Player Matchup

Discordia
Discordia
SWA0S
Discordia
Level 53
God Stats
21W - 14L
1,591 SR
Queue Stats
71W - 61L
1,551 Elo+
Party 1
Horus
Horus
WetElbows
Horus
Level 108
God Stats
1W - 3L
1,308 SR
Queue Stats
90W - 88L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
kotamamba24
Cliodhna
Level 111
God Stats
40W - 43L
1,579 SR
Queue Stats
712W - 755L
1,525 Elo+
Solo
Team Averages
Level 91
1,493 SR
1,537 Elo+

VS

Team Averages
Level 115
1,476 SR
1,545 Elo+
Danzaburou
Danzaburou
BobaDaClownzz
Danzaburou
Level 69
God Stats
3W - 4L
1,465 SR
Queue Stats
459W - 466L
1,484 Elo+
Solo
Arachne
Arachne
HeWhoRuns
Arachne
Level 136
God Stats
3W - 0L
1,443 SR
Queue Stats
72W - 56L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
mabsteryall
Baron Samedi
Level 139
God Stats
3W - 3L
1,521 SR
Queue Stats
13W - 10L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SWA0S
Discordia
15
2 / 6 / 6
11,674
614
15,064
13,017
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
WetElbows
Horus
15
3 / 2 / 7
12,003
632
8,778
20,482
22,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
kotamamba24
Cliodhna
15
6 / 6 / 3
12,352
650
14,447
15,045
7,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobaDaClownzz
Danzaburou
16
5 / 3 / 4
13,382
704
13,495
12,515
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
HeWhoRuns
Arachne
16
5 / 5 / 6
12,971
683
8,059
18,609
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
mabsteryall
Baron Samedi
17
4 / 3 / 6
12,753
671
16,883
18,044
9,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
11
Kills
14
14
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BobaDaClownzz
Danzaburou
5
3
4
2.33
W
Arachne
HeWhoRuns
Arachne
5
5
6
1.6
L
Discordia
SWA0S
Discordia
2
6
6
0.83
L
Horus
WetElbows
Horus
3
2
7
3.25
L
Cliodhna
kotamamba24
Cliodhna
6
6
3
1.25
W
Baron Samedi
mabsteryall
Baron Samedi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,289
Damage
38,437
48,544
Taken
49,168
34,298
Mitigated
20,470
10,827
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BobaDaClownzz
Danzaburou
13,495
6,062
0
2,271
12,515
3,998
1,895
3,949
8,566
0
50,641
W
Arachne
HeWhoRuns
Arachne
8,059
4,873
0
5,169
18,609
7,011
938
5,493
13,116
0
32,674
L
Discordia
SWA0S
Discordia
15,064
976
50
3,910
13,017
4,439
40
5,705
7,312
62,434
0
L
Horus
WetElbows
Horus
8,778
2,477
895
3,474
20,482
22,490
753
5,030
15,452
0
21,670
L
Cliodhna
kotamamba24
Cliodhna
14,447
1,154
0
2,498
15,045
7,369
56
6,547
8,498
0
39,803
W
Baron Samedi
mabsteryall
Baron Samedi
16,883
835
1,895
8,275
18,044
9,461
81
6,490
11,554
68,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,029
Gold Earned
39,106
208
Minions Killed
198
6
Camps Cleared
10
964,957
Distance Traveled
1,040,049
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,382
704
71
4
2
333,037
6
W
Arachne
12,971
683
37
2
7
378,631
1
L
Discordia
11,674
614
123
6
0
326,955
3
L
Horus
12,003
632
30
2
1
339,099
0
L
Cliodhna
12,352
650
55
3
5
298,903
8
W
Baron Samedi
12,753
671
90
5
1
328,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role