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
10
8
L
0
5
2
0.2
L
Hercules
BearBrawler
Hercules
0
5
0
0
W
Awilix
6
1
10
11
W
1
1
15
8.5
L
Chronos
1
5
2
0.4
W
Artemis
NuruTherapy
Artemis
1
1
10
6
W
Baron Samedi
SoNoNuru
Baron Samedi
9
1
7
12.5
L
Ymir
Wukaro
Ymir
0
2
3
0.75
L
Neith
dan11168
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,397
Damage
32,122
48,101
Taken
56,159
29,392
Mitigated
28,929
17,572
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,446
839
0
3,609
9,852
6,991
1,404
3,004
6,694
0
24,830
L
9,560
1,983
438
1,467
10,008
3,388
216
3,553
6,202
25,623
0
L
Hercules
BearBrawler
Hercules
3,254
620
0
4,157
16,838
6,609
0
7,896
8,686
0
8,568
W
Awilix
8,896
2,810
0
294
8,240
3,700
824
3,074
4,684
0
16,692
W
6,049
800
1,547
2,772
15,486
12,808
83
6,426
8,938
14,362
0
L
Chronos
6,195
3,367
0
1,550
10,095
5,654
375
4,472
5,574
15,223
2,178
W
Artemis
NuruTherapy
Artemis
7,869
3,952
0
519
5,108
1,644
2,547
3,627
1,321
0
19,646
W
Baron Samedi
SoNoNuru
Baron Samedi
18,137
468
4,174
4,657
9,415
4,249
631
5,387
3,831
38,990
0
L
Ymir
Wukaro
Ymir
7,208
947
0
0
10,354
9,721
0
4,687
5,577
19,453
0
L
Neith
dan11168
Neith
5,905
4,016
0
595
8,864
3,557
516
3,578
5,189
0
22,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,918
Gold Earned
34,061
165
Minions Killed
177
6
Camps Cleared
6
1,005,686
Distance Traveled
875,032
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,508
773
39
4
4
181,869
0
L
Sol
6,465
588
49
4
2
152,712
0
L
Hercules
5,974
543
12
1
0
179,769
0
W
Awilix
9,256
841
26
2
2
230,297
0
W
Geb
8,450
768
13
1
0
205,373
0
L
Chronos
6,956
632
40
4
3
180,455
2
W
Artemis
7,764
706
37
3
0
204,862
0
W
Baron Samedi
9,940
904
50
5
0
183,285
1
L
Ymir
6,529
594
25
2
0
188,142
3
L
Neith
8,137
740
51
5
1
173,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role